CubicSDR/src/visual/TuningContext.h

29 lines
972 B
C++

#pragma once
#include "PrimaryGLContext.h"
#include "Gradient.h"
#define NUM_WATERFALL_LINES 512
class TuningCanvas;
class TuningContext: public PrimaryGLContext {
public:
TuningContext(TuningCanvas *canvas, wxGLContext *sharedContext);
void DrawBegin();
void Draw(float r, float g, float b, float a, float p1, float p2);
void DrawTuner(long long freq, int count, float displayPos, float displayWidth);
void DrawTunerDigitBox(int index, int count, float displayPos, float displayWidth, RGBA4f c);
int GetTunerDigitIndex(float mPos, int count, float displayPos, float displayWidth);
void DrawTunerBarIndexed(int start, int end, int count, float displayPos, float displayWidth, RGBA4f color, float alpha, bool top, bool bottom);
void DrawDemodFreqBw(long long freq, unsigned int bw, long long center);
void DrawEnd();
private:
std::locale comma_locale;
std::stringstream freqStr;
std::stringstream freqStrFormatted;
};