CubicSDR/src/visual/ModeSelectorCanvas.cpp

154 lines
4.2 KiB
C++

#include "ModeSelectorCanvas.h"
#include "wx/wxprec.h"
#ifndef WX_PRECOMP
#include "wx/wx.h"
#endif
#if !wxUSE_GLCANVAS
#error "OpenGL required: set wxUSE_GLCANVAS to 1 and rebuild the library"
#endif
#include "CubicSDR.h"
#include "CubicSDRDefs.h"
#include "AppFrame.h"
#include <algorithm>
wxBEGIN_EVENT_TABLE(ModeSelectorCanvas, wxGLCanvas) EVT_PAINT(ModeSelectorCanvas::OnPaint)
EVT_IDLE(ModeSelectorCanvas::OnIdle)
EVT_MOTION(ModeSelectorCanvas::OnMouseMoved)
EVT_LEFT_DOWN(ModeSelectorCanvas::OnMouseDown)
EVT_LEFT_UP(ModeSelectorCanvas::OnMouseReleased)
EVT_LEAVE_WINDOW(ModeSelectorCanvas::OnMouseLeftWindow)
EVT_ENTER_WINDOW(ModeSelectorCanvas::OnMouseEnterWindow)
wxEND_EVENT_TABLE()
ModeSelectorCanvas::ModeSelectorCanvas(wxWindow *parent, int *attribList) :
InteractiveCanvas(parent, attribList), currentSelection(-1), numChoices(0) {
glContext = new ModeSelectorContext(this, &wxGetApp().GetContext(this));
}
ModeSelectorCanvas::~ModeSelectorCanvas() {
}
int ModeSelectorCanvas::getHoveredSelection() {
if (!mouseTracker.mouseInView()) {
return -1;
}
float ypos = 1.0 - (mouseTracker.getMouseY() * 2.0);
float yval = (int) (((ypos + 1.0) / 2.0) * (float) numChoices);
return yval;
}
void ModeSelectorCanvas::OnPaint(wxPaintEvent& WXUNUSED(event)) {
wxPaintDC dc(this);
const wxSize ClientSize = GetClientSize();
glContext->SetCurrent(*this);
initGLExtensions();
glViewport(0, 0, ClientSize.x, ClientSize.y);
glContext->DrawBegin();
DemodulatorInstance *demod = wxGetApp().getDemodMgr().getLastActiveDemodulator();
int demodType = 0;
if (demod) {
demodType = demod->getDemodulatorType();
}
int yval = getHoveredSelection();
for (int i = 0; i < numChoices; i++) {
if (yval == i) {
glContext->DrawSelector(selections[i].label, i, numChoices, true, ThemeMgr::mgr.currentTheme->buttonHighlight.r, ThemeMgr::mgr.currentTheme->buttonHighlight.g, ThemeMgr::mgr.currentTheme->buttonHighlight.b, 1.0);
} else {
glContext->DrawSelector(selections[i].label, i, numChoices, i == currentSelection, ThemeMgr::mgr.currentTheme->button.r, ThemeMgr::mgr.currentTheme->button.g, ThemeMgr::mgr.currentTheme->button.b, 1.0);
}
}
glContext->DrawEnd();
SwapBuffers();
}
void ModeSelectorCanvas::OnIdle(wxIdleEvent &event) {
Refresh(false);
}
void ModeSelectorCanvas::OnMouseMoved(wxMouseEvent& event) {
InteractiveCanvas::OnMouseMoved(event);
}
void ModeSelectorCanvas::OnMouseDown(wxMouseEvent& event) {
InteractiveCanvas::OnMouseDown(event);
mouseTracker.setHorizDragLock(true);
mouseTracker.setVertDragLock(true);
}
void ModeSelectorCanvas::OnMouseWheelMoved(wxMouseEvent& event) {
InteractiveCanvas::OnMouseWheelMoved(event);
}
void ModeSelectorCanvas::OnMouseReleased(wxMouseEvent& event) {
InteractiveCanvas::OnMouseReleased(event);
mouseTracker.setHorizDragLock(false);
mouseTracker.setVertDragLock(false);
const wxSize ClientSize = GetClientSize();
if (mouseTracker.getOriginDeltaMouseX() < 2.0 / ClientSize.y) {
currentSelection = getHoveredSelection();
}
SetCursor (wxCURSOR_ARROW);
}
void ModeSelectorCanvas::OnMouseLeftWindow(wxMouseEvent& event) {
InteractiveCanvas::OnMouseLeftWindow(event);
SetCursor (wxCURSOR_CROSS);
}
void ModeSelectorCanvas::OnMouseEnterWindow(wxMouseEvent& event) {
InteractiveCanvas::mouseTracker.OnMouseEnterWindow(event);
SetCursor (wxCURSOR_ARROW);
}
void ModeSelectorCanvas::setHelpTip(std::string tip) {
helpTip = tip;
}
void ModeSelectorCanvas::setNumChoices(int numChoices_in) {
numChoices = numChoices_in;
}
void ModeSelectorCanvas::addChoice(int value, std::string label) {
selections.push_back(ModeSelectorMode(value, label));
numChoices = selections.size();
}
void ModeSelectorCanvas::setSelection(int value) {
for (int i = 0; i < numChoices; i++) {
if (selections[i].value == value) {
currentSelection = i;
return;
}
}
currentSelection = -1;
}
int ModeSelectorCanvas::getSelection() {
if (currentSelection == -1) {
return -1;
}
return selections[currentSelection].value;
}