CubicSDR/src/util/GLFont.cpp

457 lines
12 KiB
C++

#include "GLFont.h"
#include <iostream>
#include <fstream>
#include <algorithm>
#ifndef RES_FOLDER
#define RES_FOLDER ""
#endif
GLFontChar::GLFontChar() :
id(0), x(0), y(0), width(0), height(0), xoffset(0), yoffset(0), xadvance(0), aspect(1), index(0) {
}
GLFontChar::~GLFontChar() {
}
void GLFontChar::setId(int idval) {
id = idval;
}
int GLFontChar::getId() {
return id;
}
void GLFontChar::setXOffset(int xofs) {
xoffset = xofs;
}
int GLFontChar::getXOffset() {
return xoffset;
}
void GLFontChar::setYOffset(int yofs) {
yoffset = yofs;
}
int GLFontChar::getYOffset() {
return yoffset;
}
void GLFontChar::setX(int xpos) {
x = xpos;
}
int GLFontChar::getX() {
return x;
}
void GLFontChar::setY(int ypos) {
y = ypos;
}
int GLFontChar::getY() {
return y;
}
void GLFontChar::setWidth(int w) {
width = w;
if (width && height) {
aspect = (float) width / (float) height;
}
}
int GLFontChar::getWidth() {
return width;
}
void GLFontChar::setHeight(int h) {
height = h;
if (width && height) {
aspect = (float) width / (float) height;
}
}
int GLFontChar::getHeight() {
return height;
}
void GLFontChar::setXAdvance(int xadv) {
xadvance = xadv;
}
int GLFontChar::getXAdvance() {
return xadvance;
}
float GLFontChar::getAspect() {
return aspect;
}
void GLFontChar::setIndex(unsigned int idx) {
index = idx;
}
int GLFontChar::getIndex() {
return index;
}
GLFont::GLFont() :
numCharacters(0), lineHeight(0), base(0), imageWidth(0), imageHeight(0), loaded(false), texId(0) {
}
GLFont::~GLFont() {
}
std::string GLFont::nextParam(std::istringstream &str) {
std::string param_str;
str >> param_str;
if (param_str.find('"') != std::string::npos) {
std::string rest;
while (!str.eof() && (std::count(param_str.begin(), param_str.end(), '"') % 2)) {
str >> rest;
param_str.append(" " + rest);
}
}
return param_str;
}
std::string GLFont::getParamKey(std::string param_str) {
std::string keyName;
int eqpos = param_str.find("=");
if (eqpos != std::string::npos) {
keyName = param_str.substr(0, eqpos);
}
return keyName;
}
std::string GLFont::getParamValue(std::string param_str) {
std::string value;
int eqpos = param_str.find("=");
if (eqpos != std::string::npos) {
value = param_str.substr(eqpos + 1);
}
if (value[0] == '"' && value[value.length() - 1] == '"') {
value = value.substr(1, value.length() - 2);
}
return value;
}
void GLFont::loadFont(std::string fontFile) {
fontFileSource = RES_FOLDER;
fontFileSource.append(fontFile);
std::ifstream input;
input.open(fontFileSource.c_str(), std::ios::in);
std::string op;
while (!input.eof()) {
input >> op;
if (op == "info") {
std::string info_param_str;
getline(input, info_param_str);
std::istringstream info_param(info_param_str);
while (!info_param.eof()) {
std::string param = nextParam(info_param);
std::string paramKey = getParamKey(param);
std::string paramValue = getParamValue(param);
if (paramKey == "face") {
fontName = paramValue;
}
// std::cout << "[" << paramKey << "] = '" << paramValue << "'" << std::endl;
}
} else if (op == "common") {
std::string common_param_str;
getline(input, common_param_str);
std::istringstream common_param(common_param_str);
