cmake_minimum_required (VERSION 2.8) IF (NOT APPLE) set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/cmake/Modules/") ENDIF(NOT APPLE) macro(configure_files srcDir destDir globStr) message(STATUS "Copying ${srcDir}/${globStr} to directory ${destDir}") make_directory(${destDir}) file(GLOB templateFiles RELATIVE ${srcDir} ${srcDir}/${globStr}) foreach(templateFile ${templateFiles}) set(srcTemplatePath ${srcDir}/${templateFile}) message(STATUS "Configuring file ${templateFile}") if(NOT IS_DIRECTORY ${srcTemplatePath}) configure_file( ${srcTemplatePath} ${destDir}/${templateFile} COPYONLY) endif(NOT IS_DIRECTORY ${srcTemplatePath}) endforeach(templateFile) endmacro(configure_files) macro(configure_files_recurse srcDir destDir) message(STATUS "Configuring directory ${destDir}") make_directory(${destDir}) file(GLOB_RECURSE templateFiles RELATIVE ${srcDir} ${srcDir}/*) foreach(templateFile ${templateFiles}) set(srcTemplatePath ${srcDir}/${templateFile}) message(STATUS "Configuring file ${templateFile}") if(NOT IS_DIRECTORY ${srcTemplatePath}) configure_file( ${srcTemplatePath} ${destDir}/${templateFile} COPYONLY) endif(NOT IS_DIRECTORY ${srcTemplatePath}) endforeach(templateFile) endmacro(configure_files_recurse) project (CubicSDR) if( CMAKE_SIZEOF_VOID_P EQUAL 8 ) MESSAGE( "64 bit compiler detected" ) SET( EX_PLATFORM 64 ) SET( EX_PLATFORM_NAME "x64" ) else( CMAKE_SIZEOF_VOID_P EQUAL 8 ) MESSAGE( "32 bit compiler detected" ) SET( EX_PLATFORM 32 ) SET( EX_PLATFORM_NAME "x86" ) endif( CMAKE_SIZEOF_VOID_P EQUAL 8 ) if ( WIN32 AND EX_PLATFORM EQUAL 64) set(BUILD_X86 OFF CACHE BOOL "Copy & Build 32-bit files even if 64-bit compiler is detected.") if (BUILD_X86) SET( EX_PLATFORM 32 ) SET( EX_PLATFORM_NAME "x86" ) endif (BUILD_X86) endif ( WIN32 AND EX_PLATFORM EQUAL 64) SET( CMAKE_RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/${EX_PLATFORM_NAME}) SET( CMAKE_RUNTIME_OUTPUT_DIRECTORY_DEBUG ${PROJECT_BINARY_DIR}/${EX_PLATFORM_NAME}) SET( CMAKE_RUNTIME_OUTPUT_DIRECTORY_RELEASE ${PROJECT_BINARY_DIR}/${EX_PLATFORM_NAME}) find_package(OpenGL REQUIRED) find_package(wxWidgets COMPONENTS gl core base REQUIRED) set(wxWidgets_CONFIGURATION mswu) include(${wxWidgets_USE_FILE}) IF (WIN32) set(wxWidgets_USE_STATIC ON) # Audio device selection is not mandatory, dummy audio device is used if none are compiled in. # Can also compile support for more than one simultaneously. set(USE_AUDIO_DS ON CACHE BOOL "Include support for DirectSound") set(USE_AUDIO_WASAPI OFF CACHE BOOL "Include support for WASAPI Audio") # TODO: # set(USE_AUDIO_ASIO