36 lines
789 B
C++
36 lines
789 B
C++
#pragma once
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#include "wx/glcanvas.h"
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#include "wx/timer.h"
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#include <vector>
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#include <queue>
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#include "InteractiveCanvas.h"
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#include "UITestContext.h"
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#include "MouseTracker.h"
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#include "Timer.h"
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class UITestCanvas: public InteractiveCanvas {
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public:
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UITestCanvas(wxWindow *parent, int *attribList = NULL);
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~UITestCanvas();
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private:
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void OnPaint(wxPaintEvent& event);
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void OnIdle(wxIdleEvent &event);
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void OnMouseMoved(wxMouseEvent& event);
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void OnMouseDown(wxMouseEvent& event);
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void OnMouseWheelMoved(wxMouseEvent& event);
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void OnMouseReleased(wxMouseEvent& event);
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void OnMouseEnterWindow(wxMouseEvent& event);
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void OnMouseLeftWindow(wxMouseEvent& event);
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UITestContext *glContext;
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wxDECLARE_EVENT_TABLE();
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};
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