#include "ColorTheme.h" #include "CubicSDR.h" #include "CubicSDRDefs.h" ThemeMgr ThemeMgr::mgr; void ThemeMgr::setTheme(int themeId) { currentTheme = themes[themeId]; this->themeId = themeId; } int ThemeMgr::getTheme() { return themeId; } ThemeMgr::ThemeMgr() { themes[COLOR_THEME_DEFAULT] = new DefaultColorTheme; themes[COLOR_THEME_BW] = new BlackAndWhiteColorTheme; themes[COLOR_THEME_SHARP] = new SharpColorTheme; themes[COLOR_THEME_RAD] = new RadColorTheme; themes[COLOR_THEME_TOUCH] = new TouchColorTheme; themes[COLOR_THEME_HD] = new HDColorTheme; themes[COLOR_THEME_RADAR] = new RadarColorTheme; currentTheme = themes[COLOR_THEME_DEFAULT]; themeId = COLOR_THEME_DEFAULT; } ThemeMgr::~ThemeMgr() { std::map::iterator i; for (i = themes.begin(); i != themes.end(); i++) { delete i->second; } } DefaultColorTheme::DefaultColorTheme() { name = "Default"; waterfallGradient.addColor(GradientColor(0, 0, 0)); waterfallGradient.addColor(GradientColor(0, 0, 1.0)); waterfallGradient.addColor(GradientColor(0, 1.0, 0)); waterfallGradient.addColor(GradientColor(1.0, 1.0, 0)); waterfallGradient.addColor(GradientColor(1.0, 0.2, 0.0)); waterfallGradient.generate(256); waterfallHighlight = RGBColor(1, 1, 1); waterfallNew = RGBColor(0, 1, 0); waterfallHover = RGBColor(1, 1, 0); waterfallDestroy = RGBColor(1, 0, 0); fftLine = RGBColor(0.9, 0.9, 0.9); fftHighlight = RGBColor(1, 1, 1); scopeLine = RGBColor(0.9, 0.9, 0.9); tuningBar = RGBColor(0.2, 0.2, 0.9); meterLevel = RGBColor(0.1, 0.75, 0.1); meterValue = RGBColor(0.75, 0.1, 0.1); text = RGBColor(1, 1, 1); freqLine = RGBColor(1, 1, 1); button = RGBColor(0.65, 0.65, 0.65); buttonHighlight = RGBColor(1, 1, 0); } BlackAndWhiteColorTheme::BlackAndWhiteColorTheme() { name = "Black & White"; waterfallGradient.addColor(GradientColor(0, 0, 0)); waterfallGradient.addColor(GradientColor(0.75, 0.75, 0.75)); waterfallGradient.addColor(GradientColor(1.0, 1.0, 1.0)); waterfallGradient.generate(256); waterfallHighlight = RGBColor(1, 1, 1); waterfallNew = RGBColor(0, 1, 0); waterfallHover = RGBColor(1, 1, 0); waterfallDestroy = RGBColor(1, 0, 0); fftLine = RGBColor(0.9, 0.9, 0.9); fftHighlight = RGBColor(1, 1, 1); scopeLine = RGBColor(0.9, 0.9, 0.9); tuningBar = RGBColor(0.2, 0.2, 0.9); meterLevel = RGBColor(0, 1, 0); meterValue = RGBColor(1, 0, 0); text = RGBColor(1, 1, 1); freqLine = RGBColor(1, 1, 1); button = RGBColor(0.65, 0.65, 0.65); buttonHighlight = RGBColor(1, 1, 0); } SharpColorTheme::SharpColorTheme() { name = "Sharp"; waterfallGradient.addColor(GradientColor(0, 0, 0)); waterfallGradient.addColor(GradientColor(0.0, 0, 0.5)); waterfallGradient.addColor(GradientColor(0.0, 0.0, 