mirror of
https://github.com/cjcliffe/CubicSDR.git
synced 2024-11-10 14:23:27 -05:00
75 lines
1.8 KiB
C++
75 lines
1.8 KiB
C++
#pragma once
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//WX_GL_CORE_PROFILE 1
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//WX_GL_MAJOR_VERSION 3
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//WX_GL_MINOR_VERSION 2
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#include <thread>
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#include "wx/glcanvas.h"
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#include "PrimaryGLContext.h"
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#include "ThreadQueue.h"
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#include "SDRThread.h"
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#include "SDRPostThread.h"
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#include "AudioThread.h"
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#include "DemodulatorMgr.h"
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#define NUM_DEMODULATORS 1
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class CubicSDR: public wxApp {
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public:
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CubicSDR() :
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m_glContext(NULL), frequency(DEFAULT_FREQ), sdrThread(NULL), sdrPostThread(NULL), threadCmdQueueSDR(NULL), iqVisualQueue(NULL), iqPostDataQueue(NULL), audioVisualQueue(NULL), t_SDR(NULL), t_PostSDR(NULL), sampleRate(DEFAULT_SAMPLE_RATE), offset(0) {
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}
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PrimaryGLContext &GetContext(wxGLCanvas *canvas);
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virtual bool OnInit();
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virtual int OnExit();
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void setFrequency(long long freq);
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long long getFrequency();
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void setOffset(long long ofs);
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long long getOffset();
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void setSampleRate(long long rate_in);
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long long getSampleRate();
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std::vector<SDRDeviceInfo *> *getDevices();
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void setDevice(int deviceId);
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int getDevice();
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DemodulatorThreadOutputQueue* getAudioVisualQueue();
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DemodulatorThreadInputQueue* getIQVisualQueue();
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DemodulatorMgr &getDemodMgr();
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void bindDemodulator(DemodulatorInstance *demod);
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void removeDemodulator(DemodulatorInstance *demod);
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private:
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PrimaryGLContext *m_glContext;
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std::vector<SDRDeviceInfo *> devs;
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DemodulatorMgr demodMgr;
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long long frequency;
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long long offset;
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long long sampleRate;
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SDRThread *sdrThread;
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SDRPostThread *sdrPostThread;
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SDRThreadCommandQueue* threadCmdQueueSDR;
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SDRThreadIQDataQueue* iqPostDataQueue;
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DemodulatorThreadInputQueue* iqVisualQueue;
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DemodulatorThreadOutputQueue* audioVisualQueue;
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std::thread *t_SDR;
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std::thread *t_PostSDR;
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};
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DECLARE_APP(CubicSDR)
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