mirror of
https://github.com/cjcliffe/CubicSDR.git
synced 2024-11-25 13:18:37 -05:00
d27d91c1ef
GL Window now ready to draw signal lines
86 lines
2.8 KiB
CMake
86 lines
2.8 KiB
CMake
cmake_minimum_required (VERSION 2.8)
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macro(configure_files srcDir destDir)
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message(STATUS "Configuring directory ${destDir}")
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make_directory(${destDir})
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file(GLOB templateFiles RELATIVE ${srcDir} ${srcDir}/*)
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foreach(templateFile ${templateFiles})
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set(srcTemplatePath ${srcDir}/${templateFile})
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if(NOT IS_DIRECTORY ${srcTemplatePath})
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# message(STATUS "Configuring file ${templateFile}")
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configure_file(
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${srcTemplatePath}
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${destDir}/${templateFile}
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COPYONLY)
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endif(NOT IS_DIRECTORY ${srcTemplatePath})
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endforeach(templateFile)
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endmacro(configure_files)
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macro(configure_files_recurse srcDir destDir)
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message(STATUS "Configuring directory ${destDir}")
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make_directory(${destDir})
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file(GLOB_RECURSE templateFiles RELATIVE ${srcDir} ${srcDir}/*)
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foreach(templateFile ${templateFiles})
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set(srcTemplatePath ${srcDir}/${templateFile})
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if(NOT IS_DIRECTORY ${srcTemplatePath})
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# message(STATUS "Configuring file ${templateFile}")
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configure_file(
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${srcTemplatePath}
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${destDir}/${templateFile}
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COPYONLY)
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endif(NOT IS_DIRECTORY ${srcTemplatePath})
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endforeach(templateFile)
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endmacro(configure_files_recurse)
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project (CubicSDR)
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SET( CMAKE_RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR})
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SET( CMAKE_RUNTIME_OUTPUT_DIRECTORY_DEBUG ${PROJECT_BINARY_DIR})
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SET( CMAKE_RUNTIME_OUTPUT_DIRECTORY_RELEASE ${PROJECT_BINARY_DIR})
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#add_subdirectory(${PROJECT_SOURCE_DIR}/glfw-3.0.3 ${PROJECT_BINARY_DIR}/glfw/)
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#include_directories(${PROJECT_SOURCE_DIR}/glfw-3.0.3/include)
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#include_directories ( ${PROJECT_SOURCE_DIR}/../CubicVR-2/build/include )
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#link_directories ( ${PROJECT_SOURCE_DIR}/../CubicVR-2/build/lib )
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find_package(OpenGL REQUIRED)
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set(wxWidgets_CONFIGURATION mswu)
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find_package(wxWidgets COMPONENTS gl core base REQUIRED)
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include(${wxWidgets_USE_FILE})
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# include_directories ( ${PROJECT_SOURCE_DIR}/../CubicVR-2/build/include )
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# link_directories ( ${PROJECT_SOURCE_DIR}/../CubicVR-2/build/lib ${OPENGL_INCLUDE_DIR})
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include_directories ( ${PROJECT_SOURCE_DIR}/external/rtl-sdr-release )
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link_directories ( ${PROJECT_SOURCE_DIR}/external/rtl-sdr-release/x32 )
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SET (cubicsdr_sources
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src/CubicSDR.cpp
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src/SDRThread.cpp
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src/PrimaryGLContext.cpp
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src/AppFrame.cpp
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)
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SET (cubicsdr_headers
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src/CubicSDR.h
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src/SDRThread.h
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src/PrimaryGLContext.h
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src/AppFrame.h
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)
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#configure_files(${PROJECT_SOURCE_DIR}/shaders ${PROJECT_BINARY_DIR}/shaders COPYONLY)
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#configure_files(${PROJECT_SOURCE_DIR}/png ${PROJECT_BINARY_DIR}/png COPYONLY)
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add_executable(CubicSDR ${cubicsdr_sources} ${cubicsdr_headers})
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target_link_libraries(CubicSDR rtlsdr ${wxWidgets_LIBRARIES} ${OPENGL_LIBRARIES})
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# cubicvr2 glfw ${GLFW_LIBRARIES} ${OPENAL_LIBRARY}
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