mirror of
https://github.com/cjcliffe/CubicSDR.git
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1806 lines
63 KiB
C++
1806 lines
63 KiB
C++
/*
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www.sourceforge.net/projects/tinyxml
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Original code by Lee Thomason (www.grinninglizard.com)
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any
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damages arising from the use of this software.
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Permission is granted to anyone to use this software for any
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purpose, including commercial applications, and to alter it and
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redistribute it freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must
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not claim that you wrote the original software. If you use this
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software in a product, an acknowledgment in the product documentation
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would be appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and
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must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source
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distribution.
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*/
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#ifndef TINYXML_INCLUDED
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#define TINYXML_INCLUDED
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#ifdef _MSC_VER
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#pragma warning( push )
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#pragma warning( disable : 4530 )
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#pragma warning( disable : 4786 )
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#endif
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#include <ctype.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <assert.h>
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// Help out windows:
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#if defined( _DEBUG ) && !defined( DEBUG )
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#define DEBUG
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#endif
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#ifdef TIXML_USE_STL
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#include <string>
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#include <iostream>
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#include <sstream>
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#define TIXML_STRING std::string
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#else
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#include "tinystr.h"
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#define TIXML_STRING TiXmlString
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#endif
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// Deprecated library function hell. Compilers want to use the
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// new safe versions. This probably doesn't fully address the problem,
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// but it gets closer. There are too many compilers for me to fully
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// test. If you get compilation troubles, undefine TIXML_SAFE
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#define TIXML_SAFE
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#ifdef TIXML_SAFE
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#if defined(_MSC_VER) && (_MSC_VER >= 1400 )
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// Microsoft visual studio, version 2005 and higher.
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#define TIXML_SNPRINTF _snprintf_s
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#define TIXML_SSCANF sscanf_s
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#elif defined(_MSC_VER) && (_MSC_VER >= 1200 )
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// Microsoft visual studio, version 6 and higher.
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//#pragma message( "Using _sn* functions." )
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#define TIXML_SNPRINTF _snprintf
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#define TIXML_SSCANF sscanf
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#elif defined(__GNUC__) && (__GNUC__ >= 3 )
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// GCC version 3 and higher.s
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//#warning( "Using sn* functions." )
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#define TIXML_SNPRINTF snprintf
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#define TIXML_SSCANF sscanf
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#else
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#define TIXML_SNPRINTF snprintf
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#define TIXML_SSCANF sscanf
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#endif
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#endif
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class TiXmlDocument;
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class TiXmlElement;
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class TiXmlComment;
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class TiXmlUnknown;
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class TiXmlAttribute;
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class TiXmlText;
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class TiXmlDeclaration;
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class TiXmlParsingData;
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const int TIXML_MAJOR_VERSION = 2;
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const int TIXML_MINOR_VERSION = 6;
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const int TIXML_PATCH_VERSION = 2;
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/* Internal structure for tracking location of items
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in the XML file.
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*/
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struct TiXmlCursor
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{
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TiXmlCursor() { Clear(); }
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void Clear() { row = col = -1; }
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int row; // 0 based.
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int col; // 0 based.
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};
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/**
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Implements the interface to the "Visitor pattern" (see the Accept() method.)
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If you call the Accept() method, it requires being passed a TiXmlVisitor
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class to handle callbacks. For nodes that contain other nodes (Document, Element)
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you will get called with a VisitEnter/VisitExit pair. Nodes that are always leaves
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are simply called with Visit().
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If you return 'true' from a Visit method, recursive parsing will continue. If you return
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false, <b>no children of this node or its sibilings</b> will be Visited.
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All flavors of Visit methods have a default implementation that returns 'true' (continue
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visiting). You need to only override methods that are interesting to you.
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Generally Accept() is called on the TiXmlDocument, although all nodes suppert Visiting.
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You should never change the document from a callback.
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@sa TiXmlNode::Accept()
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*/
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class TiXmlVisitor
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{
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public:
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virtual ~TiXmlVisitor() {}
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/// Visit a document.
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virtual bool VisitEnter( const TiXmlDocument& /*doc*/ ) { return true; }
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/// Visit a document.
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virtual bool VisitExit( const TiXmlDocument& /*doc*/ ) { return true; }
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/// Visit an element.
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virtual bool VisitEnter( const TiXmlElement& /*element*/, const TiXmlAttribute* /*firstAttribute*/ ) { return true; }
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/// Visit an element.
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virtual bool VisitExit( const TiXmlElement& /*element*/ ) { return true; }
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/// Visit a declaration
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virtual bool Visit( const TiXmlDeclaration& /*declaration*/ ) { return true; }
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/// Visit a text node
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virtual bool Visit( const TiXmlText& /*text*/ ) { return true; }
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/// Visit a comment node
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virtual bool Visit( const TiXmlComment& /*comment*/ ) { return true; }
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/// Visit an unknown node
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virtual bool Visit( const TiXmlUnknown& /*unknown*/ ) { return true; }
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};
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// Only used by Attribute::Query functions
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enum
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{
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TIXML_SUCCESS,
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TIXML_NO_ATTRIBUTE,
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TIXML_WRONG_TYPE
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};
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// Used by the parsing routines.
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enum TiXmlEncoding
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{
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TIXML_ENCODING_UNKNOWN,
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TIXML_ENCODING_UTF8,
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TIXML_ENCODING_LEGACY
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};
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const TiXmlEncoding TIXML_DEFAULT_ENCODING = TIXML_ENCODING_UNKNOWN;
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/** TiXmlBase is a base class for every class in TinyXml.
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It does little except to establish that TinyXml classes
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can be printed and provide some utility functions.
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In XML, the document and elements can contain
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other elements and other types of nodes.
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@verbatim
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A Document can contain: Element (container or leaf)
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Comment (leaf)
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Unknown (leaf)
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Declaration( leaf )
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An Element can contain: Element (container or leaf)
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Text (leaf)
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Attributes (not on tree)
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Comment (leaf)
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Unknown (leaf)
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A Decleration contains: Attributes (not on tree)
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@endverbatim
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*/
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class TiXmlBase
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{
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friend class TiXmlNode;
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friend class TiXmlElement;
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friend class TiXmlDocument;
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public:
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TiXmlBase() : userData(0) {}
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virtual ~TiXmlBase() {}
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/** All TinyXml classes can print themselves to a filestream
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or the string class (TiXmlString in non-STL mode, std::string
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in STL mode.) Either or both cfile and str can be null.
