#include "GLFont.h" #include #include #include #include "cubic_math.h" static std::wstring getExePath(void) { //get the dir path of the executable wxFileName exePath = wxFileName(wxStandardPaths::Get().GetExecutablePath()); return std::wstring(exePath.GetPath().ToStdWstring()); } #ifndef RES_FOLDER #define RES_FOLDER "" #endif GLFontStringCache::GLFontStringCache() { gc = 0; } GLFont GLFont::fonts[GLFONT_MAX]; GLFontChar::GLFontChar() : id(0), x(0), y(0), width(0), height(0), xoffset(0), yoffset(0), xadvance(0), aspect(1), index(0) { } GLFontChar::~GLFontChar() { } void GLFontChar::setId(int idval) { id = idval; } int GLFontChar::getId() { return id; } void GLFontChar::setXOffset(int xofs) { xoffset = xofs; } int GLFontChar::getXOffset() { return xoffset; } void GLFontChar::setYOffset(int yofs) { yoffset = yofs; } int GLFontChar::getYOffset() { return yoffset; } void GLFontChar::setX(int xpos) { x = xpos; } int GLFontChar::getX() { return x; } void GLFontChar::setY(int ypos) { y = ypos; } int GLFontChar::getY() { return y; } void GLFontChar::setWidth(int w) { width = w; if (width && height) { aspect = (float) width / (float) height; } } int GLFontChar::getWidth() { return width; } void GLFontChar::setHeight(int h) { height = h; if (width && height) { aspect = (float) width / (float) height; } } int GLFontChar::getHeight() { return height; } void GLFontChar::setXAdvance(int xadv) { xadvance = xadv; } int GLFontChar::getXAdvance() { return xadvance; } float GLFontChar::getAspect() { return aspect; } void GLFontChar::setIndex(unsigned int idx) { index = idx; } int GLFontChar::getIndex() { return index; } GLFont::GLFont() : lineHeight(0), base(0), imageWidth(0), imageHeight(0), loaded(false), texId(0), gcCounter(0) { } GLFont::~GLFont() { } std::wstring GLFont::nextParam(std::wistringstream &str) { std::wstring param_str; str >> param_str; if (param_str.find('"') != std::wstring::npos) { std::wstring rest; while (!str.eof() && (std::count(param_str.begin(), param_str.end(), '"') % 2)) { str >> rest; param_str.append(" " + rest); } } return param_str; } std::wstring GLFont::getParamKey(std::wstring param_str) { std::wstring keyName; size_t eqpos = param_str.find(L"="); if (eqpos != std::wstring::npos) { keyName = param_str.substr(0, eqpos); } return keyName; } std::wstring GLFont::getParamValue(std::wstring param_str) { std::wstring value; size_t eqpos = param_str.find(L"="); if (eqpos != std::wstring::npos) { value = param_str.substr(eqpos + 1); } if (value[0] == '"' && value[value.length() - 1] == '"') { value = value.substr(1, value.length() - 2); } return value; } void GLFont::loadFont(const std::wstring& fontFile) { wxString resourceFolder = RES_FOLDER; #ifdef WIN32 resourceFolder = getExePath() + L"/" + resourceFolder; #endif wxFileName fontFileName = wxFileName(resourceFolder, fontFile); if (!fontFileName.Exists()) { wxFileName exePath = wxFileName(wxStandardPaths::Get().GetExecutablePath()); fontFileName = wxFileName(exePath.GetPath(), fontFile); resourceFolder = exePath.GetPath(); } fontFileSource = fontFileName.GetFullPath(wxPATH_NATIVE).ToStdWstring(); if (!fontFileName.FileExists()) { std::cout << "Font file " << fontFileSource << " does not exist?" << std::endl; return; } if (!fontFileName.IsFileReadable()) { std::cout << "Font file " << fontFileSource << " is not readable?" << std::endl; return; } std::wifstream input; std::string inpFileStr(fontFileSource.begin(), fontFileSource.end()); input.open(inpFileStr, std::ios::in); std::wstring op; while (!input.eof()) { input >> op; if (op == L"info") { std::wstring info_param_str; getline(input, info_param_str); std::wistringstream info_param(info_param_str); while (!info_param.eof()) { std::wstring param = nextParam(info_param); std::wstring paramKey = getParamKey(param); std::wstring paramValue = getParamValue(param); if (paramKey == "face") { fontName = paramValue; } // std::cout << "[" << paramKey << "] = '" << paramValue << "'" << std::endl; } } else if (op == L"common") { std::wstring common_param_str; getline(input, common_param_str); std::wistringstream common_param(common_param_str); while (!common_param.eof()) { std::wstring param = nextParam(common_param); std::wstring paramKey = getParamKey(param); std::wistringstream paramValue(getParamValue(param)); if (paramKey == L"lineHeight") { paramValue >> lineHeight; } else if (paramKey == L"base") { paramValue >> base; } else if (paramKey == L"scaleW") { paramValue >> imageWidth; } else if (paramKey == L"scaleH") { paramValue >> imageHeight; } // std::cout << "[" << paramKey << "] = '" << getParamValue(param) << "'" << std::endl; } } else if (op == L"page") { std::wstring page_param_str; getline(input, page_param_str); std::wistringstream page_param(page_param_str); while (!page_param.eof()) { std::wstring param = nextParam(page_param); std::wstring paramKey = getParamKey(param); std::wstring paramValue = getParamValue(param); if (paramKey == L"file") { wxFileName imgFileName = wxFileName(resourceFolder, paramValue); imageFile = imgFileName.GetFullPath(wxPATH_NATIVE).ToStdWstring(); } // std::cout << "[" << paramKey << "] = '" << paramValue << "'" << std::endl; } } else if (op == L"char") { std::wstring char_param_str; getline(input, char_param_str); std::wistringstream char_param(char_param_str); GLFontChar *newChar = new GLFontChar; while (!char_param.eof()) { std::wstring param = nextParam(char_param); std::wstring paramKey = getParamKey(param); std::wistringstream paramValue(getParamValue(param)); int val; if (paramKey == L"id") { paramValue >> val; newChar->setId(val); } else if (paramKey == L"x") { paramValue >> val; newChar->setX(val); } else if (paramKey == L"y") { paramValue >> val; newChar->setY(val); } else if (paramKey == L"width") { paramValue >> val; newChar->setWidth(val); } else if (paramKey == L"height") { paramValue >> val; newChar->setHeight(val); } else if (paramKey == L"xoffset") { paramValue >> val; newChar->setXOffset(val); } else if (paramKey == L"yoffset") { paramValue >> val; newChar->setYOffset(val); } else if (paramKey == L"xadvance") { paramValue >> val; newChar->setXAdvance(val); } // std::cout << "[" << paramKey << "] = '" << getParamValue(param) << "'" << std::endl; } characters[newChar->getId()] = newChar; } else { std::wstring dummy; getline(input, dummy); } } if (imageFile != "" && imageWidth && imageHeight && characters.size()) { // Load file and decode image. std::vector image; unsigned int imgWidth = imageWidth, imgHeight = imageHeight; //1) First load the raw