#pragma once //WX_GL_CORE_PROFILE 1 //WX_GL_MAJOR_VERSION 3 //WX_GL_MINOR_VERSION 2 #include #include "GLExt.h" #include "PrimaryGLContext.h" #include "ThreadQueue.h" #ifdef USE_RTL_SDR #include "SDRThread.h" #else #include "SoapySDRThread.h" #endif #include "SDRPostThread.h" #include "AudioThread.h" #include "DemodulatorMgr.h" #include "AppConfig.h" #include "AppFrame.h" #include "FrequencyDialog.h" #include "ScopeVisualProcessor.h" #include "SpectrumVisualProcessor.h" #include "SpectrumVisualDataThread.h" #include #define NUM_DEMODULATORS 1 class CubicSDR: public wxApp { public: CubicSDR(); PrimaryGLContext &GetContext(wxGLCanvas *canvas); virtual bool OnInit(); virtual int OnExit(); virtual void OnInitCmdLine(wxCmdLineParser& parser); virtual bool OnCmdLineParsed(wxCmdLineParser& parser); SDRDeviceInfo *deviceSelector(); void sdrThreadNotify(SDRThread::SDRThreadState state, std::string message); void setFrequency(long long freq); long long getFrequency(); void setOffset(long long ofs); long long getOffset(); void setDirectSampling(int mode); int getDirectSampling(); void setSwapIQ(bool swapIQ); bool getSwapIQ(); void setSampleRate(long long rate_in); long long getSampleRate(); std::vector *getDevices(); void setDevice(int deviceId); SDRDeviceInfo * getDevice(); ScopeVisualProcessor *getScopeProcessor(); SpectrumVisualProcessor *getSpectrumProcessor(); SpectrumVisualProcessor *getDemodSpectrumProcessor(); VisualDataReDistributor *getSpectrumDistributor(); DemodulatorThreadOutputQueue* getAudioVisualQueue(); DemodulatorThreadInputQueue* getIQVisualQueue(); DemodulatorThreadInputQueue* getWaterfallVisualQueue(); DemodulatorMgr &getDemodMgr(); void bindDemodulator(DemodulatorInstance *demod); void removeDemodulator(DemodulatorInstance *demod); void setFrequencySnap(int snap); int getFrequencySnap(); AppConfig *getConfig(); void saveConfig(); void setPPM(int ppm_in); int getPPM(); void showFrequencyInput(FrequencyDialog::FrequencyDialogTarget targetMode = FrequencyDialog::FDIALOG_TARGET_DEFAULT); AppFrame *getAppFrame(); private: AppFrame *appframe; AppConfig config; PrimaryGLContext *m_glContext; std::vector *devs; DemodulatorMgr demodMgr; long long frequency; long long offset; int ppm, snap; long long sampleRate; int directSamplingMode; SDRThread *sdrThread; SDRPostThread *sdrPostThread; SpectrumVisualDataThread *spectrumVisualThread; SpectrumVisualDataThread *demodVisualThread; // SDRThreadCommandQueue* pipeSDRCommand; SDRThreadIQDataQueue* pipeSDRIQData; DemodulatorThreadInputQueue* pipeIQVisualData; DemodulatorThreadOutputQueue* pipeAudioVisualData; DemodulatorThreadInputQueue* pipeDemodIQVisualData; DemodulatorThreadInputQueue* pipeSpectrumIQVisualData; DemodulatorThreadInputQueue* pipeWaterfallIQVisualData; ScopeVisualProcessor scopeProcessor; VisualDataReDistributor spectrumDistributor; std::thread *t_SDR; std::thread *t_PostSDR; std::thread *t_SpectrumVisual; std::thread *t_DemodVisual; }; static const wxCmdLineEntryDesc commandLineInfo [] = { { wxCMD_LINE_SWITCH, "h", "help", "Command line parameter help", wxCMD_LINE_VAL_NONE, wxCMD_LINE_OPTION_HELP }, { wxCMD_LINE_OPTION, "c", "config", "Specify a named configuration to use, i.e. '-c ham'" }, { wxCMD_LINE_NONE } }; DECLARE_APP(CubicSDR)