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22 lines
431 B
C++
22 lines
431 B
C++
#pragma once
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#include "PrimaryGLContext.h"
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#include "Gradient.h"
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#define NUM_WATERFALL_LINES 512
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class ScopeCanvas;
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class ScopeContext: public PrimaryGLContext {
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public:
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ScopeContext(ScopeCanvas *canvas, wxGLContext *sharedContext);
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void DrawBegin(bool clear=true);
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void DrawTunerTitles(bool ppmMode=false);
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void DrawDeviceName(std::string deviceName);
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void DrawDivider();
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void DrawEnd();
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private:
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};
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