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This is a formatted print, and will insert
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tabs and newlines.
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(For an unformatted stream, use the << operator.)
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*/
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virtual void Print( FILE* cfile, int depth ) const = 0;
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/** The world does not agree on whether white space should be kept or
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not. In order to make everyone happy, these global, static functions
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are provided to set whether or not TinyXml will condense all white space
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into a single space or not. The default is to condense. Note changing this
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value is not thread safe.
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*/
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static void SetCondenseWhiteSpace( bool condense ) { condenseWhiteSpace = condense; }
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/// Return the current white space setting.
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static bool IsWhiteSpaceCondensed() { return condenseWhiteSpace; }
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/** Return the position, in the original source file, of this node or attribute.
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The row and column are 1-based. (That is the first row and first column is
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1,1). If the returns values are 0 or less, then the parser does not have
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a row and column value.
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Generally, the row and column value will be set when the TiXmlDocument::Load(),
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TiXmlDocument::LoadFile(), or any TiXmlNode::Parse() is called. It will NOT be set
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when the DOM was created from operator>>.
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The values reflect the initial load. Once the DOM is modified programmatically
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(by adding or changing nodes and attributes) the new values will NOT update to
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reflect changes in the document.
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There is a minor performance cost to computing the row and column. Computation
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can be disabled if TiXmlDocument::SetTabSize() is called with 0 as the value.
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@sa TiXmlDocument::SetTabSize()
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*/
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int Row() const { return location.row + 1; }
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int Column() const { return location.col + 1; } ///< See Row()
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void SetUserData( void* user ) { userData = user; } ///< Set a pointer to arbitrary user data.
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void* GetUserData() { return userData; } ///< Get a pointer to arbitrary user data.
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const void* GetUserData() const { return userData; } ///< Get a pointer to arbitrary user data.
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// Table that returs, for a given lead byte, the total number of bytes
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// in the UTF-8 sequence.
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static const int utf8ByteTable[256];
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virtual const char* Parse( const char* p,
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TiXmlParsingData* data,
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TiXmlEncoding encoding /*= TIXML_ENCODING_UNKNOWN */ ) = 0;
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/** Expands entities in a string. Note this should not contian the tag's '<', '>', etc,
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or they will be transformed into entities!
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*/
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static void EncodeString( const TIXML_STRING& str, TIXML_STRING* out );
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enum
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{
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TIXML_NO_ERROR = 0,
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TIXML_ERROR,
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TIXML_ERROR_OPENING_FILE,
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TIXML_ERROR_PARSING_ELEMENT,
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TIXML_ERROR_FAILED_TO_READ_ELEMENT_NAME,
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TIXML_ERROR_READING_ELEMENT_VALUE,
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TIXML_ERROR_READING_ATTRIBUTES,
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TIXML_ERROR_PARSING_EMPTY,
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TIXML_ERROR_READING_END_TAG,
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TIXML_ERROR_PARSING_UNKNOWN,
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TIXML_ERROR_PARSING_COMMENT,
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TIXML_ERROR_PARSING_DECLARATION,
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TIXML_ERROR_DOCUMENT_EMPTY,
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TIXML_ERROR_EMBEDDED_NULL,
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TIXML_ERROR_PARSING_CDATA,
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TIXML_ERROR_DOCUMENT_TOP_ONLY,
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TIXML_ERROR_STRING_COUNT
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};
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protected:
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static const char* SkipWhiteSpace( const char*, TiXmlEncoding encoding );
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inline static bool IsWhiteSpace( char c )
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{
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return ( isspace( (unsigned char) c ) || c == '\n' || c == '\r' );
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}
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inline static bool IsWhiteSpace( int c )
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{
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if ( c < 256 )
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return IsWhiteSpace( (char) c );
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return false; // Again, only truly correct for English/Latin...but usually works.
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}
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#ifdef TIXML_USE_STL
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static bool StreamWhiteSpace( std::istream * in, TIXML_STRING * tag );
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static bool StreamTo( std::istream * in, int character, TIXML_STRING * tag );
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#endif
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/* Reads an XML name into the string provided. Returns
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a pointer just past the last character of the name,
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or 0 if the function has an error.
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*/
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static const char* ReadName( const char* p, TIXML_STRING* name, TiXmlEncoding encoding );
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/* Reads text. Returns a pointer past the given end tag.
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Wickedly complex options, but it keeps the (sensitive) code in one place.
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*/
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static const char* ReadText( const char* in, // where to start
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TIXML_STRING* text, // the string read
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bool ignoreWhiteSpace, // whether to keep the white space
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const char* endTag, // what ends this text
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bool ignoreCase, // whether to ignore case in the end tag
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TiXmlEncoding encoding ); // the current encoding
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// If an entity has been found, transform it into a character.
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static const char* GetEntity( const char* in, char* value, int* length, TiXmlEncoding encoding );
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// Get a character, while interpreting entities.
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// The length can be from 0 to 4 bytes.
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inline static const char* GetChar( const char* p, char* _value, int* length, TiXmlEncoding encoding )
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{
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assert( p );
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if ( encoding == TIXML_ENCODING_UTF8 )
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{
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*length = utf8ByteTable[ *((const unsigned char*)p) ];
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assert( *length >= 0 && *length < 5 );
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}
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else
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{
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*length = 1;
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}
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if ( *length == 1 )
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{
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if ( *p == '&' )
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return GetEntity( p, _value, length, encoding );
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*_value = *p;
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return p+1;
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}
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else if ( *length )
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{
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//strncpy( _value, p, *length ); // lots of compilers don't like this function (unsafe),
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// and the null terminator isn't needed
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for( int i=0; p[i] && i<*length; ++i ) {
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_value[i] = p[i];
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}
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return p + (*length);
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}
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else
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{
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// Not valid text.
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return 0;
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}
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}
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// Return true if the next characters in the stream are any of the endTag sequences.
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// Ignore case only works for english, and should only be relied on when comparing
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// to English words: StringEqual( p, "version", true ) is fine.
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static bool StringEqual( const char* p,
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const char* endTag,
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bool ignoreCase,
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TiXmlEncoding encoding );
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static const char* errorString[ TIXML_ERROR_STRING_COUNT ];
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TiXmlCursor location;
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/// Field containing a generic user pointer
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void* userData;
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// None of these methods are reliable for any language except English.
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// Good for approximation, not great for accuracy.
