CubicSDR/src/visual/PrimaryGLContext.h
Charles J. Cliffe 15347bd791 Theme updates
2015-01-15 00:59:33 -05:00

36 lines
1.1 KiB
C++

#pragma once
#include "wx/glcanvas.h"
#include "wx/timer.h"
#include <vector>
#include <queue>
#include "CubicSDRDefs.h"
#include "GLFont.h"
#include "DemodulatorMgr.h"
class PrimaryGLContext: public wxGLContext {
public:
enum GLFontSize {
GLFONT_SIZE12, GLFONT_SIZE16, GLFONT_SIZE18, GLFONT_SIZE24, GLFONT_SIZE32, GLFONT_SIZE48, GLFONT_MAX
};
PrimaryGLContext(wxGLCanvas *canvas, wxGLContext *sharedContext);
static wxString glGetwxString(GLenum name);
static void CheckGLError();
void BeginDraw(float r, float g, float b);
void EndDraw();
void DrawFreqSelector(float uxPos, float r = 1, float g = 1, float b = 1, float w = 0, long long center_freq = -1, long long srate = 0);
void DrawDemod(DemodulatorInstance *demod, float r = 1, float g = 1, float b = 1, long long center_freq = -1, long long srate = 0);
void DrawDemodInfo(DemodulatorInstance *demod, float r = 1, float g = 1, float b = 1, long long center_freq = -1, long long srate = 0);
static GLFont &getFont(GLFontSize esize);
private:
static GLFont fonts[GLFONT_MAX];
DemodulatorThreadParameters defaultDemodParams;
};