while (!common_param.eof()) {
std::string param = nextParam(common_param);
std::string paramKey = getParamKey(param);
std::istringstream paramValue(getParamValue(param));
if (paramKey == "lineHeight") {
paramValue >> lineHeight;
} else if (paramKey == "base") {
paramValue >> base;
} else if (paramKey == "scaleW") {
paramValue >> imageWidth;
} else if (paramKey == "scaleH") {
paramValue >> imageHeight;
}
// std::cout << "[" << paramKey << "] = '" << getParamValue(param) << "'" << std::endl;
}
} else if (op == "page") {
std::string page_param_str;
getline(input, page_param_str);
std::istringstream page_param(page_param_str);
while (!page_param.eof()) {
std::string param = nextParam(page_param);
std::string paramKey = getParamKey(param);
std::string paramValue = getParamValue(param);
if (paramKey == "file") {
imageFile = RES_FOLDER;
imageFile.append(paramValue);
}
// std::cout << "[" << paramKey << "] = '" << paramValue << "'" << std::endl;
}
} else if (op == "char") {
std::string char_param_str;
getline(input, char_param_str);
std::istringstream char_param(char_param_str);
GLFontChar *newChar = new GLFontChar;
while (!char_param.eof()) {
std::string param = nextParam(char_param);
std::string paramKey = getParamKey(param);
std::istringstream paramValue(getParamValue(param));
int val;
if (paramKey == "id") {
paramValue >> val;
newChar->setId(val);
} else if (paramKey == "x") {
paramValue >> val;
newChar->setX(val);
} else if (paramKey == "y") {
paramValue >> val;
newChar->setY(val);
} else if (paramKey == "width") {
paramValue >> val;
newChar->setWidth(val);
} else if (paramKey == "height") {
paramValue >> val;
newChar->setHeight(val);
} else if (paramKey == "xoffset") {
paramValue >> val;
newChar->setXOffset(val);
} else if (paramKey == "yoffset") {
paramValue >> val;
newChar->setYOffset(val);
} else if (paramKey == "xadvance") {
paramValue >> val;
newChar->setXAdvance(val);
}
// std::cout << "[" << paramKey << "] = '" << getParamValue(param) << "'" << std::endl;
}
characters[newChar->getId()] = newChar;
} else {
std::string dummy;
getline(input, dummy);
}
}
if (imageFile != "" && imageWidth && imageHeight && characters.size()) {
// Load file and decode image.
std::vector<unsigned char> image;
unsigned int imgWidth = imageWidth, imgHeight = imageHeight;
unsigned error = lodepng::decode(image, imgWidth, imgHeight, imageFile);
glGenTextures(1, &texId);
glEnable(GL_TEXTURE_2D);
glBindTexture(GL_TEXTURE_2D, texId);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
glTexImage2D(GL_TEXTURE_2D, 0, 4, imageWidth, imageHeight, 0, GL_RGBA, GL_UNSIGNED_BYTE, &image[0]);
glDisable(GL_TEXTURE_2D);
std::map<int, GLFontChar *>::iterator char_i;
gl_vertices.resize(characters.size() * 8); // one quad per char
gl_uv.resize(characters.size() * 8);
unsigned int ofs = 0;
for (char_i = characters.begin(); char_i != characters.end(); char_i++) {
// int charId = (*char_i).first;
GLFontChar *fchar = (*char_i).second;
float faspect = fchar->getAspect();
float uv_xpos = (float) fchar->getX() / (float) imageWidth;
float uv_ypos = ((float) fchar->getY() / (float) imageHeight);
float uv_xofs = (float) fchar->getWidth() / (float) imageWidth;