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static int IsAlpha( unsigned char anyByte, TiXmlEncoding encoding );
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static int IsAlphaNum( unsigned char anyByte, TiXmlEncoding encoding );
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inline static int ToLower( int v, TiXmlEncoding encoding )
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{
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if ( encoding == TIXML_ENCODING_UTF8 )
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{
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if ( v < 128 ) return tolower( v );
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return v;
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}
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else
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{
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return tolower( v );
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}
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}
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static void ConvertUTF32ToUTF8( unsigned long input, char* output, int* length );
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private:
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TiXmlBase( const TiXmlBase& ); // not implemented.
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void operator=( const TiXmlBase& base ); // not allowed.
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struct Entity
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{
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const char* str;
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unsigned int strLength;
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char chr;
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};
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enum
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{
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NUM_ENTITY = 5,
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MAX_ENTITY_LENGTH = 6
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};
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static Entity entity[ NUM_ENTITY ];
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static bool condenseWhiteSpace;
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};
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/** The parent class for everything in the Document Object Model.
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(Except for attributes).
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Nodes have siblings, a parent, and children. A node can be
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in a document, or stand on its own. The type of a TiXmlNode
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can be queried, and it can be cast to its more defined type.
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*/
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class TiXmlNode : public TiXmlBase
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{
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friend class TiXmlDocument;
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friend class TiXmlElement;
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public:
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#ifdef TIXML_USE_STL
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/** An input stream operator, for every class. Tolerant of newlines and
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formatting, but doesn't expect them.
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*/
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friend std::istream& operator >> (std::istream& in, TiXmlNode& base);
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/** An output stream operator, for every class. Note that this outputs
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without any newlines or formatting, as opposed to Print(), which
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includes tabs and new lines.
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The operator<< and operator>> are not completely symmetric. Writing
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a node to a stream is very well defined. You'll get a nice stream
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of output, without any extra whitespace or newlines.
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But reading is not as well defined. (As it always is.) If you create
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a TiXmlElement (for example) and read that from an input stream,
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the text needs to define an element or junk will result. This is
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true of all input streams, but it's worth keeping in mind.
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A TiXmlDocument will read nodes until it reads a root element, and
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all the children of that root element.
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*/
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friend std::ostream& operator<< (std::ostream& out, const TiXmlNode& base);
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/// Appends the XML node or attribute to a std::string.
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friend std::string& operator<< (std::string& out, const TiXmlNode& base );
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#endif
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/** The types of XML nodes supported by TinyXml. (All the
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unsupported types are picked up by UNKNOWN.)
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*/
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enum NodeType
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{
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TINYXML_DOCUMENT,
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TINYXML_ELEMENT,
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TINYXML_COMMENT,
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TINYXML_UNKNOWN,
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TINYXML_TEXT,
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TINYXML_DECLARATION,
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TINYXML_TYPECOUNT
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};
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virtual ~TiXmlNode();
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/** The meaning of 'value' changes for the specific type of
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TiXmlNode.
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@verbatim
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Document: filename of the xml file
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Element: name of the element
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Comment: the comment text
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Unknown: the tag contents
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Text: the text string
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@endverbatim
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The subclasses will wrap this function.
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*/
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const char *Value() const { return value.c_str (); }
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#ifdef TIXML_USE_STL
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/** Return Value() as a std::string. If you only use STL,
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this is more efficient than calling Value().
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Only available in STL mode.
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*/
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const std::string& ValueStr() const { return value; }
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#endif
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const TIXML_STRING& ValueTStr() const { return value; }
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/** Changes the value of the node. Defined as:
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@verbatim
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Document: filename of the xml file
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Element: name of the element
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Comment: the comment text
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Unknown: the tag contents
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Text: the text string
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@endverbatim
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*/
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void SetValue(const char * _value) { value = _value;}
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#ifdef TIXML_USE_STL
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/// STL std::string form.
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void SetValue( const std::string& _value ) { value = _value; }
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#endif
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|
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/// Delete all the children of this node. Does not affect 'this'.
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void Clear();
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/// One step up the DOM.
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TiXmlNode* Parent() { return parent; }
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const TiXmlNode* Parent() const { return parent; }
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const TiXmlNode* FirstChild() const { return firstChild; } ///< The first child of this node. Will be null if there are no children.
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TiXmlNode* FirstChild() { return firstChild; }
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const TiXmlNode* FirstChild( const char * value ) const; ///< The first child of this node with the matching 'value'. Will be null if none found.
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/// The first child of this node with the matching 'value'. Will be null if none found.
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TiXmlNode* FirstChild( const char * _value ) {
|
|
// Call through to the const version - safe since nothing is changed. Exiting syntax: cast this to a const (always safe)
|
|
// call the method, cast the return back to non-const.
|
|
return const_cast< TiXmlNode* > ((const_cast< const TiXmlNode* >(this))->FirstChild( _value ));
|
|
}
|
|
const TiXmlNode* LastChild() const { return lastChild; } /// The last child of this node. Will be null if there are no children.
|
|
TiXmlNode* LastChild() { return lastChild; }
|
|
|
|
const TiXmlNode* LastChild( const char * value ) const; /// The last child of this node matching 'value'. Will be null if there are no children.
|
|
TiXmlNode* LastChild( const char * _value ) {
|
|
return const_cast< TiXmlNode* > ((const_cast< const TiXmlNode* >(this))->LastChild( _value ));
|
|
}
|
|
|
|
#ifdef TIXML_USE_STL
|
|
const TiXmlNode* FirstChild( const std::string& _value ) const { return FirstChild (_value.c_str ()); } ///< STL std::string form.
|
|
TiXmlNode* FirstChild( const std::string& _value ) { return FirstChild (_value.c_str ()); } ///< STL std::string form.
|
|
const TiXmlNode* LastChild( const std::string& _value ) const { return LastChild (_value.c_str ()); } ///< STL std::string form.
|
|
TiXmlNode* LastChild( const std::string& _value ) { return LastChild (_value.c_str ()); } ///< STL std::string form.
|
|
#endif
|
|
|
|
/** An alternate way to walk the children of a node.
|
|
One way to iterate over nodes is:
|
|
@verbatim
|
|
for( child = parent->FirstChild(); child; child = child->NextSibling() )
|
|
@endverbatim
|
|
|
|
IterateChildren does the same thing with the syntax:
|
|
@verbatim
|
|
child = 0;
|
|
while( child = parent->IterateChildren( child ) )
|
|
@endverbatim
|
|
|
|
IterateChildren takes the previous child as input and finds
|
|
the next one. If the previous child is null, it returns the
|
|
first. IterateChildren will return null when done.
