153 lines
3.9 KiB
C++
153 lines
3.9 KiB
C++
#pragma once
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#include "GLPanel.h"
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class MeterPanel : public GLPanel {
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public:
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MeterPanel(std::string name, float low, float high, float current) {
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this->name = name;
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this->low = low;
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this->high = high;
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this->current = current;
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setBorderPx(1);
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setFill(GLPanel::GLPANEL_FILL_NONE);
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bgPanel.setCoordinateSystem(GLPanel::GLPANEL_Y_UP);
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bgPanel.setFill(GLPanel::GLPANEL_FILL_GRAD_X);
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levelPanel.setBorderPx(0);
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levelPanel.setMarginPx(1);
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setPanelLevel(current, levelPanel);
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levelPanel.setFill(GLPanel::GLPANEL_FILL_GRAD_BAR_X);
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levelPanel.setBlend(GL_ONE, GL_ONE);
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bgPanel.addChild(&levelPanel);
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setPanelLevel(current, highlightPanel);
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highlightPanel.setBorderPx(0);
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highlightPanel.setMarginPx(1);
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highlightPanel.setFill(GLPanel::GLPANEL_FILL_GRAD_BAR_X);
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highlightPanel.setBlend(GL_ONE, GL_ONE);
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highlightPanel.visible = false;
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bgPanel.addChild(&highlightPanel);
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labelPanel.setSize(1.0, 0.1);
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labelPanel.setPosition(0.5, 1.0);
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labelPanel.setText(name,GLFont::GLFONT_ALIGN_CENTER, GLFont::GLFONT_ALIGN_CENTER, true);
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labelPanel.setFill(GLPanel::GLPANEL_FILL_NONE);
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addChild(&labelPanel);
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valuePanel.setSize(1.0, 0.1);
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valuePanel.setPosition(0.5, -1.0);
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setValueLabel(std::to_string(int(current)));
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valuePanel.setFill(GLPanel::GLPANEL_FILL_NONE);
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addChild(&valuePanel);
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}
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void setName(std::string name_in) {
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name = name_in;
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}
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void setRange(float low, float high) {
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this->low = low;
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this->high = high;
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}
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void setValue(float value) {
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if (value > high) {
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value = high;
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}
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if (value < low) {
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value = low;
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}
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current = low + (value * (high-low));
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setValueLabel(std::to_string(int(current)));
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setPanelLevel(value, levelPanel);
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}
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void setHighlight(float value) {
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if (value > high) {
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value = high;
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}
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if (value < low) {
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value = low;
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}
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if (value == 0) {
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highlightPanel.visible = false;
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} else {
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setPanelLevel(value, highlightPanel);
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highlightPanel.visible = true;
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}
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}
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float getValue() {
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return current;
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}
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bool isMeterHit(CubicVR::vec2 mousePoint) {
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CubicVR::vec2 hitResult;
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if (bgPanel.hitTest(mousePoint, hitResult)) {
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return true;
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}
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return false;
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}
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float getMeterHitValue(CubicVR::vec2 mousePoint, GLPanel &panel) {
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CubicVR::vec2 hitResult;
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if (bgPanel.hitTest(mousePoint, hitResult)) {
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float hitLevel = hitResult.y;
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if (hitLevel < 0.0f) {
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hitLevel = 0.0f;
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}
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if (hitLevel > 1.0f) {
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hitLevel = 1.0f;
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}
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return low + (hitLevel * (high-low));
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} else {
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return 0;
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}
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}
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protected:
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void drawPanelContents() {
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drawChildren();
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}
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void setValueLabel(std::string label) {
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valuePanel.setText(label,
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GLFont::GLFONT_ALIGN_CENTER,
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GLFont::GLFONT_ALIGN_CENTER,
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true);
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}
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void setPanelLevel(float setValue, GLPanel &panel) {
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float valueNorm = (setValue - low) / (high - low);
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panel.setSize(1.0, valueNorm);
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panel.setPosition(0.0, (-1.0+(valueNorm)));
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}
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private:
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std::string name;
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float low, high, current;
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GLPanel panel;
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GLPanel bgPanel;
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GLPanel levelPanel;
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GLPanel highlightPanel;
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GLTextPanel labelPanel;
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GLTextPanel valuePanel;
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}; |