// Copyright (c) Charles J. Cliffe // SPDX-License-Identifier: GPL-2.0+ #include "AudioSinkFileThread.h" AudioSinkFileThread::AudioSinkFileThread() : AudioSinkThread() { } AudioSinkFileThread::~AudioSinkFileThread() { if (outputFileHandler != nullptr) { outputFileHandler->closeFile(); } } void AudioSinkFileThread::sink(AudioThreadInputPtr input) { if (!outputFileHandler) { return; } // forward to output file handler outputFileHandler->writeToFile(input); } void AudioSinkFileThread::inputChanged(AudioThreadInput oldProps, AudioThreadInputPtr newProps) { // close, set new parameters, adjust file name sequence and re-open? if (!outputFileHandler) { return; } } void AudioSinkFileThread::setOutput(AudioFile * output) { outputFileHandler = output; outputFileHandler->setOutputFileName(sinkName); }