CubicSDR/external/cubicvr2/math
2017-05-28 17:33:44 +02:00
..
aabb.h Import cubicvr2 math; implement for GLPanel 2015-06-26 22:04:16 -04:00
cubic_math.cpp Import cubicvr2 math; implement for GLPanel 2015-06-26 22:04:16 -04:00
cubic_math.h Import cubicvr2 math; implement for GLPanel 2015-06-26 22:04:16 -04:00
cubic_types.h MSVC and TDMGCC fixes 2015-07-31 18:21:30 -04:00
frustum.h MSVC and TDMGCC fixes 2015-07-31 18:21:30 -04:00
mat3.h CubicVR2: more restricted operators on structures by removing convert-to-pointer. (Fix #550 ?) 2017-05-28 12:59:08 +02:00
mat4.h Pedantic change for mat4::to_ptr() 2017-05-28 17:33:44 +02:00
plane.h Import cubicvr2 math; implement for GLPanel 2015-06-26 22:04:16 -04:00
quaternion.h Import cubicvr2 math; implement for GLPanel 2015-06-26 22:04:16 -04:00
sphere.h Import cubicvr2 math; implement for GLPanel 2015-06-26 22:04:16 -04:00
transform.h There is no need for operator bool conversion: 2017-05-28 15:20:43 +02:00
triangle.h Import cubicvr2 math; implement for GLPanel 2015-06-26 22:04:16 -04:00
vec2.h CubicVR2: more restricted operators on structures by removing convert-to-pointer. (Fix #550 ?) 2017-05-28 12:59:08 +02:00
vec3.h There is no need for operator bool conversion: 2017-05-28 15:20:43 +02:00
vec4.h CubicVR2: more restricted operators on structures by removing convert-to-pointer. (Fix #550 ?) 2017-05-28 12:59:08 +02:00