#include "WaterfallCanvas.h" #include "wx/wxprec.h" #ifndef WX_PRECOMP #include "wx/wx.h" #endif #if !wxUSE_GLCANVAS #error "OpenGL required: set wxUSE_GLCANVAS to 1 and rebuild the library" #endif #include "CubicSDR.h" #include "CubicSDRDefs.h" #include "AppFrame.h" #include wxBEGIN_EVENT_TABLE(WaterfallCanvas, wxGLCanvas) EVT_PAINT(WaterfallCanvas::OnPaint) EVT_KEY_DOWN(WaterfallCanvas::OnKeyDown) EVT_IDLE(WaterfallCanvas::OnIdle) wxEND_EVENT_TABLE() WaterfallCanvas::WaterfallCanvas(wxWindow *parent, int *attribList) : wxGLCanvas(parent, wxID_ANY, attribList, wxDefaultPosition, wxDefaultSize, wxFULL_REPAINT_ON_RESIZE), parent(parent), frameTimer(0) { int in_block_size = BUF_SIZE / 2; int out_block_size = FFT_SIZE; in = (fftw_complex*) fftw_malloc(sizeof(fftw_complex) * in_block_size); out = (fftw_complex*) fftw_malloc(sizeof(fftw_complex) * out_block_size); plan = fftw_plan_dft_1d(out_block_size, in, out, FFTW_FORWARD, FFTW_MEASURE); fft_ceil_ma = fft_ceil_maa = 100.0; fft_floor_ma = fft_floor_maa = 0.0; glContext = new WaterfallContext(this, &wxGetApp().GetContext(this)); timer.start(); } WaterfallCanvas::~WaterfallCanvas() { } void WaterfallCanvas::OnPaint(wxPaintEvent& WXUNUSED(event)) { wxPaintDC dc(this); const wxSize ClientSize = GetClientSize(); glContext->SetCurrent(*this); glViewport(0, 0, ClientSize.x, ClientSize.y); glContext->Draw(spectrum_points); SwapBuffers(); } void WaterfallCanvas::OnKeyDown(wxKeyEvent& event) { float angle = 5.0; unsigned int freq; switch (event.GetKeyCode()) { case WXK_RIGHT: freq = ((AppFrame*) parent)->getFrequency(); freq += 100000; ((AppFrame*) parent)->setFrequency(freq); break; case WXK_LEFT: freq = ((AppFrame*) parent)->getFrequency(); freq -= 100000; ((AppFrame*) parent)->setFrequency(freq); break; case WXK_DOWN: break; case WXK_UP: break; case WXK_SPACE: break; default: event.Skip(); return; } } void WaterfallCanvas::setData(std::vector *data) { if (data && data->size()) { if (spectrum_points.size() < FFT_SIZE * 2) { spectrum_points.resize(FFT_SIZE * 2); } for (int i = 0; i < BUF_SIZE / 2; i++) { in[i][0] = (float) (*data)[i * 2] / 127.0f; in[i][1] = (float) (*data)[i * 2 + 1] / 127.0f; } fftw_execute(plan); double fft_ceil = 0, fft_floor = 1; if (fft_result.size() < FFT_SIZE) { fft_result.resize(FFT_SIZE); fft_result_ma.resize(FFT_SIZE); fft_result_maa.resize(FFT_SIZE); } for (int j = 0; j < 2; j++) { for (int i = 0, iMax = FFT_SIZE / 2; i < iMax; i++) { double a = out[i][0]; double b = out[i][1]; double c = sqrt(a * a + b * b); double x = out[FFT_SIZE / 2 + i][0]; double y = out[FFT_SIZE / 2 + i][1]; double z = sqrt(x * x + y * y); fft_result[i] = (z); fft_result[FFT_SIZE / 2 + i] = (c); } } float time_slice = (float) SRATE / (float) (BUF_SIZE / 2); for (int i = 0, iMax = FFT_SIZE; i < iMax; i++) { fft_result_maa[i] += (fft_result_ma[i] - fft_result_maa[i]) * 0.65; fft_result_ma[i] += (fft_result[i] - fft_result_ma[i]) * 0.65; if (fft_result_maa[i] > fft_ceil) { fft_ceil = fft_result_maa[i]; } if (fft_result_maa[i] < fft_floor) { fft_floor = fft_result_maa[i]; } } fft_ceil += 1; fft_floor -= 1; fft_ceil_ma = fft_ceil_ma + (fft_ceil - fft_ceil_ma) * 0.01; fft_ceil_maa = fft_ceil_maa + (fft_ceil_ma - fft_ceil_maa) * 0.01; fft_floor_ma = fft_floor_ma + (fft_floor - fft_floor_ma) * 0.01; fft_floor_maa = fft_floor_maa + (fft_floor_ma - fft_floor_maa) * 0.01; for (int i = 0, iMax = FFT_SIZE; i < iMax; i++) { float v = (log10(fft_result_maa[i] - fft_floor_maa) / log10(fft_ceil_maa - fft_floor_maa)); spectrum_points[i * 2] = ((float) i / (float) iMax); spectrum_points[i * 2 + 1] = v; } } } void WaterfallCanvas::OnIdle(wxIdleEvent &event) { // timer.update(); // frameTimer += timer.lastUpdateSeconds(); // if (frameTimer > 1.0/30.0) { Refresh(false); // frameTimer = 0; // } }