|
|
*/
|
|
const TiXmlNode* IterateChildren( const TiXmlNode* previous ) const;
|
|
TiXmlNode* IterateChildren( const TiXmlNode* previous ) {
|
|
return const_cast< TiXmlNode* >( (const_cast< const TiXmlNode* >(this))->IterateChildren( previous ) );
|
|
}
|
|
|
|
/// This flavor of IterateChildren searches for children with a particular 'value'
|
|
const TiXmlNode* IterateChildren( const char * value, const TiXmlNode* previous ) const;
|
|
TiXmlNode* IterateChildren( const char * _value, const TiXmlNode* previous ) {
|
|
return const_cast< TiXmlNode* >( (const_cast< const TiXmlNode* >(this))->IterateChildren( _value, previous ) );
|
|
}
|
|
|
|
#ifdef TIXML_USE_STL
|
|
const TiXmlNode* IterateChildren( const std::string& _value, const TiXmlNode* previous ) const { return IterateChildren (_value.c_str (), previous); } ///< STL std::string form.
|
|
TiXmlNode* IterateChildren( const std::string& _value, const TiXmlNode* previous ) { return IterateChildren (_value.c_str (), previous); } ///< STL std::string form.
|
|
#endif
|
|
|
|
/** Add a new node related to this. Adds a child past the LastChild.
|
|
Returns a pointer to the new object or NULL if an error occured.
|
|
*/
|
|
TiXmlNode* InsertEndChild( const TiXmlNode& addThis );
|
|
|
|
|
|
/** Add a new node related to this. Adds a child past the LastChild.
|
|
|
|
NOTE: the node to be added is passed by pointer, and will be
|
|
henceforth owned (and deleted) by tinyXml. This method is efficient
|
|
and avoids an extra copy, but should be used with care as it
|
|
uses a different memory model than the other insert functions.
|
|
|
|
@sa InsertEndChild
|
|
*/
|
|
TiXmlNode* LinkEndChild( TiXmlNode* addThis );
|
|
|
|
/** Add a new node related to this. Adds a child before the specified child.
|
|
Returns a pointer to the new object or NULL if an error occured.
|
|
*/
|
|
TiXmlNode* InsertBeforeChild( TiXmlNode* beforeThis, const TiXmlNode& addThis );
|
|
|
|
/** Add a new node related to this. Adds a child after the specified child.
|
|
Returns a pointer to the new object or NULL if an error occured.
|
|
*/
|
|
TiXmlNode* InsertAfterChild( TiXmlNode* afterThis, const TiXmlNode& addThis );
|
|
|
|
/** Replace a child of this node.
|
|
Returns a pointer to the new object or NULL if an error occured.
|
|
*/
|
|
TiXmlNode* ReplaceChild( TiXmlNode* replaceThis, const TiXmlNode& withThis );
|
|
|
|
/// Delete a child of this node.
|
|
bool RemoveChild( TiXmlNode* removeThis );
|
|
|
|
/// Navigate to a sibling node.
|
|
const TiXmlNode* PreviousSibling() const { return prev; }
|
|
TiXmlNode* PreviousSibling() { return prev; }
|
|
|
|
/// Navigate to a sibling node.
|
|
const TiXmlNode* PreviousSibling( const char * ) const;
|
|
TiXmlNode* PreviousSibling( const char *_prev ) {
|
|
return const_cast< TiXmlNode* >( (const_cast< const TiXmlNode* >(this))->PreviousSibling( _prev ) );
|
|
}
|
|
|
|
#ifdef TIXML_USE_STL
|
|
const TiXmlNode* PreviousSibling( const std::string& _value ) const { return PreviousSibling (_value.c_str ()); } ///< STL std::string form.
|
|
TiXmlNode* PreviousSibling( const std::string& _value ) { return PreviousSibling (_value.c_str ()); } ///< STL std::string form.
|
|
const TiXmlNode* NextSibling( const std::string& _value) const { return NextSibling (_value.c_str ()); } ///< STL std::string form.
|
|
TiXmlNode* NextSibling( const std::string& _value) { return NextSibling (_value.c_str ()); } ///< STL std::string form.
|
|
#endif
|
|
|
|
/// Navigate to a sibling node.
|
|
const TiXmlNode* NextSibling() const { return next; }
|
|
TiXmlNode* NextSibling() { return next; }
|
|
|
|
/// Navigate to a sibling node with the given 'value'.
|
|
const TiXmlNode* NextSibling( const char * ) const;
|
|
TiXmlNode* NextSibling( const char* _next ) {
|
|
return const_cast< TiXmlNode* >( (const_cast< const TiXmlNode* >(this))->NextSibling( _next ) );
|
|
}
|
|
|
|
/** Convenience function to get through elements.
|
|
Calls NextSibling and ToElement. Will skip all non-Element
|
|
nodes. Returns 0 if there is not another element.
|
|
*/
|
|
const TiXmlElement* NextSiblingElement() const;
|
|
TiXmlElement* NextSiblingElement() {
|
|
return const_cast< TiXmlElement* >( (const_cast< const TiXmlNode* >(this))->NextSiblingElement() );
|
|
}
|
|
|
|
/** Convenience function to get through elements.
|
|
Calls NextSibling and ToElement. Will skip all non-Element
|
|
nodes. Returns 0 if there is not another element.
|
|
*/
|
|
const TiXmlElement* NextSiblingElement( const char * ) const;
|
|
TiXmlElement* NextSiblingElement( const char *_next ) {
|
|
return const_cast< TiXmlElement* >( (const_cast< const TiXmlNode* >(this))->NextSiblingElement( _next ) );
|
|
}
|
|
|
|
#ifdef TIXML_USE_STL
|
|
const TiXmlElement* NextSiblingElement( const std::string& _value) const { return NextSiblingElement (_value.c_str ()); } ///< STL std::string form.
|
|
TiXmlElement* NextSiblingElement( const std::string& _value) { return NextSiblingElement (_value.c_str ()); } ///< STL std::string form.
|
|
#endif
|
|
|
|
/// Convenience function to get through elements.
|
|
const TiXmlElement* FirstChildElement() const;
|
|
TiXmlElement* FirstChildElement() {
|
|
return const_cast< TiXmlElement* >( (const_cast< const TiXmlNode* >(this))->FirstChildElement() );
|
|
}
|
|
|
|
/// Convenience function to get through elements.