OFF CACHE BOOL "Include support for ASIO Audio") # WASAPI IF(USE_AUDIO_WASAPI) ADD_DEFINITIONS(-D__WINDOWS_WASAPI__) IF (NOT MSVC) SET(OTHER_LIBRARIES ${OTHER_LIBRARIES} -luuid -lksuser) ENDIF(NOT MSVC) ENDIF(USE_AUDIO_WASAPI) # DirectSound IF (USE_AUDIO_DS) ADD_DEFINITIONS(-D__WINDOWS_DS__) IF (MSVC) SET(OTHER_LIBRARIES ${OTHER_LIBRARIES} dsound.lib) ELSE (MSVC) SET(OTHER_LIBRARIES ${OTHER_LIBRARIES} -ldsound) ENDIF (MSVC) ENDIF(USE_AUDIO_DS) # ASIO? #IF(USE_AUDIO_ASIO) #ENDIF(USE_AUDIO_ASIO) # FFTW include_directories ( ${PROJECT_SOURCE_DIR}/external/fftw-3.3.4 ${PROJECT_SOURCE_DIR}/external/rtl-sdr-release ) set(FFTW_LIB libfftw3f-3) link_directories ( ${PROJECT_SOURCE_DIR}/external/fftw-3.3.4/${EX_PLATFORM} ) configure_files(${PROJECT_SOURCE_DIR}/external/fftw-3.3.4/${EX_PLATFORM} ${CMAKE_BINARY_DIR}/${EX_PLATFORM_NAME} "*.dll") include_directories ( ${PROJECT_SOURCE_DIR}/external/liquid-dsp/include ) set(LIQUID_LIB libliquid) # Haven't looked into why these are different, just explicitly including everything for now until it can be sorted neatly. IF (MSVC) # LIQUID link_directories ( ${PROJECT_SOURCE_DIR}/external/liquid-dsp/msvc/${EX_PLATFORM} ) configure_files(${PROJECT_SOURCE_DIR}/external/liquid-dsp/msvc/${EX_PLATFORM} ${CMAKE_BINARY_DIR}/${EX_PLATFORM_NAME}/ "*.dll") # RTL-SDR link_directories ( ${PROJECT_SOURCE_DIR}/external/rtl-sdr-release/msvc/${EX_PLATFORM} ) configure_files(${PROJECT_SOURCE_DIR}/external/rtl-sdr-release/msvc/${EX_PLATFORM} ${CMAKE_BINARY_DIR}/${EX_PLATFORM_NAME} "*.dll") ELSE (MSVC) # GCC # LIQUID link_directories ( ${PROJECT_SOURCE_DIR}/external/liquid-dsp/gcc/${EX_PLATFORM} ) configure_files(${PROJECT_SOURCE_DIR}/external/liquid-dsp/gcc/${EX_PLATFORM} ${CMAKE_BINARY_DIR}/${EX_PLATFORM_NAME} "*.dll") # RTL-SDR link_directories ( ${PROJECT_SOURCE_DIR}/external/rtl-sdr-release/gcc/${EX_PLATFORM} ) configure_files(${PROJECT_SOURCE_DIR}/external/rtl-sdr-release/gcc/${EX_PLATFORM} ${CMAKE_BINARY_DIR}/${EX_PLATFORM_NAME} "*.dll") ENDIF(MSVC) # Copy DLL files to build dir configure_files(${PROJECT_SOURCE_DIR}/external/fftw-3.3.4/${EX_PLATFORM_NAME} ${CMAKE_BINARY_DIR}/${EX_PLATFORM_NAME} "*.dll") ENDIF (WIN32) IF (UNIX AND NOT APPLE) set(RTLSDR_INCLUDE "/usr/local/include" CACHE FILEPATH "RTL-SDR Include Path") set(RTLSDR_LIB "/usr/local/lib" CACHE FILEPATH "RTL-SDR Lib Path") set(USE_AUDIO_PULSE ON CACHE BOOL "Use Pulse Audio") set(USE_AUDIO_JACK OFF CACHE BOOL "Use Jack Audio") set(USE_AUDIO_ALSA OFF CACHE BOOL "Use ALSA Audio") set(USE_AUDIO_OSS OFF CACHE BOOL "Use OSS