CubicSDR/src/ui/UITestCanvas.cpp

83 lines
2.1 KiB
C++

// Copyright (c) Charles J. Cliffe
// SPDX-License-Identifier: GPL-2.0+
#include "UITestCanvas.h"
#include "wx/wxprec.h"
#ifndef WX_PRECOMP
#include "wx/wx.h"
#endif
#if !wxUSE_GLCANVAS
#error "OpenGL required: set wxUSE_GLCANVAS to 1 and rebuild the library"
#endif
#include "CubicSDR.h"
#include "CubicSDRDefs.h"
#include <algorithm>
wxBEGIN_EVENT_TABLE(UITestCanvas, wxGLCanvas) EVT_PAINT(UITestCanvas::OnPaint)
EVT_IDLE(UITestCanvas::OnIdle)
EVT_MOTION(UITestCanvas::OnMouseMoved)
EVT_LEFT_DOWN(UITestCanvas::OnMouseDown)
EVT_LEFT_UP(UITestCanvas::OnMouseReleased)
EVT_LEAVE_WINDOW(UITestCanvas::OnMouseLeftWindow)
EVT_ENTER_WINDOW(UITestCanvas::OnMouseEnterWindow)
wxEND_EVENT_TABLE()
UITestCanvas::UITestCanvas(wxWindow *parent, const wxGLAttributes& dispAttrs) :
InteractiveCanvas(parent, dispAttrs) {
glContext = new UITestContext(this, &wxGetApp().GetContext(this), wxGetApp().GetContextAttributes());
}
UITestCanvas::~UITestCanvas() = default;
void UITestCanvas::OnPaint(wxPaintEvent& WXUNUSED(event)) {
// wxPaintDC dc(this);
const wxSize ClientSize = GetClientSize() * GetContentScaleFactor();
glContext->SetCurrent(*this);
initGLExtensions();
glViewport(0, 0, ClientSize.x, ClientSize.y);
glContext->DrawBegin();
glContext->Draw();
glContext->DrawEnd();
SwapBuffers();
}
void UITestCanvas::OnIdle(wxIdleEvent& /* event */) {
Refresh(false);
}
void UITestCanvas::OnMouseMoved(wxMouseEvent& event) {
InteractiveCanvas::OnMouseMoved(event);
}
void UITestCanvas::OnMouseDown(wxMouseEvent& event) {
InteractiveCanvas::OnMouseDown(event);
}
void UITestCanvas::OnMouseWheelMoved(wxMouseEvent& event) {
InteractiveCanvas::OnMouseWheelMoved(event);
}
void UITestCanvas::OnMouseReleased(wxMouseEvent& event) {
InteractiveCanvas::OnMouseReleased(event);
}
void UITestCanvas::OnMouseLeftWindow(wxMouseEvent& event) {
InteractiveCanvas::OnMouseLeftWindow(event);
}
void UITestCanvas::OnMouseEnterWindow(wxMouseEvent& event) {
InteractiveCanvas::mouseTracker.OnMouseEnterWindow(event);
}