float uv_yofs = ((float) fchar->getHeight() / (float) imageHeight);
gl_vertices[ofs] = 0;
gl_vertices[ofs + 1] = 0;
gl_uv[ofs] = uv_xpos;
gl_uv[ofs + 1] = uv_ypos + uv_yofs;
gl_vertices[ofs + 2] = faspect;
gl_vertices[ofs + 3] = 0;
gl_uv[ofs + 2] = uv_xpos + uv_xofs;
gl_uv[ofs + 3] = uv_ypos + uv_yofs;
gl_vertices[ofs + 4] = faspect;
gl_vertices[ofs + 5] = 1;
gl_uv[ofs + 4] = uv_xpos + uv_xofs;
gl_uv[ofs + 5] = uv_ypos;
gl_vertices[ofs + 6] = 0;
gl_vertices[ofs + 7] = 1;
gl_uv[ofs + 6] = uv_xpos;
gl_uv[ofs + 7] = uv_ypos;
fchar->setIndex(ofs);
ofs += 8;
}
std::cout << "Loaded font '" << fontName << "' from '" << fontFileSource << "', parsed " << characters.size() << " characters." << std::endl;
loaded = true;
} else {
std::cout << "Error loading font file " << fontFileSource << std::endl;
}
input.close();
}
bool GLFont::isLoaded() {
return loaded;
}
float GLFont::getStringWidth(std::string str, float size, float viewAspect) {
float scalex = size / viewAspect;
float width = 0;
for (int i = 0, iMax = str.length(); i < iMax; i++) {
int charId = str.at(i);
if (characters.find(charId) == characters.end()) {
continue;
}
GLFontChar *fchar = characters[charId];
float ofsx = (float) fchar->getXOffset() / (float) imageWidth;
float advx = (float) fchar->getXAdvance() / (float) imageWidth;
if (charId == 32) {
advx = characters['_']->getAspect();
}
width += fchar->getAspect() + advx + ofsx;
}
width *= scalex;
return width;
}
void GLFont::drawString(std::string str, float xpos, float ypos, int pxHeight, Align hAlign, Align vAlign) {
GLint vp[4];
pxHeight *= 2;
glGetIntegerv( GL_VIEWPORT, vp);
float size = (float) pxHeight / (float) vp[3];
float viewAspect = (float) vp[2] / (float) vp[3];
float msgWidth = getStringWidth(str, size, viewAspect);
glPushMatrix();
glTranslatef(xpos, ypos, 0.0f);
switch (vAlign) {
case GLFONT_ALIGN_TOP:
glTranslatef(0.0, -size, 0.0);
break;
case GLFONT_ALIGN_CENTER:
glTranslatef(0.0, -size/2.0, 0.0);
break;
default:
break;
}
switch (hAlign) {
case GLFONT_ALIGN_RIGHT:
glTranslatef(-msgWidth, 0.0, 0.0);
break;
case GLFONT_ALIGN_CENTER:
glTranslatef(-msgWidth / 2.0, 0.0, 0.0);
break;
default:
break;
}
glPushMatrix();
glScalef(size / viewAspect, size, 1.0f);
glEnable(GL_TEXTURE_2D);
glBindTexture(GL_TEXTURE_2D, texId);
glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
glEnableClientState(GL_VERTEX_ARRAY);
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
glVertexPointer(2, GL_FLOAT, 0, &gl_vertices[0]);
glTexCoordPointer(2, GL_FLOAT, 0, &gl_uv[0]);
for (int i = 0, iMax = str.length(); i < iMax; i++) {
int charId = str.at(i);
if (characters.find(charId) == characters.end()) {
continue;
}
GLFontChar *fchar = characters[charId];
float ofsx = (float) fchar->getXOffset() / (float) imageWidth;
float advx = (float) fchar->getXAdvance() / (float) imageWidth;
if (charId == 32) {
advx = characters['_']->getAspect();
}
glTranslatef(ofsx, 0.0, 0.0);
glDrawArrays(GL_QUADS, fchar->getIndex() / 2, 4);
glTranslatef(fchar->getAspect() + advx, 0.0, 0.0);
}
glDisableClientState(GL_VERTEX_ARRAY);
glDisableClientState(GL_TEXTURE_COORD_ARRAY);
glPopMatrix();
glPopMatrix();
glDisable(GL_BLEND);
glDisable(GL_TEXTURE_2D);
}