|
|
const TiXmlElement* FirstChildElement( const char * _value ) const;
|
|
TiXmlElement* FirstChildElement( const char * _value ) {
|
|
return const_cast< TiXmlElement* >( (const_cast< const TiXmlNode* >(this))->FirstChildElement( _value ) );
|
|
}
|
|
|
|
#ifdef TIXML_USE_STL
|
|
const TiXmlElement* FirstChildElement( const std::string& _value ) const { return FirstChildElement (_value.c_str ()); } ///< STL std::string form.
|
|
TiXmlElement* FirstChildElement( const std::string& _value ) { return FirstChildElement (_value.c_str ()); } ///< STL std::string form.
|
|
#endif
|
|
|
|
/** Query the type (as an enumerated value, above) of this node.
|
|
The possible types are: TINYXML_DOCUMENT, TINYXML_ELEMENT, TINYXML_COMMENT,
|
|
TINYXML_UNKNOWN, TINYXML_TEXT, and TINYXML_DECLARATION.
|
|
*/
|
|
int Type() const { return type; }
|
|
|
|
/** Return a pointer to the Document this node lives in.
|
|
Returns null if not in a document.
|
|
*/
|
|
const TiXmlDocument* GetDocument() const;
|
|
TiXmlDocument* GetDocument() {
|
|
return const_cast< TiXmlDocument* >( (const_cast< const TiXmlNode* >(this))->GetDocument() );
|
|
}
|
|
|
|
/// Returns true if this node has no children.
|
|
bool NoChildren() const { return !firstChild; }
|
|
|
|
virtual const TiXmlDocument* ToDocument() const { return 0; } ///< Cast to a more defined type. Will return null if not of the requested type.
|
|
virtual const TiXmlElement* ToElement() const { return 0; } ///< Cast to a more defined type. Will return null if not of the requested type.
|
|
virtual const TiXmlComment* ToComment() const { return 0; } ///< Cast to a more defined type. Will return null if not of the requested type.
|
|
virtual const TiXmlUnknown* ToUnknown() const { return 0; } ///< Cast to a more defined type. Will return null if not of the requested type.
|
|
virtual const TiXmlText* ToText() const { return 0; } ///< Cast to a more defined type. Will return null if not of the requested type.
|
|
virtual const TiXmlDeclaration* ToDeclaration() const { return 0; } ///< Cast to a more defined type. Will return null if not of the requested type.
|
|
|
|
virtual TiXmlDocument* ToDocument() { return 0; } ///< Cast to a more defined type. Will return null if not of the requested type.
|
|
virtual TiXmlElement* ToElement() { return 0; } ///< Cast to a more defined type. Will return null if not of the requested type.
|
|
virtual TiXmlComment* ToComment() { return 0; } ///< Cast to a more defined type. Will return null if not of the requested type.
|
|
virtual TiXmlUnknown* ToUnknown() { return 0; } ///< Cast to a more defined type. Will return null if not of the requested type.
|
|
virtual TiXmlText* ToText() { return 0; } ///< Cast to a more defined type. Will return null if not of the requested type.
|
|
virtual TiXmlDeclaration* ToDeclaration() { return 0; } ///< Cast to a more defined type. Will return null if not of the requested type.
|
|
|
|
/** Create an exact duplicate of this node and return it. The memory must be deleted
|
|
by the caller.
|
|
*/
|
|
virtual TiXmlNode* Clone() const = 0;
|
|
|
|
/** Accept a hierchical visit the nodes in the TinyXML DOM. Every node in the
|
|
XML tree will be conditionally visited and the host will be called back
|
|
via the TiXmlVisitor interface.
|
|
|
|
This is essentially a SAX interface for TinyXML. (Note however it doesn't re-parse
|
|
the XML for the callbacks, so the performance of TinyXML is unchanged by using this
|
|
interface versus any other.)
|
|
|
|
The interface has been based on ideas from:
|
|
|
|
- http://www.saxproject.org/
|
|
- http://c2.com/cgi/wiki?HierarchicalVisitorPattern
|
|
|
|
Which are both good references for "visiting".
|
|
|
|
An example of using Accept():
|
|
@verbatim
|
|
TiXmlPrinter printer;
|
|
tinyxmlDoc.Accept( &printer );
|
|
const char* xmlcstr = printer.CStr();
|
|
@endverbatim
|
|
*/
|
|
virtual bool Accept( TiXmlVisitor* visitor ) const = 0;
|
|
|
|
protected:
|
|
TiXmlNode( NodeType _type );
|
|
|
|
// Copy to the allocated object. Shared functionality between Clone, Copy constructor,
|
|
// and the assignment operator.
|
|
void CopyTo( TiXmlNode* target ) const;
|
|
|
|
#ifdef TIXML_USE_STL
|
|
// The real work of the input operator.
|
|
virtual void StreamIn( std::istream* in, TIXML_STRING* tag ) = 0;
|
|
#endif
|
|
|
|
// Figure out what is at *p, and parse it. Returns null if it is not an xml node.
|
|
TiXmlNode* Identify( const char* start, TiXmlEncoding encoding );
|
|
|
|
TiXmlNode* parent;
|
|
NodeType type;
|
|
|
|
TiXmlNode* firstChild;
|
|
TiXmlNode* lastChild;
|
|
|
|
TIXML_STRING value;
|
|
|
|
TiXmlNode* prev;
|
|
TiXmlNode* next;
|
|
|
|
private:
|
|
TiXmlNode( const TiXmlNode& ); // not implemented.
|
|
void operator=( const TiXmlNode& base ); // not allowed.
|
|
};
|
|
|
|
|
|
/** An attribute is a name-value pair. Elements have an arbitrary
|
|
number of attributes, each with a unique name.
|
|
|
|
@note The attributes are not TiXmlNodes, since they are not
|
|
part of the tinyXML document object model. There are other
|
|
suggested ways to look at this problem.
|
|
*/
|
|
class TiXmlAttribute : public TiXmlBase
|
|
{
|
|
friend class TiXmlAttributeSet;
|
|
|
|
public:
|
|
/// Construct an empty attribute.
|
|
TiXmlAttribute() : TiXmlBase()
|
|
{
|
|
document = 0;
|
|
prev = next = 0;
|
|
}
|
|
|
|
#ifdef TIXML_USE_STL
|
|
/// std::string constructor.
