CubicSDR/src/demod/DemodulatorThread.cpp

415 lines
14 KiB
C++

// Copyright (c) Charles J. Cliffe
// SPDX-License-Identifier: GPL-2.0+
#include "CubicSDRDefs.h"
#include "DemodulatorThread.h"
#include "DemodulatorInstance.h"
#include "CubicSDR.h"
#include <vector>
#include <cmath>
#ifndef M_PI
#define M_PI 3.14159265358979323846
#endif
#ifdef __APPLE__
#include <pthread.h>
#endif
std::atomic<DemodulatorInstance *> DemodulatorThread::squelchLock(nullptr);
std::mutex DemodulatorThread::squelchLockMutex;
DemodulatorThread::DemodulatorThread(DemodulatorInstance *parent)
: IOThread(), outputBuffers("DemodulatorThreadBuffers"), squelchLevel(-100),
signalLevel(-100), signalFloor(-30), signalCeil(30), squelchEnabled(false) {
demodInstance = parent;
muted.store(false);
squelchBreak = false;
}
DemodulatorThread::~DemodulatorThread() {
releaseSquelchLock(demodInstance);
}
void DemodulatorThread::onBindOutput(std::string name, ThreadQueueBase *threadQueue) {
if (name == "AudioVisualOutput") {
//protects because it may be changed at runtime
std::lock_guard < std::mutex > lock(m_mutexAudioVisOutputQueue);
audioVisOutputQueue = static_cast<DemodulatorThreadOutputQueue*>(threadQueue);
}
}
double DemodulatorThread::abMagnitude(float inphase, float quadrature) {
// cast to double, so we keep precision despite the **2 op later.
double dinphase = (double)inphase;
double dquadrature = (double)quadrature;
//sqrt() has been an insanely fast intrinsic for years, use it !
return sqrt(dinphase * dinphase + dquadrature * dquadrature);
}
double DemodulatorThread::linearToDb(double linear) {
#define SMALL 1e-20
if (linear <= SMALL) {
linear = double(SMALL);
}
return 20.0 * log10(linear);
}
void DemodulatorThread::run() {
#ifdef __APPLE__
pthread_t tID = pthread_self(); // ID of this thread
int priority = sched_get_priority_max( SCHED_FIFO )-1;
sched_param prio = {priority}; // scheduling priority of thread
pthread_setschedparam(tID, SCHED_FIFO, &prio);
#endif
// std::cout << "Demodulator thread started.." << std::endl;
iqInputQueue = static_cast<DemodulatorThreadPostInputQueue*>(getInputQueue("IQDataInput"));
audioOutputQueue = static_cast<AudioThreadInputQueue*>(getOutputQueue("AudioDataOutput"));
threadQueueControl = static_cast<DemodulatorThreadControlCommandQueue *>(getInputQueue("ControlQueue"));
ModemIQData modemData;
while (!stopping) {
DemodulatorThreadPostIQData *inp;
iqInputQueue->pop(inp);
// std::lock_guard < std::mutex > lock(inp->m_mutex);
size_t bufSize = inp->data.size();
if (!bufSize) {
inp->decRefCount();
continue;
}
if (inp->modemKit && inp->modemKit != cModemKit) {
if (cModemKit != nullptr) {
cModem->disposeKit(cModemKit);
}
cModemKit = inp->modemKit;
}
if (inp->modem && inp->modem != cModem) {
delete cModem;
cModem = inp->modem;
}
if (!cModem || !cModemKit) {
inp->decRefCount();
continue;
}
std::vector<liquid_float_complex> *inputData;
inputData = &inp->data;
modemData.sampleRate = inp->sampleRate;
modemData.data.assign(inputData->begin(), inputData->end());
AudioThreadInput *ati = nullptr;
ModemAnalog *modemAnalog = (cModem->getType() == "analog")?((ModemAnalog *)cModem):nullptr;
ModemDigital *modemDigital = (cModem->getType() == "digital")?((ModemDigital *)cModem):nullptr;
if (modemAnalog != nullptr) {
ati = outputBuffers.getBuffer();
ati->sampleRate = cModemKit->audioSampleRate;
ati->inputRate = inp->sampleRate;
} else if (modemDigital != nullptr) {
ati = outputBuffers.getBuffer();
ati->sampleRate = cModemKit->sampleRate;
