cmake_minimum_required (VERSION 2.8) set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/cmake/Modules/") macro(configure_files srcDir destDir globStr) message(STATUS "Copying ${srcDir}/${globStr} to directory ${destDir}") make_directory(${destDir}) file(GLOB templateFiles RELATIVE ${srcDir} ${srcDir}/${globStr}) foreach(templateFile ${templateFiles}) set(srcTemplatePath ${srcDir}/${templateFile}) message(STATUS "Configuring file ${templateFile}") if(NOT IS_DIRECTORY ${srcTemplatePath}) configure_file( ${srcTemplatePath} ${destDir}/${templateFile} COPYONLY) endif(NOT IS_DIRECTORY ${srcTemplatePath}) endforeach(templateFile) endmacro(configure_files) macro(configure_files_recurse srcDir destDir) message(STATUS "Configuring directory ${destDir}") make_directory(${destDir}) file(GLOB_RECURSE templateFiles RELATIVE ${srcDir} ${srcDir}/*) foreach(templateFile ${templateFiles}) set(srcTemplatePath ${srcDir}/${templateFile}) message(STATUS "Configuring file ${templateFile}") if(NOT IS_DIRECTORY ${srcTemplatePath}) configure_file( ${srcTemplatePath} ${destDir}/${templateFile} COPYONLY) endif(NOT IS_DIRECTORY ${srcTemplatePath}) endforeach(templateFile) endmacro(configure_files_recurse) project (CubicSDR) SET( CMAKE_RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}) SET( CMAKE_RUNTIME_OUTPUT_DIRECTORY_DEBUG ${PROJECT_BINARY_DIR}) SET( CMAKE_RUNTIME_OUTPUT_DIRECTORY_RELEASE ${PROJECT_BINARY_DIR}) #add_subdirectory(${PROJECT_SOURCE_DIR}/glfw-3.0.3 ${PROJECT_BINARY_DIR}/glfw/) #include_directories(${PROJECT_SOURCE_DIR}/glfw-3.0.3/include) #include_directories ( ${PROJECT_SOURCE_DIR}/../CubicVR-2/build/include ) #link_directories ( ${PROJECT_SOURCE_DIR}/../CubicVR-2/build/lib ) find_package(OpenGL REQUIRED) find_package(wxWidgets REQUIRED gl core base) set(wxWidgets_CONFIGURATION mswu) include(${wxWidgets_USE_FILE}) # include_directories ( ${PROJECT_SOURCE_DIR}/../CubicVR-2/build/include ) # link_directories ( ${PROJECT_SOURCE_DIR}/../CubicVR-2/build/lib ${OPENGL_INCLUDE_DIR}) IF (WIN32) set(wxWidgets_USE_STATIC ON) include_directories ( ${PROJECT_SOURCE_DIR}/external/fftw-3.3.4-dll64 ${PROJECT_SOURCE_DIR}/external/rtl-sdr-release ) link_directories ( ${PROJECT_SOURCE_DIR}/external/fftw-3.3.4-dll64 ${PROJECT_SOURCE_DIR}/external/rtl-sdr-release/x64 ) set(FFTW_LIB fftw3f-3) link_directories ( ${PROJECT_SOURCE_DIR}/external/liquid-dsp/lib/64 ) include_directories ( ${PROJECT_SOURCE_DIR}/external/liquid-dsp/include ) ADD_DEFINITIONS( # To use wasapi -D__WINDOWS_WASAPI__ # To use directsound #-D__WINDOWS_DS__ ) # To use wasapi SET(OTHER_LIBRARIES -luuid -lksuser ) # To use DirectSound (which uses WASAPI anyways?) # SET(OTHER_LIBRARIES -ldsound) # Copy DLL files to build dir configure_files(${PROJECT_SOURCE_DIR}/external/liquid-dsp-lib/64 ${CMAKE_BINARY_DIR} "*.dll") configure_files(${PROJECT_SOURCE_DIR}/external/rtl-sdr-release/x64 ${CMAKE_BINARY_DIR} "*.dll") configure_files(${PROJECT_SOURCE_DIR}/external/fftw-3.3.4-dll64 ${CMAKE_BINARY_DIR} "*.dll") ENDIF (WIN32) IF (UNIX) set(RTLSDR_INCLUDE "/usr/local/include" CACHE FILEPATH "RTL-SDR Include Path") set(RTLSDR_LIB "/usr/local/lib" CACHE FILEPATH "RTL-SDR Lib Path") set(USE_AUDIO_PULSE ON CACHE BOOL "Use Pulse Audio") set(USE_AUDIO_JACK OFF CACHE BOOL "Use Jack Audio") set(USE_AUDIO_ALSA OFF CACHE BOOL "Use ALSA Audio") set(USE_AUDIO_OSS OFF CACHE BOOL "Use OSS Audio") include_directories(${RTLSDR_INCLUDE}) link_directories(${RTLSDR_LIB}) set(FFTW_LIB fftw3f) IF(USE_AUDIO_PULSE) SET (OTHER_LIBRARIES ${OTHER_LIBRARIES} pulse-simple pulse) ADD_DEFINITIONS( -D__LINUX_PULSE__ ) ENDIF(USE_AUDIO_PULSE) IF(USE_AUDIO_JACK) SET (OTHER_LIBRARIES ${OTHER_LIBRARIES} jack) ADD_DEFINITIONS( -D__UNIX_JACK__ ) ENDIF(USE_AUDIO_JACK) IF(USE_AUDIO_ALSA) SET (OTHER_LIBRARIES ${OTHER_LIBRARIES} asound) set(ALSA_INCLUDE_DIR "/usr/include" CACHE FILEPATH "ALSA include path") include_directories(${ALSA_INCLUDE_DIR}) set(ALSA_LIB_DIR "/usr/lib" CACHE FILEPATH "ALSA lib path") link_directories(${ALSA_LIB_DIR}) ADD_DEFINITIONS( -D__LINUX_ALSA__ ) ENDIF(USE_AUDIO_ALSA) IF(USE_AUDIO_OSS) SET (OTHER_LIBRARIES ${OTHER_LIBRARIES} oss) ADD_DEFINITIONS( -D__LINUX_OSS__ ) ENDIF(USE_AUDIO_OSS) ENDIF(UNIX) IF (APPLE) set(RTLSDR_INCLUDE "/opt/local/include" CACHE FILEPATH "RTL-SDR Include Path") set(RTLSDR_LIB "/opt/local/lib" CACHE FILEPATH "RTL-SDR Lib Path") include_directories(${RTLSDR_INCLUDE}) link_directories(${RTLSDR_LIB}) set(FFTW_LIB fftw3f) ADD_DEFINITIONS( -D__MACOSX_CORE__ ) FIND_LIBRARY(COREAUDIO_LIBRARY CoreAudio) SET (OTHER_LIBRARIES ${COREAUDIO_LIBRARY}) ENDIF (APPLE) SET (cubicsdr_sources src/CubicSDR.cpp src/AppFrame.cpp src/sdr/SDRThread.cpp src/sdr/SDRPostThread.cpp src/demod/DemodulatorPreThread.cpp src/demod/DemodulatorThread.cpp src/demod/DemodulatorWorkerThread.cpp src/demod/DemodulatorInstance.cpp src/demod/DemodulatorMgr.cpp src/audio/AudioThread.cpp src/util/Gradient.cpp src/util/Timer.cpp src/util/MouseTracker.cpp src/util/GLFont.cpp src/util/DataTree.cpp src/visual/ColorTheme.cpp src/visual/PrimaryGLContext.cpp src/visual/InteractiveCanvas.cpp src/visual/MeterCanvas.cpp src/visual/MeterContext.cpp src/visual/TuningCanvas.cpp src/visual/TuningContext.cpp src/visual/ModeSelectorCanvas.cpp src/visual/ModeSelectorContext.cpp src/visual/ScopeCanvas.cpp src/visual/ScopeContext.cpp src/visual/SpectrumCanvas.cpp src/visual/SpectrumContext.cpp src/visual/WaterfallCanvas.cpp src/visual/WaterfallContext.cpp external/rtaudio/RtAudio.cpp external/lodepng/lodepng.cpp external/tinyxml/tinyxml.cpp external/tinyxml/tinystr.cpp external/tinyxml/tinyxmlparser.cpp external/tinyxml/tinyxmlerror.cpp ) SET (cubicsdr_headers src/CubicSDRDefs.h src/CubicSDR.h src/AppFrame.h src/sdr/SDRThread.h src/sdr/SDRPostThread.h src/demod/DemodulatorPreThread.h src/demod/DemodulatorThread.h src/demod/DemodulatorWorkerThread.h src/demod/DemodulatorInstance.h src/demod/DemodulatorMgr.h src/demod/DemodDefs.h src/audio/AudioThread.h src/util/Gradient.h src/util/Timer.h src/util/ThreadQueue.h src/util/MouseTracker.h src/util/GLFont.h src/util/DataTree.h src/visual/ColorTheme.h src/visual/PrimaryGLContext.h src/visual/InteractiveCanvas.h src/visual/MeterCanvas.h src/visual/MeterContext.h src/visual/TuningCanvas.h src/visual/TuningContext.h src/visual/ModeSelectorCanvas.h src/visual/ModeSelectorContext.h src/visual/ScopeCanvas.h src/visual/ScopeContext.h src/visual/SpectrumCanvas.h src/visual/SpectrumContext.h src/visual/WaterfallCanvas.h src/visual/WaterfallContext.h external/rtaudio/RtAudio.h external/lodepng/lodepng.h external/tinyxml/tinyxml.h external/tinyxml/tinystr.h ) include_directories ( ${PROJECT_SOURCE_DIR}/src/sdr ${PROJECT_SOURCE_DIR}/src/demod ${PROJECT_SOURCE_DIR}/src/audio ${PROJECT_SOURCE_DIR}/src/util ${PROJECT_SOURCE_DIR}/src/visual ${PROJECT_SOURCE_DIR}/src ${PROJECT_SOURCE_DIR}/external/rtaudio ${PROJECT_SOURCE_DIR}/external/lodepng ${PROJECT_SOURCE_DIR}/external/fastlz ${PROJECT_SOURCE_DIR}/external/tinyxml ) ADD_DEFINITIONS( -std=c++0x # or -std=c++11 -pthread ) configure_files(${PROJECT_SOURCE_DIR}/font ${CMAKE_BINARY_DIR} "*.fnt") configure_files(${PROJECT_SOURCE_DIR}/font ${CMAKE_BINARY_DIR} "*.png") add_executable(CubicSDR ${cubicsdr_sources} ${cubicsdr_headers}) target_link_libraries(CubicSDR rtlsdr liquid ${FFTW_LIB} ${wxWidgets_LIBRARIES} ${OPENGL_LIBRARIES} ${OTHER_LIBRARIES})