file to memory using wstring filenames wxFile png_file(imageFile); int png_size = png_file.Length(); unsigned char* raw_image = new unsigned char[png_size]; if (png_size > 0) { int nbRead = png_file.Read((void*)raw_image, png_size); if (png_size != nbRead) { std::cout << "Error loading the full PNG image file in memory: '" << imageFile << "'" << std::endl; } } //2) then load from memory lodepng::State state; unsigned error = lodepng::decode(image, imgWidth, imgHeight, raw_image, png_size); delete[] raw_image; png_file.Close(); if (error) { std::cout << "Error decoding PNG image file: '" << imageFile << "'" << std::endl; } glGenTextures(1, &texId); glEnable(GL_TEXTURE_2D); glBindTexture(GL_TEXTURE_2D, texId); glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); glTexImage2D(GL_TEXTURE_2D, 0, 4, imageWidth, imageHeight, 0, GL_RGBA, GL_UNSIGNED_BYTE, error?nullptr:(&image[0])); glDisable(GL_TEXTURE_2D); std::map::iterator char_i; gl_vertices.resize(characters.size() * 8); // one quad per char gl_uv.resize(characters.size() * 8); unsigned int ofs = 0; for (char_i = characters.begin(); char_i != characters.end(); char_i++) { // int charId = (*char_i).first; GLFontChar *fchar = (*char_i).second; float faspect = fchar->getAspect(); float uv_xpos = (float) fchar->getX() / (float) imageWidth; float uv_ypos = ((float) fchar->getY() / (float) imageHeight); float uv_xofs = (float) fchar->getWidth() / (float) imageWidth; float uv_yofs = ((float) fchar->getHeight() / (float) imageHeight); gl_vertices[ofs] = 0; gl_vertices[ofs + 1] = 0; gl_uv[ofs] = uv_xpos; gl_uv[ofs + 1] = uv_ypos + uv_yofs; gl_vertices[ofs + 2] = faspect; gl_vertices[ofs + 3] = 0; gl_uv[ofs + 2] = uv_xpos + uv_xofs; gl_uv[ofs + 3] = uv_ypos + uv_yofs; gl_vertices[ofs + 4] = faspect; gl_vertices[ofs + 5] = 1; gl_uv[ofs + 4] = uv_xpos + uv_xofs; gl_uv[ofs + 5] = uv_ypos; gl_vertices[ofs + 6] = 0; gl_vertices[ofs + 7] = 1; gl_uv[ofs + 6] = uv_xpos; gl_uv[ofs + 7] = uv_ypos; fchar->setIndex(ofs); ofs += 8; } std::cout << "Loaded font '" << fontName << "' from '" << fontFileSource << "', parsed " << characters.size() << " characters." << std::endl; loaded = true; } else { std::cout << "Error loading font file " << fontFileSource << std::endl; } input.close(); } bool GLFont::isLoaded() { return loaded; } float GLFont::getStringWidth(const std::wstring& str, float size, float viewAspect) { float scalex = size / viewAspect; float width = 0; for (int i = 0, iMax = str.length(); i < iMax; i++) { int charId = str.at(i); if (characters.find(charId) == characters.end()) { continue; } GLFontChar *fchar = characters[charId]; float ofsx = (float) fchar->getXOffset() / (float) imageWidth; float advx = (float) fchar->getXAdvance() / (float) imageWidth; if (charId == 32) { advx = characters[L'_']->getAspect(); } width += fchar->getAspect() + advx + ofsx; } width *= scalex; return width; } // Draw string, immediate void GLFont::drawString(const std::wstring& str, float xpos, float ypos, int pxHeight, Align hAlign, Align vAlign, int vpx, int vpy, bool cacheable) { pxHeight *= 2; if (!vpx || !vpy) { GLint vp[4]; glGetIntegerv( GL_VIEWPORT, vp); vpx = vp[2]; vpy = vp[3]; } if (cacheable) { gcCounter++; std::lock_guard lock(cache_busy); if (gcCounter > 50) { doCacheGC(); gcCounter = 0; } GLFontStringCache *fc = nullptr; std::map::iterator cache_iter; std::wstringstream sscacheIdx; sscacheIdx << vpx << "." << vpy << "." << pxHeight << "." << str; std::wstring cacheIdx(sscacheIdx.str()); cache_iter = stringCache.find(cacheIdx); if (cache_iter != stringCache.end()) { fc = cache_iter->second; fc->gc = 0; } if (fc == nullptr) { // std::cout << "cache miss" << std::endl; fc = cacheString(str, pxHeight, vpx, vpy); stringCache[cacheIdx] = fc; } drawCacheString(fc, xpos, ypos, hAlign, vAlign); return; } float size = (float) pxHeight / (float) vpy; float viewAspect = (float) vpx / (float) vpy; float msgWidth = getStringWidth(str, size, viewAspect); glPushMatrix(); glTranslatef(xpos, ypos, 0.0f); switch (vAlign) { case GLFONT_ALIGN_TOP: glTranslatef(0.0, -size, 0.0); break; case GLFONT_ALIGN_CENTER: glTranslatef(0.0, -size/2.0, 0.0); break; default: break; } switch (hAlign) { case GLFONT_ALIGN_RIGHT: glTranslatef(-msgWidth, 0.0, 0.0); break; case GLFONT_ALIGN_CENTER: glTranslatef(-msgWidth / 2.0, 0.0, 0.0); break; default: break; } glPushMatrix(); glScalef(size / viewAspect, size, 1.0f); glEnable(GL_TEXTURE_2D); glBindTexture(GL_TEXTURE_2D, texId); glEnable(GL_BLEND); glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); glEnableClientState(GL_VERTEX_ARRAY); glEnableClientState(GL_TEXTURE_COORD_ARRAY); glVertexPointer(2, GL_FLOAT, 0, &gl_vertices[0]); glTexCoordPointer(2, GL_FLOAT, 0, &gl_uv[0]); for (int i = 0, iMax = str.length(); i < iMax; i++) { int charId = str.at(i); if (characters.find(charId) == characters.end()) { continue; } GLFontChar *fchar = characters[charId]; float ofsx = (float) fchar->getXOffset() / (float) imageWidth; float advx = (float) fchar->getXAdvance() / (float) imageWidth; if (charId == 32) { advx = characters['_']->getAspect(); } glTranslatef(ofsx, 0.0, 0.0); glDrawArrays(GL_QUADS, fchar->getIndex() / 2, 4); glTranslatef(fchar->getAspect() + advx, 0.0, 0.0); } glVertexPointer(2, GL_FLOAT, 0, nullptr); glTexCoordPointer(2, GL_FLOAT, 0, nullptr); glDisableClientState(GL_VERTEX_ARRAY); glDisableClientState(GL_TEXTURE_COORD_ARRAY); glPopMatrix(); glPopMatrix(); glDisable(GL_BLEND); glDisable(GL_TEXTURE_2D); } // Draw string, immediate, 8 bit version void GLFont::drawString(const std::string& str, float xpos, float ypos, int pxHeight, Align hAlign, Align vAlign, int vpx, int vpy, bool cacheable) { #ifdef WIN32 //This a thread-safe wsTmp buffer to convert to wstring, reusing the same memory, unsupported: OSX? static thread_local std::wstring wsTmp; #else std::wstring wsTmp; #endif wsTmp.clear(); wsTmp.assign(str.begin(), str.end()); drawString(wsTmp, xpos, ypos, pxHeight, hAlign, vAlign, vpx, vpy, cacheable); } // Draw cached GLFontCacheString void GLFont::drawCacheString(GLFontStringCache *fc, float xpos, float ypos, Align hAlign, Align vAlign) { float size = (float) fc->pxHeight / (float) fc->vpy; glPushMatrix(); glTranslatef(xpos, ypos, 0.0f); switch (vAlign) { case GLFONT_ALIGN_TOP: glTranslatef(0.0, -size, 0.0); break; case GLFONT_ALIGN_CENTER: glTranslatef(0.0, -size/2.0, 0.0); break; default: break; } switch (hAlign) { case GLFONT_ALIGN_RIGHT: glTranslatef(-fc->msgWidth, 0.0, 0.0); break; case GLFONT_ALIGN_CENTER: glTranslatef(-fc->msgWidth / 2.0, 0.0, 