#include "PrimaryGLContext.h" #include "wx/wxprec.h" #ifndef WX_PRECOMP #include "wx/wx.h" #endif #if !wxUSE_GLCANVAS #error "OpenGL required: set wxUSE_GLCANVAS to 1 and rebuild the library" #endif #include "CubicSDR.h" #include "CubicSDRDefs.h" #include "AppFrame.h" #include wxString PrimaryGLContext::glGetwxString(GLenum name) { const GLubyte *v = glGetString(name); if (v == 0) { // The error is not important. It is GL_INVALID_ENUM. // We just want to clear the error stack. glGetError(); return wxString(); } return wxString((const char*) v); } void PrimaryGLContext::CheckGLError() { GLenum errLast = GL_NO_ERROR; for (;;) { GLenum err = glGetError(); if (err == GL_NO_ERROR) return; if (err == errLast) { std::cout << "OpenGL error state couldn't be reset." << std::endl; return; } errLast = err; std::cout << "OpenGL Error " << err << std::endl; } } PrimaryGLContext::PrimaryGLContext(wxGLCanvas *canvas, wxGLContext *sharedContext) : wxGLContext(canvas, sharedContext), hoverAlpha(1.0) { //#ifndef __linux__ // SetCurrent(*canvas); // // Pre-load fonts // for (int i = 0; i < GLFONT_MAX; i++) { // getFont((GLFontSize) i); // } // CheckGLError(); //#endif } void PrimaryGLContext::DrawDemodInfo(DemodulatorInstance *demod, RGBA4f color, long long center_freq, long long srate) { if (!demod) { return; } if (!srate) { srate = wxGetApp().getSampleRate(); } GLint vp[4]; glGetIntegerv( GL_VIEWPORT, vp); float viewHeight = (float) vp[3]; float viewWidth = (float) vp[2]; if (center_freq == -1) { center_freq = wxGetApp().getFrequency(); } long long demodFreq = demod->getFrequency(); if (demod->isDeltaLock()) { demodFreq = center_freq + demod->getDeltaLockOfs(); } float uxPos = (float) (demodFreq - (center_freq - srate / 2)) / (float) srate; uxPos = (uxPos - 0.5) * 2.0; glDisable(GL_TEXTURE_2D); glEnable(GL_BLEND); glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); glColor4f(color.r, color.g, color.b, 0.6); float ofs = ((float) demod->getBandwidth()) / (float) srate; float ofsLeft = (demod->getDemodulatorType()!="USB")?ofs:0, ofsRight = (demod->getDemodulatorType()!="LSB")?ofs:0; float labelHeight = 20.0 / viewHeight; float hPos = -1.0 + labelHeight; glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); bool soloMode = wxGetApp().getSoloMode(); bool isSolo = soloMode && demod == wxGetApp().getDemodMgr().getLastActiveDemodulator(); if (isSolo) { glColor4f(0.8, 0.8, 0, 0.35); } else if (demod->isMuted()) { glColor4f(0.8, 0, 0, 0.35); } else if (soloMode) { glColor4f(0.2, 0, 0, 0.35); } else { glColor4f(0, 0, 0, 0.35); } glBegin(GL_QUADS); glVertex3f(uxPos - ofsLeft, hPos + labelHeight, 0.0); glVertex3f(uxPos - ofsLeft, -1.0, 0.0); glVertex3f(uxPos + ofsRight, -1.0, 0.0); glVertex3f(uxPos + ofsRight, hPos + labelHeight, 0.0); glEnd(); glBlendFunc(GL_SRC_ALPHA, GL_ONE); glColor4f(color.r, color.g, color.b, 0.2); glBegin(GL_QUADS); glVertex3f(uxPos - ofsLeft, 1.0, 0.0); glVertex3f(uxPos - ofsLeft, -1.0, 0.0); glVertex3f(uxPos + ofsRight, -1.0, 0.0); glVertex3f(uxPos + ofsRight, 1.0, 0.0); glEnd(); if (ofs * 2.0 < 16.0 / viewWidth) { glColor4f(color.r, color.g, color.b, 0.2); glBegin(GL_QUADS); glVertex3f(uxPos - ofsLeft, hPos + labelHeight, 