|
|
TiXmlAttribute( const std::string& _name, const std::string& _value )
|
|
{
|
|
name = _name;
|
|
value = _value;
|
|
document = 0;
|
|
prev = next = 0;
|
|
}
|
|
#endif
|
|
|
|
/// Construct an attribute with a name and value.
|
|
TiXmlAttribute( const char * _name, const char * _value )
|
|
{
|
|
name = _name;
|
|
value = _value;
|
|
document = 0;
|
|
prev = next = 0;
|
|
}
|
|
|
|
const char* Name() const { return name.c_str(); } ///< Return the name of this attribute.
|
|
const char* Value() const { return value.c_str(); } ///< Return the value of this attribute.
|
|
#ifdef TIXML_USE_STL
|
|
const std::string& ValueStr() const { return value; } ///< Return the value of this attribute.
|
|
#endif
|
|
int IntValue() const; ///< Return the value of this attribute, converted to an integer.
|
|
double DoubleValue() const; ///< Return the value of this attribute, converted to a double.
|
|
|
|
// Get the tinyxml string representation
|
|
const TIXML_STRING& NameTStr() const { return name; }
|
|
|
|
/** QueryIntValue examines the value string. It is an alternative to the
|
|
IntValue() method with richer error checking.
|
|
If the value is an integer, it is stored in 'value' and
|
|
the call returns TIXML_SUCCESS. If it is not
|
|
an integer, it returns TIXML_WRONG_TYPE.
|
|
|
|
A specialized but useful call. Note that for success it returns 0,
|
|
which is the opposite of almost all other TinyXml calls.
|
|
*/
|
|
int QueryIntValue( int* _value ) const;
|
|
/// QueryDoubleValue examines the value string. See QueryIntValue().
|
|
int QueryDoubleValue( double* _value ) const;
|
|
|
|
void SetName( const char* _name ) { name = _name; } ///< Set the name of this attribute.
|
|
void SetValue( const char* _value ) { value = _value; } ///< Set the value.
|
|
|
|
void SetIntValue( int _value ); ///< Set the value from an integer.
|
|
void SetDoubleValue( double _value ); ///< Set the value from a double.
|
|
|
|
#ifdef TIXML_USE_STL
|
|
/// STL std::string form.
|
|
void SetName( const std::string& _name ) { name = _name; }
|
|
/// STL std::string form.
|
|
void SetValue( const std::string& _value ) { value = _value; }
|
|
#endif
|
|
|
|
/// Get the next sibling attribute in the DOM. Returns null at end.
|
|
const TiXmlAttribute* Next() const;
|
|
TiXmlAttribute* Next() {
|
|
return const_cast< TiXmlAttribute* >( (const_cast< const TiXmlAttribute* >(this))->Next() );
|
|
}
|
|
|
|
/// Get the previous sibling attribute in the DOM. Returns null at beginning.
|
|
const TiXmlAttribute* Previous() const;
|
|
TiXmlAttribute* Previous() {
|
|
return const_cast< TiXmlAttribute* >( (const_cast< const TiXmlAttribute* >(this))->Previous() );
|
|
}
|
|
|
|
bool operator==( const TiXmlAttribute& rhs ) const { return rhs.name == name; }
|
|
bool operator<( const TiXmlAttribute& rhs ) const { return name < rhs.name; }
|
|
bool operator>( const TiXmlAttribute& rhs ) const { return name > rhs.name; }
|
|
|
|
/* Attribute parsing starts: first letter of the name
|
|
returns: the next char after the value end quote
|
|
*/
|
|
virtual const char* Parse( const char* p, TiXmlParsingData* data, TiXmlEncoding encoding );
|
|
|
|
// Prints this Attribute to a FILE stream.
|
|
virtual void Print( FILE* cfile, int depth ) const {
|
|
Print( cfile, depth, 0 );
|
|
}
|
|
void Print( FILE* cfile, int depth, TIXML_STRING* str ) const;
|
|
|
|
// [internal use]
|
|
// Set the document pointer so the attribute can report errors.
|
|
void SetDocument( TiXmlDocument* doc ) { document = doc; }
|
|
|
|
private:
|
|
TiXmlAttribute( const TiXmlAttribute& ); // not implemented.
|
|
void operator=( const TiXmlAttribute& base ); // not allowed.
|
|
|
|
TiXmlDocument* document; // A pointer back to a document, for error reporting.
|
|
TIXML_STRING name;
|
|
TIXML_STRING value;
|
|
TiXmlAttribute* prev;
|
|
TiXmlAttribute* next;
|
|
};
|
|
|
|
|
|
/* A class used to manage a group of attributes.
|
|
It is only used internally, both by the ELEMENT and the DECLARATION.
|
|
|
|
The set can be changed transparent to the Element and Declaration
|
|
classes that use it, but NOT transparent to the Attribute
|
|
which has to implement a next() and previous() method. Which makes
|
|
it a bit problematic and prevents the use of STL.
|
|
|
|
This version is implemented with circular lists because:
|
|
- I like circular lists
|
|
- it demonstrates some independence from the (typical) doubly linked list.
|
|
*/
|
|
class TiXmlAttributeSet
|
|
{
|
|
public:
|
|
TiXmlAttributeSet();
|
|
~TiXmlAttributeSet();
|
|
|
|
void Add( TiXmlAttribute* attribute );
|
|
void Remove( TiXmlAttribute* attribute );
|
|
|
|
const TiXmlAttribute* First() const { return ( sentinel.next == &sentinel ) ? 0 : sentinel.next; }
|
|
TiXmlAttribute* First() { return ( sentinel.next == &sentinel ) ? 0 : sentinel.next; }
|
|
const TiXmlAttribute* Last() const { return ( sentinel.prev == &sentinel ) ? 0 : sentinel.prev; }
|
|
TiXmlAttribute* Last() { return ( sentinel.prev == &sentinel ) ? 0 : sentinel.prev; }
|
|
|
|
TiXmlAttribute* Find( const char* _name ) const;
|
|
TiXmlAttribute* FindOrCreate( const char* _name );
|
|
|
|
# ifdef TIXML_USE_STL
|
|
TiXmlAttribute* Find( const std::string& _name ) const;
|
|
TiXmlAttribute* FindOrCreate( const std::string& _name );
|
|
# endif
|
|
|
|
|
|
private:
|
|
//*ME: Because of hidden/disabled copy-construktor in TiXmlAttribute (sentinel-element),
|
|
//*ME: this class must be also use a hidden/disabled copy-constructor !!!