0.0); break; default: break; } glEnable(GL_TEXTURE_2D); glBindTexture(GL_TEXTURE_2D, texId); glEnable(GL_BLEND); glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); glEnableClientState(GL_VERTEX_ARRAY); glEnableClientState(GL_TEXTURE_COORD_ARRAY); glVertexPointer(2, GL_FLOAT, 0, &fc->gl_vertices[0]); glTexCoordPointer(2, GL_FLOAT, 0, &fc->gl_uv[0]); glDrawArrays(GL_QUADS, 0, 4 * fc->drawlen); glVertexPointer(2, GL_FLOAT, 0, nullptr); glTexCoordPointer(2, GL_FLOAT, 0, nullptr); glDisableClientState(GL_VERTEX_ARRAY); glDisableClientState(GL_TEXTURE_COORD_ARRAY); glPopMatrix(); glDisable(GL_BLEND); glDisable(GL_TEXTURE_2D); } // Compile optimized GLFontCacheString GLFontStringCache *GLFont::cacheString(const std::wstring& str, int pxHeight, int vpx, int vpy) { GLFontStringCache *fc = new GLFontStringCache; fc->pxHeight = pxHeight; fc->vpx = vpx; fc->vpy = vpy; float size = (float) pxHeight / (float) vpy; float viewAspect = (float) vpx / (float) vpy; fc->msgWidth = getStringWidth(str, size, viewAspect); int nChar = 0; for (int i = 0, iMax = str.length(); i < iMax; i++) { int charId = str.at(i); if (characters.find(charId) == characters.end()) { continue; } nChar++; } fc->drawlen = nChar; fc->gl_vertices.resize(nChar*8); fc->gl_uv.resize(nChar*8); CubicVR::mat4 trans = CubicVR::mat4::scale(size / viewAspect, size, 1.0f); int c = 0; for (int i = 0, iMax = str.length(); i < iMax; i++) { int charId = str.at(i); if (characters.find(charId) == characters.end()) { continue; } GLFontChar *fchar = characters[charId]; float ofsx = (float) fchar->getXOffset() / (float) imageWidth; float advx = (float) fchar->getXAdvance() / (float) imageWidth; if (charId == 32) { advx = characters['_']->getAspect(); } // freeze transform to buffer trans *= CubicVR::mat4::translate(ofsx, 0.0, 0.0); int charIdx = fchar->getIndex(); for (int j = 0; j < 8; j+=2) { CubicVR::vec3 pt(gl_vertices[charIdx + j],gl_vertices[charIdx + j + 1], 0.0); pt = CubicVR::mat4::multiply(trans, pt, true); fc->gl_vertices[c * 8 + j] = pt[0]; fc->gl_vertices[c * 8 + j + 1] = pt[1]; fc->gl_uv[c * 8 + j] = gl_uv[charIdx + j]; fc->gl_uv[c * 8 + j + 1] = gl_uv[charIdx + j + 1]; } trans *= CubicVR::mat4::translate(fchar->getAspect() + advx, 0.0, 0.0); c++; } return fc; } void GLFont::doCacheGC() { std::map::iterator cache_iter; for (cache_iter = stringCache.begin(); cache_iter != stringCache.end(); cache_iter++) { cache_iter->second->gc--; } for (cache_iter = stringCache.begin(); cache_iter != stringCache.end(); cache_iter++) { if (cache_iter->second->gc < -10) { // std::cout << "gc'd " << cache_iter->first << std::endl; stringCache.erase(cache_iter); return; } } } GLFont &GLFont::getFont(GLFontSize esize) { if (!fonts[esize].isLoaded()) { std::wstring fontName; switch (esize) { case GLFONT_SIZE12: fontName = L"vera_sans_mono12.fnt"; break; case GLFONT_SIZE16: fontName = L"vera_sans_mono16.fnt"; break; case GLFONT_SIZE18: fontName = L"vera_sans_mono18.fnt"; break; case GLFONT_SIZE24: fontName = L"vera_sans_mono24.fnt"; break; case GLFONT_SIZE32: fontName = L"vera_sans_mono32.fnt"; break; case GLFONT_SIZE48: fontName = L"vera_sans_mono48.fnt"; break; default: fontName = L"vera_sans_mono12.fnt"; break; } fonts[esize].loadFont(fontName); } return fonts[esize]; }