#pragma once #include "PrimaryGLContext.h" #include "Gradient.h" #define NUM_WATERFALL_LINES 512 class TuningCanvas; class TuningContext: public PrimaryGLContext { public: TuningContext(TuningCanvas *canvas, wxGLContext *sharedContext); void DrawBegin(); void Draw(float r, float g, float b, float a, float p1, float p2); void DrawTuner(long long freq, int count, float displayPos, float displayWidth); int GetTunerDigitIndex(float mPos, int count, float displayPos, float displayWidth); void DrawDemodFreqBw(long long freq, unsigned int bw, long long center); void DrawEnd(); private: std::locale comma_locale; std::stringstream freqStr; std::stringstream freqStrFormatted; };