|
|
TiXmlAttributeSet( const TiXmlAttributeSet& ); // not allowed
|
|
void operator=( const TiXmlAttributeSet& ); // not allowed (as TiXmlAttribute)
|
|
|
|
TiXmlAttribute sentinel;
|
|
};
|
|
|
|
|
|
/** The element is a container class. It has a value, the element name,
|
|
and can contain other elements, text, comments, and unknowns.
|
|
Elements also contain an arbitrary number of attributes.
|
|
*/
|
|
class TiXmlElement : public TiXmlNode
|
|
{
|
|
public:
|
|
/// Construct an element.
|
|
TiXmlElement (const char * in_value);
|
|
|
|
#ifdef TIXML_USE_STL
|
|
/// std::string constructor.
|
|
TiXmlElement( const std::string& _value );
|
|
#endif
|
|
|
|
TiXmlElement( const TiXmlElement& );
|
|
|
|
TiXmlElement& operator=( const TiXmlElement& base );
|
|
|
|
virtual ~TiXmlElement();
|
|
|
|
/** Given an attribute name, Attribute() returns the value
|
|
for the attribute of that name, or null if none exists.
|
|
*/
|
|
const char* Attribute( const char* name ) const;
|
|
|
|
/** Given an attribute name, Attribute() returns the value
|
|
for the attribute of that name, or null if none exists.
|
|
If the attribute exists and can be converted to an integer,
|
|
the integer value will be put in the return 'i', if 'i'
|
|
is non-null.
|
|
*/
|
|
const char* Attribute( const char* name, int* i ) const;
|
|
|
|
/** Given an attribute name, Attribute() returns the value
|
|
for the attribute of that name, or null if none exists.
|
|
If the attribute exists and can be converted to an double,
|
|
the double value will be put in the return 'd', if 'd'
|
|
is non-null.
|
|
*/
|
|
const char* Attribute( const char* name, double* d ) const;
|
|
|
|
/** QueryIntAttribute examines the attribute - it is an alternative to the
|
|
Attribute() method with richer error checking.
|
|
If the attribute is an integer, it is stored in 'value' and
|
|
the call returns TIXML_SUCCESS. If it is not
|
|
an integer, it returns TIXML_WRONG_TYPE. If the attribute
|
|
does not exist, then TIXML_NO_ATTRIBUTE is returned.
|
|
*/
|
|
int QueryIntAttribute( const char* name, int* _value ) const;
|
|
/// QueryUnsignedAttribute examines the attribute - see QueryIntAttribute().
|
|
int QueryUnsignedAttribute( const char* name, unsigned* _value ) const;
|
|
/** QueryBoolAttribute examines the attribute - see QueryIntAttribute().
|
|
Note that '1', 'true', or 'yes' are considered true, while '0', 'false'
|
|
and 'no' are considered false.
|
|
*/
|
|
int QueryBoolAttribute( const char* name, bool* _value ) const;
|
|
/// QueryDoubleAttribute examines the attribute - see QueryIntAttribute().
|
|
int QueryDoubleAttribute( const char* name, double* _value ) const;
|
|
/// QueryFloatAttribute examines the attribute - see QueryIntAttribute().
|
|
int QueryFloatAttribute( const char* name, float* _value ) const {
|
|
double d;
|
|
int result = QueryDoubleAttribute( name, &d );
|
|
if ( result == TIXML_SUCCESS ) {
|
|
*_value = (float)d;
|
|
}
|
|
return result;
|
|
}
|
|
|
|
#ifdef TIXML_USE_STL
|
|
/// QueryStringAttribute examines the attribute - see QueryIntAttribute().
|
|
int QueryStringAttribute( const char* name, std::string* _value ) const {
|
|
const char* cstr = Attribute( name );
|
|
if ( cstr ) {
|
|
*_value = std::string( cstr );
|
|
return TIXML_SUCCESS;
|
|
}
|
|
return TIXML_NO_ATTRIBUTE;
|
|
}
|
|
|
|
/** Template form of the attribute query which will try to read the
|
|
attribute into the specified type. Very easy, very powerful, but
|
|
be careful to make sure to call this with the correct type.
|
|
|
|
NOTE: This method doesn't work correctly for 'string' types that contain spaces.
|
|
|
|
@return TIXML_SUCCESS, TIXML_WRONG_TYPE, or TIXML_NO_ATTRIBUTE
|
|
*/
|
|
template< typename T > int QueryValueAttribute( const std::string& name, T* outValue ) const
|
|
{
|
|
const TiXmlAttribute* node = attributeSet.Find( name );
|
|
if ( !node )
|
|
return TIXML_NO_ATTRIBUTE;
|
|
|
|
std::stringstream sstream( node->ValueStr() );
|
|
sstream >> *outValue;
|
|
if ( !sstream.fail() )
|
|
return TIXML_SUCCESS;
|
|
return TIXML_WRONG_TYPE;
|
|
}
|
|
|
|
int QueryValueAttribute( const std::string& name, std::string* outValue ) const
|
|
{
|
|
const TiXmlAttribute* node = attributeSet.Find( name );
|
|
if ( !node )
|
|
return TIXML_NO_ATTRIBUTE;
|
|
*outValue = node->ValueStr();
|
|
return TIXML_SUCCESS;
|
|
}
|
|
#endif
|
|
|
|
/** Sets an attribute of name to a given value. The attribute
|
|
will be created if it does not exist, or changed if it does.
|
|
*/
|
|
void SetAttribute( const char* name, const char * _value );
|
|
|
|
#ifdef TIXML_USE_STL
|
|
const std::string* Attribute( const std::string& name ) const;
|
|
const std::string* Attribute( const std::string& name, int* i ) const;
|
|
const std::string* Attribute( const std::string& name, double* d ) const;
|
|
int QueryIntAttribute( const std::string& name, int* _value ) const;
|
|
int QueryDoubleAttribute( const std::string& name, double* _value ) const;
|
|
|
|
/// STL std::string form.
|
|
void SetAttribute( const std::string& name, const std::string& _value );
|
|
///< STL std::string form.
|
|
void SetAttribute( const std::string& name, int _value );
|
|
///< STL std::string form.
|
|
void SetDoubleAttribute( const std::string& name, double value );
|
|
#endif
|
|
|
|
/** Sets an attribute of name to a given value. The attribute
|
|
will be created if it does not exist, or changed if it does.
