#include #include #include #include "CubicSDR.h" #include #include DemodulatorMgr::DemodulatorMgr() : activeDemodulator(NULL), lastActiveDemodulator(NULL), activeVisualDemodulator(NULL), lastBandwidth(DEFAULT_DEMOD_BW), lastDemodType( DEFAULT_DEMOD_TYPE), lastSquelchEnabled(false), lastSquelch(0), lastGain(1.0), lastMuted(false) { } DemodulatorMgr::~DemodulatorMgr() { terminateAll(); } DemodulatorInstance *DemodulatorMgr::newThread() { DemodulatorInstance *newDemod = new DemodulatorInstance; demods.push_back(newDemod); std::stringstream label; label << demods.size(); newDemod->setLabel(label.str()); return newDemod; } void DemodulatorMgr::terminateAll() { while (demods.size()) { DemodulatorInstance *d = demods.back(); demods.pop_back(); wxGetApp().removeDemodulator(d); deleteThread(d); } } std::vector &DemodulatorMgr::getDemodulators() { return demods; } void DemodulatorMgr::deleteThread(DemodulatorInstance *demod) { std::vector::iterator i; i = std::find(demods.begin(), demods.end(), demod); if (activeDemodulator == demod) { activeDemodulator = NULL; } if (lastActiveDemodulator == demod) { lastActiveDemodulator = NULL; } if (activeVisualDemodulator == demod) { activeVisualDemodulator = NULL; } if (i != demods.end()) { demods.erase(i); } demod->terminate(); demods_deleted.push_back(demod); garbageCollect(); } std::vector *DemodulatorMgr::getDemodulatorsAt(long long freq, int bandwidth) { std::vector *foundDemods = new std::vector(); for (int i = 0, iMax = demods.size(); i < iMax; i++) { DemodulatorInstance *testDemod = demods[i]; long long freqTest = testDemod->getFrequency(); long long bandwidthTest = testDemod->getBandwidth(); long long halfBandwidthTest = bandwidthTest / 2; long long halfBuffer = bandwidth / 2; if ((freq <= (freqTest + ((testDemod->getDemodulatorType() != "LSB")?halfBandwidthTest:0) + halfBuffer)) && (freq >= (freqTest - ((testDemod->getDemodulatorType() != "USB")?halfBandwidthTest:0) - halfBuffer))) { foundDemods->push_back(testDemod); } } return foundDemods; } void DemodulatorMgr::setActiveDemodulator(DemodulatorInstance *demod, bool temporary) { if (!temporary) { if (activeDemodulator != NULL) { lastActiveDemodulator = activeDemodulator; } else { lastActiveDemodulator = demod; } updateLastState(); } if (activeVisualDemodulator) { activeVisualDemodulator->setVisualOutputQueue(NULL); } if (demod) { demod->setVisualOutputQueue(wxGetApp().getAudioVisualQueue()); activeVisualDemodulator = demod; } else { DemodulatorInstance *last = getLastActiveDemodulator(); if (last) { last->setVisualOutputQueue(wxGetApp().getAudioVisualQueue()); } activeVisualDemodulator = last; } activeDemodulator = demod; garbageCollect(); } DemodulatorInstance *DemodulatorMgr::getActiveDemodulator() { if (activeDemodulator && !activeDemodulator->isActive()) { activeDemodulator = getLastActiveDemodulator(); } return activeDemodulator; } DemodulatorInstance *DemodulatorMgr::getLastActiveDemodulator() { updateLastState(); return lastActiveDemodulator; } void DemodulatorMgr::garbageCollect() { if (demods_deleted.size()) { std::vector::iterator i; for (i = demods_deleted.begin(); i != demods_deleted.end(); i++) { if ((*i)->isTerminated()) { DemodulatorInstance *deleted = (*i); demods_deleted.erase(i); std::cout << "Garbage collected demodulator instance " << deleted->getLabel() << std::endl; delete deleted; return; } } } } void DemodulatorMgr::updateLastState() { if (std::find(demods.begin(), demods.end(), lastActiveDemodulator) == demods.end()) { if (activeDemodulator && activeDemodulator->isActive()) { lastActiveDemodulator = activeDemodulator; } else if (activeDemodulator && !activeDemodulator->isActive()){ activeDemodulator = NULL; lastActiveDemodulator = NULL; } } if (lastActiveDemodulator && !lastActiveDemodulator->isActive()) { lastActiveDemodulator = NULL; } if (lastActiveDemodulator) { lastBandwidth = lastActiveDemodulator->getBandwidth(); lastDemodType = lastActiveDemodulator->getDemodulatorType(); lastDemodLock = lastActiveDemodulator->getDemodulatorLock(); lastDemodCons = lastActiveDemodulator->getDemodulatorCons(); lastSquelchEnabled = lastActiveDemodulator->isSquelchEnabled(); lastSquelch = lastActiveDemodulator->getSquelchLevel(); lastGain = lastActiveDemodulator->getGain(); } } int DemodulatorMgr::getLastBandwidth() const { return lastBandwidth; } void DemodulatorMgr::setLastBandwidth(int lastBandwidth) { if (lastBandwidth < 1500) { lastBandwidth = 1500; } else if (lastBandwidth > wxGetApp().getSampleRate()) { lastBandwidth = wxGetApp().getSampleRate(); } this->lastBandwidth = lastBandwidth; } std::string DemodulatorMgr::getLastDemodulatorType() const { return lastDemodType; } void DemodulatorMgr::setLastDemodulatorType(std::string lastDemodType) { this->lastDemodType = lastDemodType; } int DemodulatorMgr::getLastDemodulatorCons() const { return lastDemodCons; } void DemodulatorMgr::setLastDemodulatorCons(int lastDemodCons) { this->lastDemodCons = lastDemodCons; } float DemodulatorMgr::getLastGain() const { return lastGain; } void DemodulatorMgr::setLastGain(float lastGain) { this->lastGain = lastGain; } float DemodulatorMgr::getLastSquelchLevel() const { return lastSquelch; } void DemodulatorMgr::setLastSquelchLevel(float lastSquelch) { this->lastSquelch = lastSquelch; } bool DemodulatorMgr::isLastSquelchEnabled() const { return lastSquelchEnabled; } void DemodulatorMgr::setLastSquelchEnabled(bool lastSquelchEnabled) { this->lastSquelchEnabled = lastSquelchEnabled; } bool DemodulatorMgr::isLastMuted() const { return lastMuted; } void DemodulatorMgr::setLastMuted(bool lastMuted) { this->lastMuted = lastMuted; }