47 lines
1.3 KiB
C++
47 lines
1.3 KiB
C++
// Copyright (c) Charles J. Cliffe
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// SPDX-License-Identifier: GPL-2.0+
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#include "AudioFile.h"
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#include "CubicSDR.h"
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#include <sstream>
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AudioFile::AudioFile() = default;
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AudioFile::~AudioFile() = default;
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void AudioFile::setOutputFileName(std::string filename) {
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filenameBase = filename;
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}
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std::string AudioFile::getOutputFileName() {
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std::string recPath = wxGetApp().getConfig()->getRecordingPath();
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// Strip any invalid characters from the name
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std::string stripChars("<>:\"/\\|?*");
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std::string filenameBaseSafe = filenameBase;
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for (size_t i = 0, iMax = filenameBaseSafe.length(); i < iMax; i++) {
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if (stripChars.find(filenameBaseSafe[i]) != std::string::npos) {
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filenameBaseSafe.replace(i,1,"_");
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}
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}
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// Create output file name
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std::stringstream outputFileName;
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outputFileName << recPath << filePathSeparator << filenameBaseSafe;
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int idx = 0;
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// If the file exists; then find the next non-existing file in sequence.
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std::string fileNameCandidate = outputFileName.str();
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while (FILE *file = fopen((fileNameCandidate + "." + getExtension()).c_str(), "r")) {
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fclose(file);
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fileNameCandidate = outputFileName.str() + "-" + std::to_string(++idx);
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}
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return fileNameCandidate + "." + getExtension();
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}
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