#pragma once #include "PrimaryGLContext.h" #include "Gradient.h" #define NUM_WATERFALL_LINES 512 class ModeSelectorCanvas; class ModeSelectorContext: public PrimaryGLContext { public: ModeSelectorContext(ModeSelectorCanvas *canvas, wxGLContext *sharedContext); void DrawBegin(); void DrawSelector(std::string label, int c, int cMax, bool on, float r, float g, float b, float a); void DrawEnd(); };