CubicSDR/src/visual/PrimaryGLContext.h

34 lines
964 B
C++

#pragma once
#include "wx/glcanvas.h"
#include "wx/timer.h"
#include <vector>
#include <queue>
#include "CubicSDRDefs.h"
#include "GLFont.h"
#include "DemodulatorMgr.h"
class PrimaryGLContext: public wxGLContext {
public:
enum GLFontSize { GLFONT_SIZE12, GLFONT_SIZE16, GLFONT_SIZE18, GLFONT_SIZE24, GLFONT_SIZE32, GLFONT_SIZE48, GLFONT_MAX };
PrimaryGLContext(wxGLCanvas *canvas, wxGLContext *sharedContext);
static wxString glGetwxString(GLenum name);
static void CheckGLError();
void BeginDraw();
void EndDraw();
void DrawFreqSelector(float uxPos, float r = 1, float g = 1, float b = 1, float w=0);
void DrawDemod(DemodulatorInstance *demod, float r = 1, float g = 1, float b = 1);
void DrawDemodInfo(DemodulatorInstance *demod, float r = 1, float g = 1, float b = 1);
static GLFont &getFont(GLFontSize esize);
private:
static GLFont fonts[GLFONT_MAX];
DemodulatorThreadParameters defaultDemodParams;
};