CubicSDR/src/visual/GainCanvas.cpp

316 lines
8.3 KiB
C++

// Copyright (c) Charles J. Cliffe
// SPDX-License-Identifier: GPL-2.0+
#include "GainCanvas.h"
#include "wx/wxprec.h"
#ifndef WX_PRECOMP
#include "wx/wx.h"
#endif
#if !wxUSE_GLCANVAS
#error "OpenGL required: set wxUSE_GLCANVAS to 1 and rebuild the library"
#endif
#include "CubicSDR.h"
#include <algorithm>
#include <cmath>
wxBEGIN_EVENT_TABLE(GainCanvas, wxGLCanvas) EVT_PAINT(GainCanvas::OnPaint)
EVT_IDLE(GainCanvas::OnIdle)
EVT_MOTION(GainCanvas::OnMouseMoved)
EVT_LEFT_DOWN(GainCanvas::OnMouseDown)
EVT_LEFT_UP(GainCanvas::OnMouseReleased)
EVT_LEAVE_WINDOW(GainCanvas::OnMouseLeftWindow)
EVT_ENTER_WINDOW(GainCanvas::OnMouseEnterWindow)
EVT_MOUSEWHEEL(GainCanvas::OnMouseWheelMoved)
wxEND_EVENT_TABLE()
GainCanvas::GainCanvas(wxWindow *parent, const wxGLAttributes& dispAttrs) :
InteractiveCanvas(parent, dispAttrs) {
glContext = new PrimaryGLContext(this, &wxGetApp().GetContext(this), wxGetApp().GetContextAttributes());
bgPanel.setCoordinateSystem(GLPanel::GLPANEL_Y_UP);
bgPanel.setFill(GLPanel::GLPANEL_FILL_GRAD_X);
numGains = 1;
spacing = 2.0/numGains;
barWidth = (1.0/numGains)*0.8;
startPos = spacing/2.0;
barHeight = 0.8f;
refreshCounter = 0;
userGainAsChanged = false;
}
GainCanvas::~GainCanvas() = default;
void GainCanvas::OnPaint(wxPaintEvent& WXUNUSED(event)) {
// wxPaintDC dc(this);
const wxSize ClientSize = GetClientSize() * GetContentScaleFactor();
glContext->SetCurrent(*this);
initGLExtensions();
glViewport(0, 0, ClientSize.x, ClientSize.y);
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
bgPanel.draw();
SwapBuffers();
}
void GainCanvas::OnIdle(wxIdleEvent &event) {
if (mouseTracker.mouseInView()) {
Refresh();
} else {
event.Skip();
}
bool areGainsChangedHere = false;
for (auto gi : gainPanels) {
if (gi->getChanged()) {
areGainsChangedHere = true;
// Gain only displays integer gain values, so set the applied gain
//value to exactly that.
wxGetApp().setGain(gi->getName(), (int)(gi->getValue()));
//A gain may be exposed as setting also so assure refresh of the menu also.
wxGetApp().notifyMainUIOfDeviceChange(false); //do not rebuild the gain UI
gi->setChanged(false);
}
}
//User input has changed the gain, so schedule an update of values
//in 150ms in the future, else the device may not have taken the value into account.
if (areGainsChangedHere) {
userGainAsChanged = true;
userGainAsChangedDelayTimer.start();
}
else {
userGainAsChangedDelayTimer.update();
if (!userGainAsChanged || (userGainAsChanged && userGainAsChangedDelayTimer.getMilliseconds() > 150)) {
if (updateGainValues()) {
Refresh();
}
userGainAsChanged = false;
}
}
}
void GainCanvas::SetLevel() {
CubicVR::vec2 mpos = mouseTracker.getGLXY();
for (auto gi : gainPanels) {
if (gi->isMeterHit(mpos)) {
float value = gi->getMeterHitValue(mpos);
gi->setValue(value);
gi->setChanged(true);
break;
}
}
}
void GainCanvas::OnMouseMoved(wxMouseEvent& event) {
InteractiveCanvas::OnMouseMoved(event);
CubicVR::vec2 mpos = mouseTracker.getGLXY();
for (auto gi : gainPanels) {
if (gi->isMeterHit(mpos)) {
float value = gi->getMeterHitValue(mpos);
gi->setHighlight(value);
gi->setHighlightVisible(true);
wxGetApp().setActiveGainEntry(gi->getName());
} else {
gi->setHighlightVisible(false);
}
}
if (mouseTracker.mouseDown()) {
SetLevel();
}
else {
if (!helpTip.empty()) {
setStatusText(helpTip);
}
}
}
void GainCanvas::OnMouseDown(wxMouseEvent& event) {
InteractiveCanvas::OnMouseDown(event);
SetLevel();
}
void GainCanvas::OnMouseWheelMoved(wxMouseEvent& event) {
InteractiveCanvas::OnMouseWheelMoved(event);
CubicVR::vec2 mpos = mouseTracker.getGLXY();
for (auto gi : gainPanels) {
if (gi->isMeterHit(mpos)) {
float movement = 3.0 * (float)event.GetWheelRotation();
gi->setValue(gi->getValue() + ((movement / 100.0) * ((gi->getHigh() - gi->getLow()) / 100.0)));
gi->setChanged(true);
break;
}
}
}
void GainCanvas::OnMouseReleased(wxMouseEvent& event) {
InteractiveCanvas::OnMouseReleased(event);
}
void GainCanvas::OnMouseLeftWindow(wxMouseEvent& event) {
InteractiveCanvas::OnMouseLeftWindow(event);
SetCursor(wxCURSOR_CROSS);
for (auto gi : gainPanels) {
gi->setHighlightVisible(false);
}
Refresh();
}
void GainCanvas::OnMouseEnterWindow(wxMouseEvent& event) {
InteractiveCanvas::mouseTracker.OnMouseEnterWindow(event);
SetCursor(wxCURSOR_CROSS);
#ifdef _WIN32
if (wxGetApp().getAppFrame()->canFocus()) {
this->SetFocus();
}
#endif
}
void GainCanvas::setHelpTip(std::string tip) {
helpTip = tip;
}
void GainCanvas::updateGainUI() {
SDRDeviceInfo *devInfo = wxGetApp().getDevice();
//possible if we 'Refresh Devices' then devInfo becomes null
//until a new device is selected.