ati->inputRate = inp->sampleRate;
ati->data.resize(0);
}
cModem->demodulate(cModemKit, &modemData, ati);
double currentSignalLevel = 0;
double sampleTime = double(inp->data.size()) / double(inp->sampleRate);
if (audioOutputQueue != nullptr && ati && ati->data.size()) {
double accum = 0;
if (cModem->useSignalOutput()) {
for (auto i : ati->data) {
accum += abMagnitude(i, 0.0);
}
currentSignalLevel = linearToDb(accum / double(ati->data.size()));
} else {
for (auto i : inp->data) {
accum += abMagnitude(i.real, i.imag);
}
currentSignalLevel = linearToDb(accum / double(inp->data.size()));
}
float sf = signalFloor.load(), sc = signalCeil.load(), sl = squelchLevel.load();
if (currentSignalLevel > sc) {
sc = currentSignalLevel;
}
if (currentSignalLevel < sf) {
sf = currentSignalLevel;
}
if (sl+1.0f > sc) {
sc = sl+1.0f;
}
if ((sf+2.0f) > sc) {
sc = sf+2.0f;
}
sc -= (sc - (currentSignalLevel + 2.0f)) * sampleTime * 0.05f;
sf += ((currentSignalLevel - 5.0f) - sf) * sampleTime * 0.15f;
signalFloor.store(sf);
signalCeil.store(sc);
}
if (currentSignalLevel > signalLevel) {
signalLevel = signalLevel + (currentSignalLevel - signalLevel) * 0.5;
} else {
signalLevel = signalLevel + (currentSignalLevel - signalLevel) * 0.05 * sampleTime * 30.0;
}
bool squelched = (muted.load() || (squelchEnabled && (signalLevel < squelchLevel)));
if (squelchEnabled) {
if (!squelched && !squelchBreak) {
if (wxGetApp().getSoloMode() && !wxGetApp().getAppFrame()->isUserDemodBusy()) {
std::lock_guard < std::mutex > lock(squelchLockMutex);
if (squelchLock.load() == nullptr) {
squelchLock.store(demodInstance);
wxGetApp().getDemodMgr().setActiveDemodulator(nullptr);
wxGetApp().getDemodMgr().setActiveDemodulator(demodInstance, false);
squelchBreak = true;
demodInstance->getVisualCue()->triggerSquelchBreak(120);
}
} else {
squelchBreak = true;
demodInstance->getVisualCue()->triggerSquelchBreak(120);
}
} else if (squelched && squelchBreak) {
releaseSquelchLock(demodInstance);
squelchBreak = false;
}
}
if (audioOutputQueue != nullptr && ati && ati->data.size() && !squelched) {
std::vector<float>::iterator data_i;
ati->peak = 0;
for (auto data_i : ati->data) {
float p = fabs(data_i);
if (p > ati->peak) {
ati->peak = p;
}
}
} else if (ati) {
ati->setRefCount(0);
ati = nullptr;
}
//At that point, capture the current state of audioVisOutputQueue in a local
//variable, and works with it with now on until the next while-turn.
DemodulatorThreadOutputQueue* localAudioVisOutputQueue = nullptr;
{
std::lock_guard < std::mutex > lock(m_mutexAudioVisOutputQueue);
localAudioVisOutputQueue = audioVisOutputQueue;
}
if ((ati || modemDigital) && localAudioVisOutputQueue != nullptr && localAudioVisOutputQueue->empty()) {
AudioThreadInput *ati_vis = new AudioThreadInput;
ati_vis->sampleRate = inp->sampleRate;
ati_vis->inputRate = inp->sampleRate;
size_t num_vis = DEMOD_VIS_SIZE;
if (modemDigital) {
if (ati) { // TODO: handle digital modems with audio output
ati->setRefCount(0);
ati = nullptr;
}
ati_vis->data.resize(inputData->size());
ati_vis->channels = 2;
for (int i = 0, iMax = inputData->size() / 2; i < iMax; i++) {
ati_vis->data[i * 2] = (*inputData)[i].real;
ati_vis->data[i * 2 + 1] = (*inputData)[i].imag;
}
ati_vis->type = 2;
} else if (ati->channels==2) {
ati_vis->channels = 2;
int stereoSize = ati->data.size();
if (stereoSize > DEMOD_VIS_SIZE * 2) {
stereoSize = DEMOD_VIS_SIZE * 2;
}
ati_vis->data.resize(stereoSize);
if (inp->modemName == "I/Q") {
for (int i = 0; i < stereoSize / 2; i++) {