0.0); glVertex3f(uxPos - ofsLeft, -1.0, 0.0); glVertex3f(uxPos + ofsRight, -1.0, 0.0); glVertex3f(uxPos + ofsRight, hPos + labelHeight, 0.0); glEnd(); } glColor4f(1.0, 1.0, 1.0, 0.8); std::string demodLabel = demod->getLabel(); if (demod->isMuted()) { demodLabel = std::string("[M] ") + demodLabel; } else if (isSolo) { demodLabel = std::string("[S] ") + demodLabel; } if (demod->isDeltaLock()) { demodLabel.append(" [V]"); } if (demod->getDemodulatorType() == "USB") { GLFont::getFont(GLFont::GLFONT_SIZE16).drawString(demodLabel, uxPos, hPos, 16, GLFont::GLFONT_ALIGN_LEFT, GLFont::GLFONT_ALIGN_CENTER); } else if (demod->getDemodulatorType() == "LSB") { GLFont::getFont(GLFont::GLFONT_SIZE16).drawString(demodLabel, uxPos, hPos, 16, GLFont::GLFONT_ALIGN_RIGHT, GLFont::GLFONT_ALIGN_CENTER); } else { GLFont::getFont(GLFont::GLFONT_SIZE16).drawString(demodLabel, uxPos, hPos, 16, GLFont::GLFONT_ALIGN_CENTER, GLFont::GLFONT_ALIGN_CENTER); } glDisable(GL_BLEND); } void PrimaryGLContext::DrawFreqBwInfo(long long freq, int bw, RGBA4f color, long long center_freq, long long srate, bool stack) { if (!srate) { srate = wxGetApp().getSampleRate(); } GLint vp[4]; glGetIntegerv( GL_VIEWPORT, vp); float viewHeight = (float) vp[3]; float viewWidth = (float) vp[2]; if (center_freq == -1) { center_freq = wxGetApp().getFrequency(); } float uxPos = (float) (freq - (center_freq - srate / 2)) / (float) srate; uxPos = (uxPos - 0.5) * 2.0; std::string lastType = wxGetApp().getDemodMgr().getLastDemodulatorType(); float ofs = (float) bw / (float) srate; float ofsLeft = (lastType!="USB")?ofs:0, ofsRight = (lastType!="LSB")?ofs:0; float labelHeight = 20.0 / viewHeight; float hPos = -1.0 + (stack?(labelHeight*3.0):labelHeight); glDisable(GL_TEXTURE_2D); glEnable(GL_BLEND); glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); glColor4f(0, 0, 0, 0.35); glBegin(GL_QUADS); glVertex3f(uxPos - ofsLeft, hPos + labelHeight, 0.0); glVertex3f(uxPos - ofsLeft, -1.0, 0.0); glVertex3f(uxPos + ofsRight, -1.0, 0.0); glVertex3f(uxPos + ofsRight, hPos + labelHeight, 0.0); glEnd(); glBlendFunc(GL_SRC_ALPHA, GL_ONE); glColor4f(color.r, color.g, color.b, 0.1); glBegin(GL_QUADS); glVertex3f(uxPos - ofsLeft, 1.0, 0.0); glVertex3f(uxPos - ofsLeft, -1.0, 0.0); glVertex3f(uxPos + ofsRight, -1.0, 0.0); glVertex3f(uxPos + ofsRight, 1.0, 0.0); glEnd(); if (ofs * 2.0 < 16.0 / viewWidth) { glColor4f(color.r, color.g, color.b, 0.1); glBegin(GL_QUADS); glVertex3f(uxPos - ofsLeft, hPos + labelHeight, 0.0); glVertex3f(uxPos - ofsLeft, -1.0, 0.0); glVertex3f(uxPos + ofsRight, -1.0, 0.0); glVertex3f(uxPos + ofsRight, hPos + labelHeight, 0.0); glEnd(); } glColor4f(1.0, 1.0, 1.0, 0.8); std::string demodLabel = std::to_string((double)freq/1000000.0); double shadowOfsX = 4.0 / viewWidth, shadowOfsY = 2.0 / viewHeight; if (lastType == "USB") { glColor4f(0,0,0, 1.0); glBlendFunc(GL_ONE, GL_ZERO); GLFont::getFont(GLFont::GLFONT_SIZE16).drawString(demodLabel, uxPos+shadowOfsX, hPos+shadowOfsY, 16, GLFont::GLFONT_ALIGN_LEFT, GLFont::GLFONT_ALIGN_CENTER); GLFont::getFont(GLFont::GLFONT_SIZE16).drawString(demodLabel, uxPos-shadowOfsX, hPos-shadowOfsY, 16, GLFont::GLFONT_ALIGN_LEFT, GLFont::GLFONT_ALIGN_CENTER); glColor4f(color.r, color.g, color.b, 