if (devInfo == nullptr) {
return;
}
DeviceConfig *devConfig = wxGetApp().getConfig()->getDevice(devInfo->getDeviceId());
//read the gains from the device.
//This may be wrong because the device is not started, or has yet
//to take into account a user gain change. Doesn't matter,
//UpdateGainValues() takes cares of updating the true value realtime.
gains = devInfo->getGains(SOAPY_SDR_RX, 0);
numGains = gains.size();
float i = 0;
if (!numGains) {
return;
}
spacing = 2.0/numGains;
barWidth = (1.0/numGains)*0.7;
startPos = spacing/2.0;
barHeight = 1.0f;
while (!gainPanels.empty()) {
MeterPanel *mDel = gainPanels.back();
gainPanels.pop_back();
bgPanel.removeChild(mDel);
delete mDel;
}
for (const auto& gi : gains) {
auto *mPanel = new MeterPanel(gi.first, gi.second.minimum(), gi.second.maximum(), devConfig->getGain(gi.first,wxGetApp().getGain(gi.first)));
float midPos = -1.0+startPos+spacing*i;
mPanel->setPosition(midPos, 0);
mPanel->setSize(barWidth, barHeight);
bgPanel.addChild(mPanel);
gainPanels.push_back(mPanel);
i++;
}
setThemeColors();
}
// call this to refresh the gain values only, not the whole UI.
bool GainCanvas::updateGainValues() {
bool isRefreshNeeded = false;
SDRDeviceInfo *devInfo = wxGetApp().getDevice();
//possible if we 'Refresh Devices' then devInfo becomes null
//until a new device is selected.
//also, do not attempt an update with the device is not started.
if (devInfo == nullptr || !devInfo->isActive()) {
return false;
}
DeviceConfig *devConfig = wxGetApp().getConfig()->getDevice(devInfo->getDeviceId());
gains = devInfo->getGains(SOAPY_SDR_RX, 0);
size_t numGainsToRefresh = std::min(gains.size(), gainPanels.size());
size_t panelIndex = 0;
//actually the order of gains iteration should be constant because map of string,
//and gainPanels were built in that order in updateGainUI()
for (const auto& gi : gains) {
if (panelIndex >= numGainsToRefresh) {
break;
}
// do not update if a change is already pending.
if (!gainPanels[panelIndex]->getChanged()) {
//read the actual gain from the device, round it
float actualRoundedGain = (float)std::round(devInfo->getCurrentGain(SOAPY_SDR_RX, 0, gi.first));
//do nothing if the difference is less than 1.0, since the panel do not show it anyway.
if ((int)actualRoundedGain != (int)(gainPanels[panelIndex]->getValue())) {
gainPanels[panelIndex]->setValue(actualRoundedGain);
//update the config with this value :
//a consequence of such updates is that the use setting
// is overriden by the current one in AGC mode.
//TODO: if it not desirable, do not update in AGC mode.
devConfig->setGain(gi.first, actualRoundedGain);
isRefreshNeeded = true;
}
} //end if no external change pending.
panelIndex++;
}
return isRefreshNeeded;
}
void GainCanvas::setThemeColors() {
RGBA4f c1, c2;
c1 = ThemeMgr::mgr.currentTheme->generalBackground;
c2 = ThemeMgr::mgr.currentTheme->generalBackground * 0.5;
c1.a = 1.0;
c2.a = 1.0;
bgPanel.setFillColor(c1, c2);
Refresh();
}