CubicSDR/src/visual/ModeSelectorCanvas.cpp

223 lines
5.9 KiB
C++

// Copyright (c) Charles J. Cliffe
// SPDX-License-Identifier: GPL-2.0+
#include "ModeSelectorCanvas.h"
#include "wx/wxprec.h"
#ifndef WX_PRECOMP
#include "wx/wx.h"
#endif
#if !wxUSE_GLCANVAS
#error "OpenGL required: set wxUSE_GLCANVAS to 1 and rebuild the library"
#endif
#include "CubicSDR.h"
#include "CubicSDRDefs.h"
#include "AppFrame.h"
#include <algorithm>
wxBEGIN_EVENT_TABLE(ModeSelectorCanvas, wxGLCanvas) EVT_PAINT(ModeSelectorCanvas::OnPaint)
EVT_IDLE(ModeSelectorCanvas::OnIdle)
EVT_MOTION(ModeSelectorCanvas::OnMouseMoved)
EVT_LEFT_DOWN(ModeSelectorCanvas::OnMouseDown)
EVT_LEFT_UP(ModeSelectorCanvas::OnMouseReleased)
EVT_LEAVE_WINDOW(ModeSelectorCanvas::OnMouseLeftWindow)
EVT_ENTER_WINDOW(ModeSelectorCanvas::OnMouseEnterWindow)
wxEND_EVENT_TABLE()
ModeSelectorCanvas::ModeSelectorCanvas(wxWindow *parent, const wxGLAttributes& dispAttrs) :
InteractiveCanvas(parent, dispAttrs), numChoices(0), currentSelection(-1), toggleMode(false), inputChanged(false), padX(4.0), padY(4.0), highlightOverride(false) {
glContext = new ModeSelectorContext(this, &wxGetApp().GetContext(this), wxGetApp().GetContextAttributes());
highlightColor = RGBA4f(1.0,1.0,1.0,1.0);
}
ModeSelectorCanvas::~ModeSelectorCanvas() = default;
int ModeSelectorCanvas::getHoveredSelection() {
if (!mouseTracker.mouseInView()) {
return -1;
}
float ypos = 1.0 - (mouseTracker.getMouseY() * 2.0);
float yval = (int) (((ypos + 1.0) / 2.0) * (float) numChoices);
return yval;
}
void ModeSelectorCanvas::OnPaint(wxPaintEvent& WXUNUSED(event)) {
// wxPaintDC dc(this);
const wxSize ClientSize = GetClientSize() * GetContentScaleFactor();
glContext->SetCurrent(*this);
initGLExtensions();
glViewport(0, 0, ClientSize.x, ClientSize.y);
glContext->DrawBegin();
int yval = getHoveredSelection();
for (int i = 0; i < numChoices; i++) {
if (yval == i && !highlightOverride) {
RGBA4f hc = ThemeMgr::mgr.currentTheme->buttonHighlight;
glContext->DrawSelector(selections[i].label, i, numChoices, true, hc.r, hc.g, hc.b, 1.0, padX, padY);
} else {
RGBA4f hc = ThemeMgr::mgr.currentTheme->button;
if (highlightOverride) {
hc = highlightColor;
}
glContext->DrawSelector(selections[i].label, i, numChoices, i == currentSelection, hc.r, hc.g, hc.b, 1.0, padX, padY);
}
}
glContext->DrawEnd();
SwapBuffers();
}
void ModeSelectorCanvas::OnIdle(wxIdleEvent &event) {
if (mouseTracker.mouseInView()) {
Refresh();
} else {
event.Skip();
}
}
void ModeSelectorCanvas::OnMouseMoved(wxMouseEvent& event) {
InteractiveCanvas::OnMouseMoved(event);
}
void ModeSelectorCanvas::OnMouseDown(wxMouseEvent& event) {
InteractiveCanvas::OnMouseDown(event);
mouseTracker.setHorizDragLock(true);
mouseTracker.setVertDragLock(true);
}
void ModeSelectorCanvas::OnMouseWheelMoved(wxMouseEvent& event) {
InteractiveCanvas::OnMouseWheelMoved(event);
}
void ModeSelectorCanvas::OnMouseReleased(wxMouseEvent& event) {
InteractiveCanvas::OnMouseReleased(event);
mouseTracker.setHorizDragLock(false);
mouseTracker.setVertDragLock(false);
const wxSize ClientSize = GetClientSize();
int selectedButton = currentSelection;
if (mouseTracker.getOriginDeltaMouseX() < 2.0 / ClientSize.y) {
selectedButton = getHoveredSelection();
}
if (toggleMode && (currentSelection == selectedButton)) {
selectedButton = -1;
}
if (currentSelection != selectedButton) {
inputChanged = true;
}
currentSelection = selectedButton;
SetCursor (wxCURSOR_HAND);
Refresh();
}
void ModeSelectorCanvas::OnMouseLeftWindow(wxMouseEvent& event) {
InteractiveCanvas::OnMouseLeftWindow(event);
SetCursor (wxCURSOR_CROSS);
Refresh();
}
void ModeSelectorCanvas::OnMouseEnterWindow(wxMouseEvent& event) {
InteractiveCanvas::mouseTracker.OnMouseEnterWindow(event);
SetCursor (wxCURSOR_HAND);
if (!helpTip.empty()) {
setStatusText(helpTip);
}
Refresh();
}
void ModeSelectorCanvas::setHelpTip(std::string tip) {
helpTip = tip;
}
void ModeSelectorCanvas::setNumChoices(int numChoices_in) {
numChoices = numChoices_in;
Refresh();
}
void ModeSelectorCanvas::addChoice(int value, std::string label) {
selections.push_back(ModeSelectorMode(value, label));
numChoices = selections.size();
}
void ModeSelectorCanvas::addChoice(std::string label) {
selections.push_back(ModeSelectorMode(selections.size()+1, label));
numChoices = selections.size();
}
void ModeSelectorCanvas::setSelection(const std::string& label) {
for (int i = 0; i < numChoices; i++) {
if (selections[i].label == label) {
currentSelection = i;
Refresh();
return;
}
}
currentSelection = -1;
Refresh();
}
std::string ModeSelectorCanvas::getSelectionLabel() {
if (currentSelection == -1) {
return "";
}
return selections[currentSelection].label;
}
void ModeSelectorCanvas::setSelection(int value) {
for (int i = 0; i < numChoices; i++) {
if (selections[i].value == value) {
currentSelection = i;
Refresh();
return;
}
}
currentSelection = -1;
Refresh();
}
int ModeSelectorCanvas::getSelection() {
if (currentSelection == -1) {
return -1;
}
return selections[currentSelection].value;
}
void ModeSelectorCanvas::setToggleMode(bool toggleMode_in) {
toggleMode = toggleMode_in;
}
bool ModeSelectorCanvas::modeChanged() const {
return inputChanged;
}
void ModeSelectorCanvas::clearModeChanged() {
inputChanged = false;
}
void ModeSelectorCanvas::setPadding(float padX_in, float padY_in) {
padX = padX_in;
padY = padY_in;
}
void ModeSelectorCanvas::setHighlightColor(const RGBA4f& hc) {
highlightColor = hc;
highlightOverride = true;
}