Audio") include_directories(${RTLSDR_INCLUDE}) link_directories(${RTLSDR_LIB}) set(FFTW_LIB fftw3f) set(LIQUID_LIB liquid) set(OTHER_LIBRARIES dl) IF(USE_AUDIO_PULSE) SET (OTHER_LIBRARIES ${OTHER_LIBRARIES} pulse-simple pulse) ADD_DEFINITIONS( -D__LINUX_PULSE__ ) ENDIF(USE_AUDIO_PULSE) IF(USE_AUDIO_JACK) SET (OTHER_LIBRARIES ${OTHER_LIBRARIES} jack) ADD_DEFINITIONS( -D__UNIX_JACK__ ) ENDIF(USE_AUDIO_JACK) IF(USE_AUDIO_ALSA) SET (OTHER_LIBRARIES ${OTHER_LIBRARIES} asound) set(ALSA_INCLUDE_DIR "/usr/include" CACHE FILEPATH "ALSA include path") include_directories(${ALSA_INCLUDE_DIR}) set(ALSA_LIB_DIR "/usr/lib" CACHE FILEPATH "ALSA lib path") link_directories(${ALSA_LIB_DIR}) ADD_DEFINITIONS( -D__LINUX_ALSA__ ) ENDIF(USE_AUDIO_ALSA) IF(USE_AUDIO_OSS) SET (OTHER_LIBRARIES ${OTHER_LIBRARIES} oss) ADD_DEFINITIONS( -D__LINUX_OSS__ ) ENDIF(USE_AUDIO_OSS) ENDIF(UNIX AND NOT APPLE) IF (APPLE) set(RTLSDR_INCLUDE "/opt/local/include" CACHE FILEPATH "RTL-SDR Include Path") set(RTLSDR_LIB "/opt/local/lib" CACHE FILEPATH "RTL-SDR Lib Path") include_directories(${RTLSDR_INCLUDE}) link_directories(${RTLSDR_LIB}) set(LIB_DIRS "${LIB_DIRS} ${RTLSDR_LIB}") set(FFTW_LIB fftw3f) set(LIQUID_LIB liquid) ADD_DEFINITIONS( -D__MACOSX_CORE__ ) FIND_LIBRARY(COREAUDIO_LIBRARY CoreAudio) SET (OTHER_LIBRARIES ${COREAUDIO_LIBRARY}) set(BUNDLE_APP OFF CACHE BOOL "Bundle Application") ENDIF (APPLE) SET (cubicsdr_sources src/CubicSDR.cpp src/AppFrame.cpp src/sdr/SDRThread.cpp src/sdr/SDRPostThread.cpp src/demod/DemodulatorPreThread.cpp src/demod/DemodulatorThread.cpp src/demod/DemodulatorWorkerThread.cpp src/demod/DemodulatorInstance.cpp src/demod/DemodulatorMgr.cpp src/audio/AudioThread.cpp src/util/Gradient.cpp src/util/Timer.cpp src/util/MouseTracker.cpp src/util/GLExt.cpp src/util/GLFont.cpp src/util/DataTree.cpp src/visual/ColorTheme.cpp src/visual/PrimaryGLContext.cpp src/visual/InteractiveCanvas.cpp src/visual/MeterCanvas.cpp src/visual/MeterContext.cpp src/visual/TuningCanvas.cpp src/visual/TuningContext.cpp src/visual/ModeSelectorCanvas.cpp src/visual/ModeSelectorContext.cpp src/visual/ScopeCanvas.cpp src/visual/ScopeContext.cpp src/visual/SpectrumCanvas.cpp src/visual/SpectrumContext.cpp src/visual/WaterfallCanvas.cpp src/visual/WaterfallContext.cpp external/rtaudio/RtAudio.cpp external/lodepng/lodepng.cpp external/tinyxml/tinyxml.cpp external/tinyxml/tinystr.cpp external/tinyxml/tinyxmlparser.cpp external/tinyxml/tinyxmlerror.cpp ) SET (cubicsdr_headers src/CubicSDRDefs.h src/CubicSDR.h src/AppFrame.h src/sdr/SDRThread.h src/sdr/SDRPostThread.h