CubicSDR/src/visual/TuningCanvas.cpp

92 lines
2.3 KiB
C++

#include "TuningCanvas.h"
#include "wx/wxprec.h"
#ifndef WX_PRECOMP
#include "wx/wx.h"
#endif
#if !wxUSE_GLCANVAS
#error "OpenGL required: set wxUSE_GLCANVAS to 1 and rebuild the library"
#endif
#include "CubicSDR.h"
#include "CubicSDRDefs.h"
#include "AppFrame.h"
#include <algorithm>
wxBEGIN_EVENT_TABLE(TuningCanvas, wxGLCanvas) EVT_PAINT(TuningCanvas::OnPaint)
EVT_IDLE(TuningCanvas::OnIdle)
EVT_MOTION(TuningCanvas::OnMouseMoved)
EVT_LEFT_DOWN(TuningCanvas::OnMouseDown)
EVT_LEFT_UP(TuningCanvas::OnMouseReleased)
EVT_LEAVE_WINDOW(TuningCanvas::OnMouseLeftWindow)
EVT_ENTER_WINDOW(TuningCanvas::OnMouseEnterWindow)
wxEND_EVENT_TABLE()
TuningCanvas::TuningCanvas(wxWindow *parent, int *attribList) :
InteractiveCanvas(parent, attribList) {
glContext = new TuningContext(this, &wxGetApp().GetContext(this));
}
TuningCanvas::~TuningCanvas() {
}
void TuningCanvas::OnPaint(wxPaintEvent& WXUNUSED(event)) {
wxPaintDC dc(this);
const wxSize ClientSize = GetClientSize();
glContext->SetCurrent(*this);
glViewport(0, 0, ClientSize.x, ClientSize.y);
glContext->DrawBegin();
DemodulatorInstance *activeDemod = wxGetApp().getDemodMgr().getLastActiveDemodulator();
if (activeDemod != NULL) {
glContext->DrawDemodFreqBw(activeDemod->getFrequency(),activeDemod->getBandwidth(),wxGetApp().getFrequency());
}
glContext->DrawEnd();
SwapBuffers();
}
void TuningCanvas::OnIdle(wxIdleEvent &event) {
Refresh(false);
}
void TuningCanvas::OnMouseMoved(wxMouseEvent& event) {
InteractiveCanvas::OnMouseMoved(event);
}
void TuningCanvas::OnMouseDown(wxMouseEvent& event) {
InteractiveCanvas::OnMouseDown(event);
mouseTracker.setHorizDragLock(true);
}
void TuningCanvas::OnMouseWheelMoved(wxMouseEvent& event) {
InteractiveCanvas::OnMouseWheelMoved(event);
}
void TuningCanvas::OnMouseReleased(wxMouseEvent& event) {
InteractiveCanvas::OnMouseReleased(event);
}
void TuningCanvas::OnMouseLeftWindow(wxMouseEvent& event) {
InteractiveCanvas::OnMouseLeftWindow(event);
SetCursor(wxCURSOR_CROSS);
}
void TuningCanvas::OnMouseEnterWindow(wxMouseEvent& event) {
InteractiveCanvas::mouseTracker.OnMouseEnterWindow(event);
SetCursor(wxCURSOR_CROSS);
}
void TuningCanvas::setHelpTip(std::string tip) {
helpTip = tip;
}