1.0)); waterfallGradient.addColor(GradientColor(65.0 / 255.0, 161.0 / 255.0, 1.0)); waterfallGradient.addColor(GradientColor(1.0, 1.0, 1.0)); waterfallGradient.addColor(GradientColor(1.0, 1.0, 1.0)); waterfallGradient.addColor(GradientColor(1.0, 1.0, 0.5)); waterfallGradient.addColor(GradientColor(1.0, 1.0, 0.0)); waterfallGradient.addColor(GradientColor(1.0, 0.5, 0.0)); waterfallGradient.addColor(GradientColor(1.0, 0.25, 0.0)); waterfallGradient.addColor(GradientColor(0.5, 0.1, 0.0)); waterfallGradient.generate(256); waterfallHighlight = RGBColor(1, 1, 1); waterfallNew = RGBColor(0, 1, 0); waterfallHover = RGBColor(1, 1, 0); waterfallDestroy = RGBColor(1, 0, 0); fftLine = RGBColor(0.9, 0.9, 0.9); fftHighlight = RGBColor(1, 1, 1); scopeLine = RGBColor(0.9, 0.9, 0.9); tuningBar = RGBColor(0.2, 0.2, 0.9); meterLevel = RGBColor(0, 1, 0); meterValue = RGBColor(1, 0, 0); text = RGBColor(1, 1, 1); freqLine = RGBColor(1, 1, 1); button = RGBColor(0.65, 0.65, 0.65); buttonHighlight = RGBColor(1, 1, 0); } RadColorTheme::RadColorTheme() { name = "Rad"; waterfallGradient.addColor(GradientColor(0, 0, 0.5)); waterfallGradient.addColor(GradientColor(25.0 / 255.0, 154.0 / 255.0, 0.0)); waterfallGradient.addColor(GradientColor(201.0 / 255.0, 115.0 / 255.0, 0.0)); waterfallGradient.addColor(GradientColor(1.0, 40.0 / 255.0, 40.0 / 255.0)); waterfallGradient.addColor(GradientColor(1.0, 1.0, 1.0)); waterfallGradient.generate(256); waterfallHighlight = RGBColor(1, 1, 1); waterfallNew = RGBColor(0, 1, 0); waterfallHover = RGBColor(1, 1, 0); waterfallDestroy = RGBColor(1, 0, 0); fftLine = RGBColor(0.9, 0.9, 0.9); fftHighlight = RGBColor(1, 1, 1); scopeLine = RGBColor(0.9, 0.9, 0.9); tuningBar = RGBColor(0.2, 0.2, 0.9); meterLevel = RGBColor(0, 1, 0); meterValue = RGBColor(1, 0, 0); text = RGBColor(1, 1, 1); freqLine = RGBColor(1, 1, 1); button = RGBColor(0.65, 0.65, 0.65); buttonHighlight = RGBColor(1, 1, 0); } TouchColorTheme::TouchColorTheme() { name = "Touch"; waterfallGradient.addColor(GradientColor(0, 0, 0)); waterfallGradient.addColor(GradientColor(55.0 / 255.0, 40.0 / 255.0, 55.0 / 255.0)); waterfallGradient.addColor(GradientColor(60.0 / 255.0, 60.0 / 255.0, 90.0 / 255.0)); waterfallGradient.addColor(GradientColor(0.0 / 255.0, 255.0 / 255.0, 255.0 / 255.0)); waterfallGradient.addColor(GradientColor(10.0 / 255.0, 255.0 / 255.0, 85.0 / 255.0)); waterfallGradient.addColor(GradientColor(255.0 / 255.0, 255.0 / 255.0, 75.0 / 255.0)); waterfallGradient.addColor(GradientColor(255.0 / 255.0, 0.0 / 255.0, 0.0 / 255.0)); waterfallGradient.addColor(GradientColor(255.0 / 255.0, 255.0 / 255.0, 255.0 / 255.0)); waterfallGradient.generate(256); waterfallHighlight = RGBColor(1, 1, 1); waterfallNew = RGBColor(0, 1, 0); waterfallHover = RGBColor(1, 1, 0); waterfallDestroy = RGBColor(1, 0, 0); fftLine = RGBColor(0.9, 0.9, 0.9); fftHighlight = RGBColor(1, 1, 1); scopeLine = RGBColor(0.9, 0.9, 0.9); tuningBar = RGBColor(0.2, 0.2, 0.9); meterLevel = RGBColor(0, 1, 0); meterValue = RGBColor(1, 0, 0); text = RGBColor(1, 1, 1); freqLine = RGBColor(1, 1, 1); button = RGBColor(0.65, 0.65, 0.65); buttonHighlight = RGBColor(1, 1, 0); } HDColorTheme::HDColorTheme() { name = "HD"; waterfallGradient.addColor(GradientColor(5.0 / 255.0, 5.0 / 255.0, 60.0 / 255.0)); waterfallGradient.addColor(GradientColor(5.0 / 255.0, 20.0 / 255.0, 120.0 / 255.0)); waterfallGradient.addColor(GradientColor(50.0 / 255.0, 100.0 / 255.0, 200.0 / 255.0)); waterfallGradient.addColor(GradientColor(75.0 / 255.0, 190.0 / 255.0, 100.0 / 255.0)); waterfallGradient.addColor(GradientColor(240.0 / 255.0, 55.0 / 255.0, 5.0 / 255.0)); waterfallGradient.addColor(GradientColor(255.0 / 255.0, 55.0 / 255.0, 100.0 / 255.0)); waterfallGradient.addColor(GradientColor(255.0 / 255.0, 235.0 / 255.0, 100.0 / 255.0)); waterfallGradient.addColor(GradientColor(250.0 / 255.0, 250.0 / 255.0, 250.0 / 255.0)); waterfallGradient.generate(256); waterfallHighlight = RGBColor(1, 1, 1); waterfallNew = RGBColor(0, 1, 0); waterfallHover = RGBColor(1, 1, 0); waterfallDestroy = RGBColor(1, 0, 0); fftLine = RGBColor(0.9, 0.9, 0.9); fftHighlight = RGBColor(1, 1, 1); scopeLine = RGBColor(0.9, 0.9, 0.9); tuningBar = RGBColor(0.2, 0.2, 0.9); meterLevel = RGBColor(0, 1, 0); meterValue = RGBColor(1, 0, 0); text = RGBColor(1, 1, 1); freqLine = RGBColor(1, 1, 1); button = RGBColor(0.65, 0.65, 0.65); buttonHighlight = RGBColor(1, 1, 0); } RadarColorTheme::RadarColorTheme() { name = "Rad"; waterfallGradient.addColor(GradientColor(5.0 / 255.0, 45.0 / 255.0, 10.0 / 255.0)); waterfallGradient.addColor(GradientColor(30.0 / 255.0, 150.0 / 255.0, 40.0 / 255.0)); waterfallGradient.addColor(GradientColor(40.0 / 255.0, 240.0 / 255.0, 60.0 / 255.0)); waterfallGradient.addColor(GradientColor(250.0 / 255.0, 250.0 / 255.0, 250.0 / 255.0)); waterfallGradient.generate(256); waterfallHighlight = RGBColor(1, 1, 1); waterfallNew = RGBColor(0, 1, 0); waterfallHover = RGBColor(1, 1, 0); waterfallDestroy = RGBColor(1, 0, 0); fftLine = RGBColor(0.9, 0.9, 0.9); fftHighlight = RGBColor(1, 1, 1); scopeLine = RGBColor(0.9, 0.9, 0.9); tuningBar = RGBColor(0.2, 0.2, 0.9); meterLevel = RGBColor(0, 1, 0); meterValue = RGBColor(1, 0, 0); text = RGBColor(1, 1, 1); freqLine = RGBColor(1, 1, 1); button = RGBColor(0.65, 0.65, 0.65); buttonHighlight = RGBColor(1, 1, 0); }