1.0); glBlendFunc(GL_SRC_ALPHA, GL_ONE); GLFont::getFont(GLFont::GLFONT_SIZE16).drawString(demodLabel, uxPos, hPos, 16, GLFont::GLFONT_ALIGN_LEFT, GLFont::GLFONT_ALIGN_CENTER); } else if (lastType == "LSB") { glBlendFunc(GL_ONE, GL_ZERO); glColor4f(0,0,0, 1.0); GLFont::getFont(GLFont::GLFONT_SIZE16).drawString(demodLabel, uxPos+shadowOfsX, hPos+shadowOfsY, 16, GLFont::GLFONT_ALIGN_RIGHT, GLFont::GLFONT_ALIGN_CENTER); GLFont::getFont(GLFont::GLFONT_SIZE16).drawString(demodLabel, uxPos-shadowOfsX, hPos-shadowOfsY, 16, GLFont::GLFONT_ALIGN_RIGHT, GLFont::GLFONT_ALIGN_CENTER); glColor4f(color.r, color.g, color.b, 1.0); glBlendFunc(GL_SRC_ALPHA, GL_ONE); GLFont::getFont(GLFont::GLFONT_SIZE16).drawString(demodLabel, uxPos, hPos, 16, GLFont::GLFONT_ALIGN_RIGHT, GLFont::GLFONT_ALIGN_CENTER); } else { glBlendFunc(GL_ONE, GL_ZERO); glColor4f(0,0,0, 1.0); glBlendFunc(GL_SRC_ALPHA, GL_ONE); GLFont::getFont(GLFont::GLFONT_SIZE16).drawString(demodLabel, uxPos+shadowOfsX, hPos+shadowOfsY, 16, GLFont::GLFONT_ALIGN_CENTER, GLFont::GLFONT_ALIGN_CENTER); GLFont::getFont(GLFont::GLFONT_SIZE16).drawString(demodLabel, uxPos-shadowOfsX, hPos-shadowOfsY, 16, GLFont::GLFONT_ALIGN_CENTER, GLFont::GLFONT_ALIGN_CENTER); glColor4f(color.r, color.g, color.b, 1.0); GLFont::getFont(GLFont::GLFONT_SIZE16).drawString(demodLabel, uxPos, hPos, 16, GLFont::GLFONT_ALIGN_CENTER, GLFont::GLFONT_ALIGN_CENTER); } glDisable(GL_BLEND); } void PrimaryGLContext::DrawDemod(DemodulatorInstance *demod, RGBA4f color, long long center_freq, long long srate) { if (!demod) { return; } if (!srate) { srate = wxGetApp().getSampleRate(); } if (center_freq == -1) { center_freq = wxGetApp().getFrequency(); } long long demodFreq = demod->getFrequency(); if (demod->isDeltaLock()) { demodFreq = center_freq + demod->getDeltaLockOfs(); } float uxPos = (float) (demodFreq - (center_freq - srate / 2)) / (float) srate; glDisable(GL_TEXTURE_2D); glEnable(GL_BLEND); glBlendFunc(GL_SRC_ALPHA, GL_ONE); glColor4f(color.r, color.g, color.b, 0.6); float ofs = ((float) demod->getBandwidth()) / (float) srate; float ofsLeft = (demod->getDemodulatorType()!="USB")?ofs:0, ofsRight = (demod->getDemodulatorType()!="LSB")?ofs:0; glBegin(GL_LINES); glVertex3f((uxPos - 0.5) * 2.0, 1.0, 0.0); glVertex3f((uxPos - 0.5) * 2.0, -1.0, 0.0); glVertex3f((uxPos - 0.5) * 2.0 - ofsLeft, 1.0, 0.0); glVertex3f((uxPos - 0.5) * 2.0 - ofsLeft, -1.0, 0.0); glVertex3f((uxPos - 0.5) * 2.0 + ofsRight, 1.0, 0.0); glVertex3f((uxPos - 0.5) * 2.0 + ofsRight, -1.0, 0.0); glEnd(); glBlendFunc(GL_SRC_ALPHA, GL_ONE); glColor4f(color.r, color.g, color.b, 0.2*hoverAlpha); glBegin(GL_QUADS); glVertex3f((uxPos - 0.5) * 2.0 - ofsLeft, 1.0, 0.0); glVertex3f((uxPos - 0.5) * 2.0 - ofsLeft, -1.0, 0.0); glVertex3f((uxPos - 0.5) * 2.0 + ofsRight, -1.0, 0.0); glVertex3f((uxPos - 0.5) * 2.0 + ofsRight, 1.0, 0.0); glEnd(); GLint vp[4]; glGetIntegerv( GL_VIEWPORT, vp); float viewHeight = (float) vp[3]; float viewWidth = (float) vp[2]; float labelHeight = 20.0 / viewHeight; float xOfs = (2.0 / viewWidth); float yOfs = (2.0 / viewHeight); float hPos = labelHeight; glDisable(GL_BLEND); glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); glDisable(GL_COLOR_MATERIAL); glEnable(GL_BLEND); std::string demodStr = ""; GLFont::Align demodAlign = GLFont::GLFONT_ALIGN_CENTER; demodStr = demod->getDemodulatorType(); demodAlign = GLFont::GLFONT_ALIGN_CENTER; if (demodStr == "LSB") { demodAlign = GLFont::GLFONT_ALIGN_RIGHT; uxPos -= xOfs; } else if (demodStr == "USB") { demodAlign = GLFont::GLFONT_ALIGN_LEFT; uxPos += xOfs; } // advanced demodulators start here // if (demod->getDemodulatorCons() > 0) { // demodStr = demodStr + std::to_string(demod->getDemodulatorCons()); // } // add lock to string if we have an lock if(demod->getDemodulatorLock()) { demodStr = demodStr + " Lock"; } // else { // demodStr = demodStr + " UnLock"; // } glColor3f(0, 0, 0); GLFont::getFont(GLFont::GLFONT_SIZE16).drawString(demodStr, 2.0 * (uxPos - 0.5) + xOfs, -1.0 + hPos - yOfs, 16, demodAlign, GLFont::GLFONT_ALIGN_CENTER); glColor3f(1, 1, 1); GLFont::getFont(GLFont::GLFONT_SIZE16).drawString(demodStr, 2.0 * (uxPos - 0.5), -1.0 + hPos, 16, demodAlign, GLFont::GLFONT_ALIGN_CENTER); glDisable(GL_BLEND); } void PrimaryGLContext::DrawFreqSelector(float uxPos, RGBA4f color, float w, long long /* center_freq */, long long srate) { DemodulatorInstance *demod = wxGetApp().getDemodMgr().getLastActiveDemodulator(); long long bw = 0; std::string last_type = wxGetApp().getDemodMgr().getLastDemodulatorType(); if (!demod) { bw = wxGetApp().getDemodMgr().getLastBandwidth(); } else { bw = demod->getBandwidth(); } if (!srate) { srate = wxGetApp().getSampleRate(); } glDisable(GL_TEXTURE_2D); glEnable(GL_BLEND); glBlendFunc(GL_SRC_ALPHA, GL_ONE); glColor4f(color.r, color.g, color.b, 0.6); glBegin(GL_LINES); glVertex3f((uxPos - 0.5) * 2.0, 1.0, 0.0); glVertex3f((uxPos - 0.5) * 2.0, -1.0, 0.0); float ofs; if (w) { ofs = w; } else { ofs = ((float) bw) / (float) srate; } if (last_type != "USB") { glVertex3f((uxPos - 0.5) * 2.0 - ofs, 1.0, 0.0); glVertex3f((uxPos - 0.5) * 2.0 - ofs, -1.0, 0.0); } if (last_type != "LSB") { glVertex3f((uxPos - 0.5) * 2.0 + ofs, 1.0, 0.0); glVertex3f((uxPos - 0.5) * 2.0 + ofs, -1.0, 0.0); } glEnd(); glDisable(GL_BLEND); } void PrimaryGLContext::DrawRangeSelector(float uxPos1, float uxPos2, RGBA4f color) { if (uxPos2 < uxPos1) { float temp = uxPos2; uxPos2=uxPos1; uxPos1=temp; } std::string last_type = wxGetApp().getDemodMgr().getLastDemodulatorType(); glDisable(GL_TEXTURE_2D); glEnable(GL_BLEND); glBlendFunc(GL_SRC_ALPHA, GL_ONE); glColor4f(color.r, color.g, color.b, 0.6); glLineWidth((last_type == "USB")?2.0:1.0); glBegin(GL_LINES); glVertex3f((uxPos1 - 0.5) * 2.0, 1.0, 0.0); glVertex3f((uxPos1 - 0.5) * 2.0, -1.0, 0.0); glEnd(); glLineWidth((last_type == "LSB")?2.0:1.0); glBegin(GL_LINES); glVertex3f((uxPos2 - 0.5) * 2.0, 1.0, 0.0); glVertex3f((uxPos2 - 0.5) * 2.0, -1.0, 0.0); glEnd(); glLineWidth(1.0); glDisable(GL_BLEND); } void PrimaryGLContext::BeginDraw(float r, float g, float b) { glClearColor(r,g,b, 1); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glMatrixMode(GL_MODELVIEW); glLoadIdentity(); } void PrimaryGLContext::EndDraw() { glFlush(); CheckGLError(); } void PrimaryGLContext::setHoverAlpha(float hoverAlpha) { this->hoverAlpha = hoverAlpha; }