ati_vis->data[i] = (*inputData)[i].real * 0.75;
ati_vis->data[i + stereoSize / 2] = (*inputData)[i].imag * 0.75;
}
} else {
for (int i = 0; i < stereoSize / 2; i++) {
ati_vis->inputRate = cModemKit->audioSampleRate;
ati_vis->sampleRate = 36000;
ati_vis->data[i] = ati->data[i * 2];
ati_vis->data[i + stereoSize / 2] = ati->data[i * 2 + 1];
}
}
ati_vis->type = 1;
} else {
size_t numAudioWritten = ati->data.size();
ati_vis->channels = 1;
std::vector<float> *demodOutData = (modemAnalog != nullptr)?modemAnalog->getDemodOutputData():nullptr;
if ((numAudioWritten > bufSize) || (demodOutData == nullptr)) {
ati_vis->inputRate = cModemKit->audioSampleRate;
if (num_vis > numAudioWritten) {
num_vis = numAudioWritten;
}
ati_vis->data.assign(ati->data.begin(), ati->data.begin() + num_vis);
} else {
if (num_vis > demodOutData->size()) {
num_vis = demodOutData->size();
}
ati_vis->data.assign(demodOutData->begin(), demodOutData->begin() + num_vis);
}
ati_vis->type = 0;
}
if (!localAudioVisOutputQueue->push(ati_vis)) {
ati_vis->setRefCount(0);
std::cout << "DemodulatorThread::run() cannot push ati_vis into localAudioVisOutputQueue, is full !" << std::endl;
std::this_thread::yield();
}
}
if (ati != nullptr) {
if (!muted.load() && (!wxGetApp().getSoloMode() || (demodInstance == wxGetApp().getDemodMgr().getLastActiveDemodulator()))) {
if (!audioOutputQueue->push(ati)) {
ati->decRefCount();
std::cout << "DemodulatorThread::run() cannot push ati into audioOutputQueue, is full !" << std::endl;
std::this_thread::yield();
}
} else {
ati->setRefCount(0);
}
}
DemodulatorThreadControlCommand command;
//empty command queue, execute commands
while (threadQueueControl->try_pop(command)) {
switch (command.cmd) {
case DemodulatorThreadControlCommand::DEMOD_THREAD_CMD_CTL_SQUELCH_ON:
squelchEnabled = true;
break;
case DemodulatorThreadControlCommand::DEMOD_THREAD_CMD_CTL_SQUELCH_OFF:
squelchEnabled = false;
break;
default:
break;
}
}
inp->decRefCount();
}
// end while !stopping
// Purge any unused inputs, with a non-blocking pop
DemodulatorThreadPostIQData *ref;
while (iqInputQueue->try_pop(ref)) {
if (ref) { // May have other consumers; just decrement
ref->decRefCount();
}
}
AudioThreadInput *ref_audio;
while (audioOutputQueue->try_pop(ref_audio)) {
if (ref_audio) { // Originated here; set RefCount to 0
ref_audio->setRefCount(0);
}
}
outputBuffers.purge();
// std::cout << "Demodulator thread done." << std::endl;
}
void DemodulatorThread::terminate() {
IOThread::terminate();
DemodulatorThreadPostIQData *inp = new DemodulatorThreadPostIQData; // push dummy to nudge queue
if (!iqInputQueue->push(inp)) {
delete inp;
}
}
bool DemodulatorThread::isMuted() {
return muted.load();
}
void DemodulatorThread::setMuted(bool muted) {
this->muted.store(muted);
}
float DemodulatorThread::getSignalLevel() {
return signalLevel.load();
}
float DemodulatorThread::getSignalFloor() {
return signalFloor.load();
}
float DemodulatorThread::getSignalCeil() {
return signalCeil.load();
}
void DemodulatorThread::setSquelchLevel(float signal_level_in) {
if (!squelchEnabled) {
squelchEnabled = true;
}
squelchLevel = signal_level_in;
}
float DemodulatorThread::getSquelchLevel() {
return squelchLevel;
}
bool DemodulatorThread::getSquelchBreak() {
return squelchBreak;
}
void DemodulatorThread::releaseSquelchLock(DemodulatorInstance *inst) {
std::lock_guard < std::mutex > lock(squelchLockMutex);
if (inst == nullptr || squelchLock.load() == inst) {
squelchLock.store(nullptr);
}
}