src/demod/DemodulatorPreThread.h src/demod/DemodulatorThread.h src/demod/DemodulatorWorkerThread.h src/demod/DemodulatorInstance.h src/demod/DemodulatorMgr.h src/demod/DemodDefs.h src/audio/AudioThread.h src/util/Gradient.h src/util/Timer.h src/util/ThreadQueue.h src/util/MouseTracker.h src/util/GLExt.h src/util/GLFont.h src/util/DataTree.h src/visual/ColorTheme.h src/visual/PrimaryGLContext.h src/visual/InteractiveCanvas.h src/visual/MeterCanvas.h src/visual/MeterContext.h src/visual/TuningCanvas.h src/visual/TuningContext.h src/visual/ModeSelectorCanvas.h src/visual/ModeSelectorContext.h src/visual/ScopeCanvas.h src/visual/ScopeContext.h src/visual/SpectrumCanvas.h src/visual/SpectrumContext.h src/visual/WaterfallCanvas.h src/visual/WaterfallContext.h external/rtaudio/RtAudio.h external/lodepng/lodepng.h external/tinyxml/tinyxml.h external/tinyxml/tinystr.h ) include_directories ( ${PROJECT_SOURCE_DIR}/src/sdr ${PROJECT_SOURCE_DIR}/src/demod ${PROJECT_SOURCE_DIR}/src/audio ${PROJECT_SOURCE_DIR}/src/util ${PROJECT_SOURCE_DIR}/src/visual ${PROJECT_SOURCE_DIR}/src ${PROJECT_SOURCE_DIR}/external/rtaudio ${PROJECT_SOURCE_DIR}/external/lodepng ${PROJECT_SOURCE_DIR}/external/tinyxml ) IF (MSVC) include_directories ( ${PROJECT_SOURCE_DIR}/external/wglext ) ELSE (MSVC) ADD_DEFINITIONS( -std=c++0x -pthread ) ENDIF(MSVC) IF (NOT BUNDLE_APP) configure_files(${PROJECT_SOURCE_DIR}/font ${CMAKE_BINARY_DIR}/${EX_PLATFORM_NAME} "*.fnt") configure_files(${PROJECT_SOURCE_DIR}/font ${CMAKE_BINARY_DIR}/${EX_PLATFORM_NAME} "*.png") add_executable(CubicSDR ${cubicsdr_sources} ${cubicsdr_headers}) target_link_libraries(CubicSDR rtlsdr ${LIQUID_LIB} ${FFTW_LIB} ${wxWidgets_LIBRARIES} ${OPENGL_LIBRARIES} ${OTHER_LIBRARIES}) ENDIF (NOT BUNDLE_APP) IF (MSVC) set_target_properties(CubicSDR PROPERTIES LINK_FLAGS_DEBUG "/SUBSYSTEM:WINDOWS") set_target_properties(CubicSDR PROPERTIES COMPILE_DEFINITIONS_DEBUG "_WINDOWS") set_target_properties(CubicSDR PROPERTIES LINK_FLAGS_RELWITHDEBINFO "/SUBSYSTEM:WINDOWS") set_target_properties(CubicSDR PROPERTIES COMPILE_DEFINITIONS_RELWITHDEBINFO "_WINDOWS") set_target_properties(CubicSDR PROPERTIES LINK_FLAGS_RELEASE "/SUBSYSTEM:WINDOWS") set_target_properties(CubicSDR PROPERTIES COMPILE_DEFINITIONS_RELEASE "_WINDOWS") set_target_properties(CubicSDR PROPERTIES LINK_FLAGS_MINSIZEREL "/SUBSYSTEM:WINDOWS") set_target_properties(CubicSDR PROPERTIES COMPILE_DEFINITIONS_MINSIZEREL "_WINDOWS") set(CMAKE_CREATE_WIN32_EXE "/SUBSYSTEM:WINDOWS /ENTRY:\"mainCRTStartup\"") ENDIF(MSVC) IF (APPLE AND BUNDLE_APP) PROJECT(CubicSDR) SET(MACOSX_BUNDLE_BUNDLE_NAME