mirror of
https://github.com/cjcliffe/CubicSDR.git
synced 2024-11-16 09:01:49 -05:00
168 lines
4.2 KiB
C++
168 lines
4.2 KiB
C++
#include "InteractiveCanvas.h"
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#include "wx/wxprec.h"
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#ifndef WX_PRECOMP
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#include "wx/wx.h"
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#endif
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#if !wxUSE_GLCANVAS
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#error "OpenGL required: set wxUSE_GLCANVAS to 1 and rebuild the library"
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#endif
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#include "CubicSDR.h"
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#include "CubicSDRDefs.h"
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#include "AppFrame.h"
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#include <algorithm>
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#include <wx/numformatter.h>
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InteractiveCanvas::InteractiveCanvas(wxWindow *parent, int *attribList) :
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wxGLCanvas(parent, wxID_ANY, attribList, wxDefaultPosition, wxDefaultSize,
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wxFULL_REPAINT_ON_RESIZE), parent(parent), shiftDown(false), altDown(false), ctrlDown(false), centerFreq(0), bandwidth(0), lastBandwidth(0), isView(
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false) {
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mouseTracker.setTarget(this);
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}
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InteractiveCanvas::~InteractiveCanvas() {
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}
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void InteractiveCanvas::setView(long long center_freq_in, int bandwidth_in) {
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isView = true;
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centerFreq = center_freq_in;
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bandwidth = bandwidth_in;
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lastBandwidth = 0;
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}
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void InteractiveCanvas::disableView() {
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isView = false;
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centerFreq = wxGetApp().getFrequency();
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bandwidth = wxGetApp().getSampleRate();
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lastBandwidth = 0;
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}
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bool InteractiveCanvas::getViewState() {
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return isView;
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}
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long long InteractiveCanvas::getFrequencyAt(float x) {
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long long iqCenterFreq = getCenterFrequency();
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long long iqBandwidth = getBandwidth();
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long long freq = iqCenterFreq - (long long)(0.5 * (long double) iqBandwidth) + ((long double) x * (long double) iqBandwidth);
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return freq;
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}
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void InteractiveCanvas::setCenterFrequency(long long center_freq_in) {
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centerFreq = center_freq_in;
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}
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long long InteractiveCanvas::getCenterFrequency() {
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if (isView) {
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return centerFreq;
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} else {
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return wxGetApp().getFrequency();
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}
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}
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void InteractiveCanvas::setBandwidth(unsigned int bandwidth_in) {
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bandwidth = bandwidth_in;
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}
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unsigned int InteractiveCanvas::getBandwidth() {
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if (isView) {
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return bandwidth;
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} else {
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return wxGetApp().getSampleRate();
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}
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}
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MouseTracker *InteractiveCanvas::getMouseTracker() {
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return &mouseTracker;
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}
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bool InteractiveCanvas::isAltDown() {
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return altDown;
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}
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bool InteractiveCanvas::isCtrlDown() {
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return ctrlDown;
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}
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bool InteractiveCanvas::isShiftDown() {
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return shiftDown;
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}
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void InteractiveCanvas::OnKeyUp(wxKeyEvent& event) {
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shiftDown = event.ShiftDown();
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altDown = event.AltDown();
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ctrlDown = event.ControlDown();
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}
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void InteractiveCanvas::OnKeyDown(wxKeyEvent& event) {
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shiftDown = event.ShiftDown();
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altDown = event.AltDown();
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ctrlDown = event.ControlDown();
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}
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void InteractiveCanvas::OnMouseMoved(wxMouseEvent& event) {
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mouseTracker.OnMouseMoved(event);
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shiftDown = event.ShiftDown();
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altDown = event.AltDown();
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ctrlDown = event.ControlDown();
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}
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void InteractiveCanvas::OnMouseDown(wxMouseEvent& event) {
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mouseTracker.OnMouseDown(event);
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shiftDown = event.ShiftDown();
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altDown = event.AltDown();
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ctrlDown = event.ControlDown();
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}
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void InteractiveCanvas::OnMouseWheelMoved(wxMouseEvent& event) {
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mouseTracker.OnMouseWheelMoved(event);
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}
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void InteractiveCanvas::OnMouseReleased(wxMouseEvent& event) {
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mouseTracker.OnMouseReleased(event);
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shiftDown = event.ShiftDown();
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altDown = event.AltDown();
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ctrlDown = event.ControlDown();
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}
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void InteractiveCanvas::OnMouseLeftWindow(wxMouseEvent& event) {
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mouseTracker.OnMouseLeftWindow(event);
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shiftDown = false;
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altDown = false;
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ctrlDown = false;
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}
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void InteractiveCanvas::OnMouseEnterWindow(wxMouseEvent& event) {
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mouseTracker.OnMouseEnterWindow(event);
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shiftDown = event.ShiftDown();
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altDown = event.AltDown();
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ctrlDown = event.ControlDown();
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}
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void InteractiveCanvas::setStatusText(std::string statusText) {
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((wxFrame*) parent)->GetStatusBar()->SetStatusText(statusText);
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}
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void InteractiveCanvas::setStatusText(std::string statusText, int value) {
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((wxFrame*) parent)->GetStatusBar()->SetStatusText(
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wxString::Format(statusText.c_str(), wxNumberFormatter::ToString((long) value, wxNumberFormatter::Style_WithThousandsSep)));
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}
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void InteractiveCanvas::OnMouseRightDown(wxMouseEvent& event) {
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mouseTracker.OnMouseRightDown(event);
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}
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void InteractiveCanvas::OnMouseRightReleased(wxMouseEvent& event) {
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mouseTracker.OnMouseRightReleased(event);
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}
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