mirror of
https://github.com/cjcliffe/CubicSDR.git
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62 lines
1.6 KiB
C
62 lines
1.6 KiB
C
// Copyright (c) Charles J. Cliffe
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// SPDX-License-Identifier: GPL-2.0+
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#pragma once
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#define CUBICSDR_TITLE "" CUBICSDR_BUILD_TITLE
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#ifndef __BYTE_ORDER
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#ifdef _WIN32
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#define ATTRIBUTE
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#define __LITTLE_ENDIAN 1234
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#define __BIG_ENDIAN 4321
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#define __PDP_ENDIAN 3412
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#define __BYTE_ORDER __LITTLE_ENDIAN
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#else
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#ifdef __APPLE__
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#include <machine/endian.h>
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#else
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#include <endian.h>
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#endif
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#endif
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#endif
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const char filePathSeparator =
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#ifdef _WIN32
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'\\';
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#else
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'/';
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#endif
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#define BUF_SIZE (16384*6)
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#define DEFAULT_SAMPLE_RATE 2500000
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//
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#define DEFAULT_FFT_SIZE 2048
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#define DEFAULT_DMOD_FFT_SIZE (DEFAULT_FFT_SIZE / 2)
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#define DEFAULT_SCOPE_FFT_SIZE (DEFAULT_FFT_SIZE / 2)
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//Both must be a power of 2 to prevent terrible OpenGL performance.
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//TODO: Make the waterfall resolutions an option.
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#define DEFAULT_MAIN_WATERFALL_LINES_NB 512 // 1024
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#define DEFAULT_DEMOD_WATERFALL_LINES_NB 256
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#define DEFAULT_DEMOD_TYPE "FM"
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#define DEFAULT_DEMOD_BW 200000
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#define DEFAULT_WATERFALL_LPS 30
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//Dmod waterfall lines per second is adjusted
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//so that the whole demod waterfall show DEMOD_WATERFALL_DURATION_IN_SECONDS
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//seconds.
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#define DEMOD_WATERFALL_DURATION_IN_SECONDS 4.0
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#define CHANNELIZER_RATE_MAX 500000
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#define MANUAL_SAMPLE_RATE_MIN 2000000 // 2MHz
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#define MANUAL_SAMPLE_RATE_MAX 200000000 // 200MHz (We are 2017+ after all)
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//Represents the amount of time to process in the FFT distributor.
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#define FFT_DISTRIBUTOR_BUFFER_IN_SECONDS 0.250
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