#include "TuningCanvas.h" #include "wx/wxprec.h" #ifndef WX_PRECOMP #include "wx/wx.h" #endif #if !wxUSE_GLCANVAS #error "OpenGL required: set wxUSE_GLCANVAS to 1 and rebuild the library" #endif #include "CubicSDR.h" #include "CubicSDRDefs.h" #include "AppFrame.h" #include wxBEGIN_EVENT_TABLE(TuningCanvas, wxGLCanvas) EVT_PAINT(TuningCanvas::OnPaint) EVT_IDLE(TuningCanvas::OnIdle) EVT_MOTION(TuningCanvas::OnMouseMoved) EVT_LEFT_DOWN(TuningCanvas::OnMouseDown) EVT_LEFT_UP(TuningCanvas::OnMouseReleased) EVT_LEAVE_WINDOW(TuningCanvas::OnMouseLeftWindow) EVT_ENTER_WINDOW(TuningCanvas::OnMouseEnterWindow) wxEND_EVENT_TABLE() TuningCanvas::TuningCanvas(wxWindow *parent, int *attribList) : InteractiveCanvas(parent, attribList), dragAccum(0) { glContext = new TuningContext(this, &wxGetApp().GetContext(this)); hoverIndex = 0; hoverState = TUNING_HOVER_NONE; freqDP = -1.0; freqW = (1.0 / 3.0) * 2.0; bwDP = -1.0 + (2.25 / 3.0); bwW = (1.0 / 4.0) * 2.0; centerDP = -1.0 + (2.0 / 3.0) * 2.0; centerW = (1.0 / 3.0) * 2.0; } TuningCanvas::~TuningCanvas() { } void TuningCanvas::OnPaint(wxPaintEvent& WXUNUSED(event)) { wxPaintDC dc(this); #ifdef __APPLE__ // force half-rate? glFinish(); #endif const wxSize ClientSize = GetClientSize(); glContext->SetCurrent(*this); initGLExtensions(); glViewport(0, 0, ClientSize.x, ClientSize.y); glContext->DrawBegin(); DemodulatorInstance *activeDemod = wxGetApp().getDemodMgr().getLastActiveDemodulator(); long long freq = 0; if (activeDemod != NULL) { freq = activeDemod->getFrequency(); } long long bw = wxGetApp().getDemodMgr().getLastBandwidth(); long long center = wxGetApp().getFrequency(); if (mouseTracker.mouseDown()) { glContext->Draw(ThemeMgr::mgr.currentTheme->tuningBar.r, ThemeMgr::mgr.currentTheme->tuningBar.g, ThemeMgr::mgr.currentTheme->tuningBar.b, 0.6, mouseTracker.getOriginMouseX(), mouseTracker.getMouseX()); } bool top = mouseTracker.getMouseY() >= 0.5; bool bottom = mouseTracker.getMouseY() <= 0.5; RGBColor clr = top ? ThemeMgr::mgr.currentTheme->tuningBarUp : ThemeMgr::mgr.currentTheme->tuningBarDown; RGBColor clrDark = ThemeMgr::mgr.currentTheme->tuningBar; RGBColor clrMid = ThemeMgr::mgr.currentTheme->tuningBar; RGBColor clrLight = ThemeMgr::mgr.currentTheme->tuningBar; clrDark.r*=0.5;clrDark.g*=0.5;clrDark.b*=0.5; clrLight.r*=2.0;clrLight.g*=2.0;clrLight.b*=2.0; glContext->DrawTunerBarIndexed(1, 3, 11, freqDP, freqW, clrDark, 0.25, true, true); // freq glContext->DrawTunerBarIndexed(4, 6, 11, freqDP, freqW, clrMid, 0.25, true, true); glContext->DrawTunerBarIndexed(7, 9, 11, freqDP, freqW, clrDark, 0.25, true, true); glContext->DrawTunerBarIndexed(10, 11, 11, freqDP, freqW, clrMid, 0.25, true, true); glContext->DrawTunerBarIndexed(1, 3, 7, bwDP, bwW, clrDark, 0.25, true, true); // bw glContext->DrawTunerBarIndexed(4, 6, 7, bwDP, bwW, clrMid, 0.25, true, true); glContext->DrawTunerBarIndexed(7, 7, 7, bwDP, bwW, clrDark, 0.25, true, true); glContext->DrawTunerBarIndexed(1, 3, 11, centerDP, centerW, clrDark, 0.25, true, true); // freq glContext->DrawTunerBarIndexed(4, 6, 11, centerDP, centerW, clrMid, 0.25, true, true); glContext->DrawTunerBarIndexed(7, 9, 11, centerDP, centerW, clrDark, 0.25, true, true); glContext->DrawTunerBarIndexed(10, 11, 11, centerDP, centerW, clrMid, 0.25, true, true); if (hoverIndex > 0) { switch (hoverState) { case TUNING_HOVER_FREQ: glContext->DrawTunerBarIndexed(hoverIndex, hoverIndex, 11, freqDP, freqW, clr, 0.25, top, bottom); // freq break; case TUNING_HOVER_BW: glContext->DrawTunerBarIndexed(hoverIndex, hoverIndex, 7, bwDP, bwW, clr, 0.25, top, bottom); // bw break; case TUNING_HOVER_CENTER: glContext->DrawTunerBarIndexed(hoverIndex, hoverIndex, 11, centerDP, centerW, clr, 0.25, top, bottom); // center break; case TUNING_HOVER_NONE: break; } } glContext->DrawTuner(freq, 11, freqDP, freqW); glContext->DrawTuner(bw, 7, bwDP, bwW); glContext->DrawTuner(center, 11, centerDP, centerW); glContext->DrawEnd(); SwapBuffers(); } void TuningCanvas::OnIdle(wxIdleEvent &event) { if (mouseTracker.mouseDown()) { DemodulatorInstance *activeDemod = wxGetApp().getDemodMgr().getLastActiveDemodulator(); float dragDelta = mouseTracker.getMouseX() - mouseTracker.getOriginMouseX(); dragAccum += dragDelta; float moveVal = dragAccum * 10.0; if (uxDown > 0.275) { wxGetApp().setFrequency( wxGetApp().getFrequency() + (int) (dragAccum * fabs(dragAccum * 10.0) * fabs(dragAccum * 10.0) * (float) wxGetApp().getSampleRate())); } else if (fabs(moveVal) >= 1.0) { if (uxDown < -0.275) { if (activeDemod != NULL) { long long freq = activeDemod->getFrequency() + (int) (moveVal * fabs(moveVal) * fabs(moveVal) * fabs(moveVal)); activeDemod->setFrequency(freq); activeDemod->updateLabel(freq); } } else { int amt = (int) (moveVal * fabs(moveVal) * fabs(moveVal) * fabs(moveVal)); if (activeDemod != NULL) { activeDemod->setBandwidth(activeDemod->getBandwidth() + amt); } else { wxGetApp().getDemodMgr().setLastBandwidth(wxGetApp().getDemodMgr().getLastBandwidth() + amt); } } } while (fabs(dragAccum * 10.0) >= 1.0) { if (dragAccum > 0) { dragAccum -= 1.0 / 10.0; } else { dragAccum += 1.0 / 10.0; } } } Refresh(false); } void TuningCanvas::OnMouseMoved(wxMouseEvent& event) { InteractiveCanvas::OnMouseMoved(event); int index = 0; index = glContext->GetTunerDigitIndex(mouseTracker.getMouseX(), 11, freqDP, freqW); // freq if (index > 0) { hoverIndex = index; hoverState = TUNING_HOVER_FREQ; return; } index = glContext->GetTunerDigitIndex(mouseTracker.getMouseX(), 7, bwDP, bwW); // bw if (index > 0) { hoverIndex = index; hoverState = TUNING_HOVER_BW; return; } index = glContext->GetTunerDigitIndex(mouseTracker.getMouseX(), 11, centerDP, centerW); // center if (index > 0) { hoverIndex = index; hoverState = TUNING_HOVER_CENTER; return; } hoverIndex = 0; hoverState = TUNING_HOVER_NONE; } void TuningCanvas::OnMouseDown(wxMouseEvent& event) { InteractiveCanvas::OnMouseDown(event); mouseTracker.setVertDragLock(true); uxDown = 2.0 * (mouseTracker.getMouseX() - 0.5); dragAccum = 0; SetCursor(wxCURSOR_IBEAM); } void TuningCanvas::OnMouseWheelMoved(wxMouseEvent& event) { InteractiveCanvas::OnMouseWheelMoved(event); } void TuningCanvas::OnMouseReleased(wxMouseEvent& event) { InteractiveCanvas::OnMouseReleased(event); mouseTracker.setVertDragLock(false); SetCursor(wxCURSOR_ARROW); } void TuningCanvas::OnMouseLeftWindow(wxMouseEvent& event) { InteractiveCanvas::OnMouseLeftWindow(event); SetCursor(wxCURSOR_CROSS); hoverIndex = 0; hoverState = TUNING_HOVER_NONE; } void TuningCanvas::OnMouseEnterWindow(wxMouseEvent& event) { InteractiveCanvas::mouseTracker.OnMouseEnterWindow(event); SetCursor(wxCURSOR_ARROW); hoverIndex = 0; hoverState = TUNING_HOVER_NONE; } void TuningCanvas::setHelpTip(std::string tip) { helpTip = tip; }