CubicSDR) ADD_DEFINITIONS( -std=c++0x -pthread -D_OSX_APP_ -DHAVE_TYPE_TRAITS=1 -mmacosx-version-min=10.9 ) ADD_EXECUTABLE(CubicSDR MACOSX_BUNDLE ${cubicsdr_sources} ${cubicsdr_headers} ${PROJECT_SOURCE_DIR}/font/vera_sans_mono12.fnt ${PROJECT_SOURCE_DIR}/font/vera_sans_mono16.fnt ${PROJECT_SOURCE_DIR}/font/vera_sans_mono18.fnt ${PROJECT_SOURCE_DIR}/font/vera_sans_mono24.fnt ${PROJECT_SOURCE_DIR}/font/vera_sans_mono32.fnt ${PROJECT_SOURCE_DIR}/font/vera_sans_mono48.fnt ${PROJECT_SOURCE_DIR}/font/vera_sans_mono12_0.png ${PROJECT_SOURCE_DIR}/font/vera_sans_mono16_0.png ${PROJECT_SOURCE_DIR}/font/vera_sans_mono18_0.png ${PROJECT_SOURCE_DIR}/font/vera_sans_mono24_0.png ${PROJECT_SOURCE_DIR}/font/vera_sans_mono32_0.png ${PROJECT_SOURCE_DIR}/font/vera_sans_mono48_0.png ${PROJECT_SOURCE_DIR}/icon/CubicSDR.icns ) SET_SOURCE_FILES_PROPERTIES( ${PROJECT_SOURCE_DIR}/font/vera_sans_mono12.fnt ${PROJECT_SOURCE_DIR}/font/vera_sans_mono16.fnt ${PROJECT_SOURCE_DIR}/font/vera_sans_mono18.fnt ${PROJECT_SOURCE_DIR}/font/vera_sans_mono24.fnt ${PROJECT_SOURCE_DIR}/font/vera_sans_mono32.fnt ${PROJECT_SOURCE_DIR}/font/vera_sans_mono48.fnt ${PROJECT_SOURCE_DIR}/font/vera_sans_mono12_0.png ${PROJECT_SOURCE_DIR}/font/vera_sans_mono16_0.png ${PROJECT_SOURCE_DIR}/font/vera_sans_mono18_0.png ${PROJECT_SOURCE_DIR}/font/vera_sans_mono24_0.png ${PROJECT_SOURCE_DIR}/font/vera_sans_mono32_0.png ${PROJECT_SOURCE_DIR}/font/vera_sans_mono48_0.png ${PROJECT_SOURCE_DIR}/icon/CubicSDR.icns PROPERTIES MACOSX_PACKAGE_LOCATION Resources ) target_link_libraries(CubicSDR rtlsdr ${LIQUID_LIB} ${FFTW_LIB} ${wxWidgets_LIBRARIES} ${OPENGL_LIBRARIES} ${OTHER_LIBRARIES}) SET_TARGET_PROPERTIES(CubicSDR PROPERTIES MACOSX_BUNDLE TRUE) SET_TARGET_PROPERTIES(CubicSDR PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "CubicSDR" # MACOSX_BUNDLE_BUNDLE_VERSION ${PROJECT_VERSION} # MACOSX_BUNDLE_LONG_VERSION_STRING "${PROJECT_VERSION}" # MACOSX_BUNDLE_SHORT_VERSION_STRING "${PROJECT_VERSION}" MACOSX_BUNDLE_GUI_IDENTIFIER "com.cubicproductions.cubicsdr" MACOSX_BUNDLE_ICON_FILE CubicSDR.icns ) SET(APPS "${CMAKE_BINARY_DIR}/${EX_PLATFORM_NAME}/CubicSDR.app") # SET(CMAKE_INSTALL_RPATH_USE_LINK_PATH FALSE) # SET(CMAKE_BUILD_WITH_INSTALL_RPATH FALSE) INSTALL(CODE " SET(BU_COPY_FULL_FRAMEWORK_CONTENTS ON) include(BundleUtilities) fixup_bundle(\"${APPS}\" \"\" \"${RTLSDR_LIB}\") VERIFY_APP(\"${APPS}\") " COMPONENT Runtime) INSTALL(TARGETS CubicSDR BUNDLE DESTINATION . COMPONENT Runtime ) set(CPACK_BINARY_DRAGNDROP ON) include(CPack) ENDIF (APPLE AND BUNDLE_APP)