CubicSDR/src/panel/MeterPanel.h

153 lines
3.9 KiB
C++

#pragma once
#include "GLPanel.h"
class MeterPanel : public GLPanel {
public:
MeterPanel(std::string name, float low, float high, float current) {
this->name = name;
this->low = low;
this->high = high;
this->current = current;
setBorderPx(1);
setFill(GLPanel::GLPANEL_FILL_NONE);
bgPanel.setCoordinateSystem(GLPanel::GLPANEL_Y_UP);
bgPanel.setFill(GLPanel::GLPANEL_FILL_GRAD_X);
levelPanel.setBorderPx(0);
levelPanel.setMarginPx(1);
setPanelLevel(current, levelPanel);
levelPanel.setFill(GLPanel::GLPANEL_FILL_GRAD_BAR_X);
levelPanel.setBlend(GL_ONE, GL_ONE);
bgPanel.addChild(&levelPanel);
setPanelLevel(current, highlightPanel);
highlightPanel.setBorderPx(0);
highlightPanel.setMarginPx(1);
highlightPanel.setFill(GLPanel::GLPANEL_FILL_GRAD_BAR_X);
highlightPanel.setBlend(GL_ONE, GL_ONE);
highlightPanel.visible = false;
bgPanel.addChild(&highlightPanel);
labelPanel.setSize(1.0, 0.1);
labelPanel.setPosition(0.5, 1.0);
labelPanel.setText(name,GLFont::GLFONT_ALIGN_CENTER, GLFont::GLFONT_ALIGN_CENTER, true);
labelPanel.setFill(GLPanel::GLPANEL_FILL_NONE);
addChild(&labelPanel);
valuePanel.setSize(1.0, 0.1);
valuePanel.setPosition(0.5, -1.0);
setValueLabel(std::to_string(int(current)));
valuePanel.setFill(GLPanel::GLPANEL_FILL_NONE);
addChild(&valuePanel);
}
void setName(std::string name_in) {
name = name_in;
}
void setRange(float low, float high) {
this->low = low;
this->high = high;
}
void setValue(float value) {
if (value > high) {
value = high;
}
if (value < low) {
value = low;
}
current = low + (value * (high-low));
setValueLabel(std::to_string(int(current)));
setPanelLevel(value, levelPanel);
}
void setHighlight(float value) {
if (value > high) {
value = high;
}
if (value < low) {
value = low;
}
if (value == 0) {
highlightPanel.visible = false;
} else {
setPanelLevel(value, highlightPanel);
highlightPanel.visible = true;
}
}
float getValue() {
return current;
}
bool isMeterHit(CubicVR::vec2 mousePoint) {
CubicVR::vec2 hitResult;
if (bgPanel.hitTest(mousePoint, hitResult)) {
return true;
}
return false;
}
float getMeterHitValue(CubicVR::vec2 mousePoint, GLPanel &panel) {
CubicVR::vec2 hitResult;
if (bgPanel.hitTest(mousePoint, hitResult)) {
float hitLevel = hitResult.y;
if (hitLevel < 0.0f) {
hitLevel = 0.0f;
}
if (hitLevel > 1.0f) {
hitLevel = 1.0f;
}
return low + (hitLevel * (high-low));
} else {
return 0;
}
}
protected:
void drawPanelContents() {
drawChildren();
}
void setValueLabel(std::string label) {
valuePanel.setText(label,
GLFont::GLFONT_ALIGN_CENTER,
GLFont::GLFONT_ALIGN_CENTER,
true);
}
void setPanelLevel(float setValue, GLPanel &panel) {
float valueNorm = (setValue - low) / (high - low);
panel.setSize(1.0, valueNorm);
panel.setPosition(0.0, (-1.0+(valueNorm)));
}
private:
std::string name;
float low, high, current;
GLPanel panel;
GLPanel bgPanel;
GLPanel levelPanel;
GLPanel highlightPanel;
GLTextPanel labelPanel;
GLTextPanel valuePanel;
};