CubicSDR/src/visual/InteractiveCanvas.h

62 lines
1.5 KiB
C++

#pragma once
#include "wx/glcanvas.h"
#include "wx/timer.h"
#include "MouseTracker.h"
#include <string>
class InteractiveCanvas: public wxGLCanvas {
public:
InteractiveCanvas(wxWindow *parent, int *attribList = NULL);
~InteractiveCanvas();
long long getFrequencyAt(float x);
virtual void setView(long long center_freq_in, int bandwidth_in);
virtual void disableView();
bool getViewState();
void setCenterFrequency(long long center_freq_in);
long long getCenterFrequency();
void setBandwidth(unsigned int bandwidth_in);
unsigned int getBandwidth();
MouseTracker *getMouseTracker();
bool isAltDown();
bool isCtrlDown();
bool isShiftDown();
protected:
void OnKeyDown(wxKeyEvent& event);
void OnKeyUp(wxKeyEvent& event);
void OnMouseMoved(wxMouseEvent& event);
void OnMouseWheelMoved(wxMouseEvent& event);
void OnMouseDown(wxMouseEvent& event);
void OnMouseReleased(wxMouseEvent& event);
void OnMouseRightDown(wxMouseEvent& event);
void OnMouseRightReleased(wxMouseEvent& event);
void OnMouseEnterWindow(wxMouseEvent& event);
void OnMouseLeftWindow(wxMouseEvent& event);
void setStatusText(std::string statusText);
void setStatusText(std::string statusText, int value);
wxWindow *parent;
MouseTracker mouseTracker;
bool shiftDown;
bool altDown;
bool ctrlDown;
long long centerFreq;
unsigned int bandwidth;
unsigned int lastBandwidth;
bool isView;
};