// Copyright (c) Charles J. Cliffe // SPDX-License-Identifier: GPL-2.0+ #pragma once #include "PrimaryGLContext.h" #include "GLPanel.h" #include "MeterPanel.h" class UITestCanvas; class UITestContext: public PrimaryGLContext { public: UITestContext(UITestCanvas *canvas, wxGLContext *sharedContext); void DrawBegin(); void Draw(); void DrawEnd(); private: GLPanel testPanel; GLTestPanel testChildPanel; GLPanel testChildPanel2; GLPanel testChildPanel3; GLTextPanel testText1; MeterPanel testMeter; };