/////////////////////////////////////////////////////////////////////////// // C++ code generated with wxFormBuilder (version Aug 8 2018) // http://www.wxformbuilder.org/ // // PLEASE DO *NOT* EDIT THIS FILE! /////////////////////////////////////////////////////////////////////////// #ifndef __DIGITALCONSOLEFRAME_H__ #define __DIGITALCONSOLEFRAME_H__ #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include /////////////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////////// /// Class DigitalConsoleFrame /////////////////////////////////////////////////////////////////////////////// class DigitalConsoleFrame : public wxFrame { private: protected: wxTextCtrl* m_dataView; wxButton* m_clearButton; wxButton* m_copyButton; wxButton* m_pauseButton; wxTimer m_refreshTimer; // Virtual event handlers, override them in your derived class virtual void OnClose( wxCloseEvent& event ) { event.Skip(); } virtual void OnClear( wxCommandEvent& event ) { event.Skip(); } virtual void OnCopy( wxCommandEvent& event ) { event.Skip(); } virtual void OnPause( wxCommandEvent& event ) { event.Skip(); } virtual void DoRefresh( wxTimerEvent& event ) { event.Skip(); } public: DigitalConsoleFrame( wxWindow* parent, wxWindowID id = wxID_ANY, const wxString& title = wxT("Digital Output"), const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxSize( 441,394 ), long style = wxCAPTION|wxFRAME_FLOAT_ON_PARENT|wxMAXIMIZE|wxMAXIMIZE_BOX|wxMINIMIZE|wxMINIMIZE_BOX|wxRESIZE_BORDER|wxFULL_REPAINT_ON_RESIZE|wxTAB_TRAVERSAL ); ~DigitalConsoleFrame(); }; #endif //__DIGITALCONSOLEFRAME_H__