|
|
*/
|
|
void SetAttribute( const char * name, int value );
|
|
|
|
/** Sets an attribute of name to a given value. The attribute
|
|
will be created if it does not exist, or changed if it does.
|
|
*/
|
|
void SetDoubleAttribute( const char * name, double value );
|
|
|
|
/** Deletes an attribute with the given name.
|
|
*/
|
|
void RemoveAttribute( const char * name );
|
|
#ifdef TIXML_USE_STL
|
|
void RemoveAttribute( const std::string& name ) { RemoveAttribute (name.c_str ()); } ///< STL std::string form.
|
|
#endif
|
|
|
|
const TiXmlAttribute* FirstAttribute() const { return attributeSet.First(); } ///< Access the first attribute in this element.
|
|
TiXmlAttribute* FirstAttribute() { return attributeSet.First(); }
|
|
const TiXmlAttribute* LastAttribute() const { return attributeSet.Last(); } ///< Access the last attribute in this element.
|
|
TiXmlAttribute* LastAttribute() { return attributeSet.Last(); }
|
|
|
|
/** Convenience function for easy access to the text inside an element. Although easy
|
|
and concise, GetText() is limited compared to getting the TiXmlText child
|
|
and accessing it directly.
|
|
|
|
If the first child of 'this' is a TiXmlText, the GetText()
|
|
returns the character string of the Text node, else null is returned.
|
|
|
|
This is a convenient method for getting the text of simple contained text:
|
|
@verbatim
|
|
<foo>This is text</foo>
|
|
const char* str = fooElement->GetText();
|
|
@endverbatim
|
|
|
|
'str' will be a pointer to "This is text".
|
|
|
|
Note that this function can be misleading. If the element foo was created from
|
|
this XML:
|
|
@verbatim
|
|
<foo><b>This is text</b></foo>
|
|
@endverbatim
|
|
|
|
then the value of str would be null. The first child node isn't a text node, it is
|
|
another element. From this XML:
|
|
@verbatim
|
|
<foo>This is <b>text</b></foo>
|
|
@endverbatim
|
|
GetText() will return "This is ".
|
|
|
|
WARNING: GetText() accesses a child node - don't become confused with the
|
|
similarly named TiXmlHandle::Text() and TiXmlNode::ToText() which are
|
|
safe type casts on the referenced node.
|
|
*/
|
|
const char* GetText() const;
|
|
|
|
/// Creates a new Element and returns it - the returned element is a copy.
|
|
virtual TiXmlNode* Clone() const;
|
|
// Print the Element to a FILE stream.
|
|
virtual void Print( FILE* cfile, int depth ) const;
|
|
|
|
/* Attribtue parsing starts: next char past '<'
|
|
returns: next char past '>'
|
|
*/
|
|
virtual const char* Parse( const char* p, TiXmlParsingData* data, TiXmlEncoding encoding );
|
|
|
|
virtual const TiXmlElement* ToElement() const { return this; } ///< Cast to a more defined type. Will return null not of the requested type.
|
|
virtual TiXmlElement* ToElement() { return this; } ///< Cast to a more defined type. Will return null not of the requested type.
|
|
|
|
/** Walk the XML tree visiting this node and all of its children.
|
|
*/
|
|
virtual bool Accept( TiXmlVisitor* visitor ) const;
|
|
|
|
protected:
|
|
|
|
void CopyTo( TiXmlElement* target ) const;
|
|
void ClearThis(); // like clear, but initializes 'this' object as well
|
|
|
|
// Used to be public [internal use]
|
|
#ifdef TIXML_USE_STL
|
|
virtual void StreamIn( std::istream * in, TIXML_STRING * tag );
|
|
#endif
|
|
/* [internal use]
|
|
Reads the "value" of the element -- another element, or text.
|
|
This should terminate with the current end tag.
|
|
*/
|
|
const char* ReadValue( const char* in, TiXmlParsingData* prevData, TiXmlEncoding encoding );
|
|
|
|
private:
|
|
TiXmlAttributeSet attributeSet;
|
|
};
|
|
|
|
|
|
/** An XML comment.
|
|
*/
|
|
class TiXmlComment : public TiXmlNode
|
|
{
|
|
public:
|
|
/// Constructs an empty comment.
|
|
TiXmlComment() : TiXmlNode( TiXmlNode::TINYXML_COMMENT ) {}
|
|
/// Construct a comment from text.
|
|
TiXmlComment( const char* _value ) : TiXmlNode( TiXmlNode::TINYXML_COMMENT ) {
|
|
SetValue( _value );
|
|
}
|
|
TiXmlComment( const TiXmlComment& );
|
|
TiXmlComment& operator=( const TiXmlComment& base );
|
|
|
|
virtual ~TiXmlComment() {}
|
|
|
|
/// Returns a copy of this Comment.
|
|
virtual TiXmlNode* Clone() const;
|
|
// Write this Comment to a FILE stream.
|
|
virtual void Print( FILE* cfile, int depth ) const;
|
|
|
|
/* Attribtue parsing starts: at the ! of the !--
|
|
returns: next char past '>'
|
|
*/
|
|
virtual const char* Parse( const char* p, TiXmlParsingData* data, TiXmlEncoding encoding );
|
|
|
|
virtual const TiXmlComment* ToComment() const { return this; } ///< Cast to a more defined type. Will return null not of the requested type.
|
|
virtual TiXmlComment* ToComment() { return this; } ///< Cast to a more defined type. Will return null not of the requested type.
|
|
|
|
/** Walk the XML tree visiting this node and all of its children.
|
|
*/
|
|
virtual bool Accept( TiXmlVisitor* visitor ) const;
|
|
|
|
protected:
|
|
void CopyTo( TiXmlComment* target ) const;
|
|
|
|
// used to be public
|
|
#ifdef TIXML_USE_STL
|
|
virtual void StreamIn( std::istream * in, TIXML_STRING * tag );
|
|
#endif
|
|
// virtual void StreamOut( TIXML_OSTREAM * out ) const;
|
|
|
|
private:
|
|
|
|
};
|
|
|
|
|
|
/** XML text. A text node can have 2 ways to output the next. "normal" output
|
|
and CDATA. It will default to the mode it was parsed from the XML file and
|
|
you generally want to leave it alone, but you can change the output mode with
|
|
SetCDATA() and query it with CDATA().
|
|
*/
|
|
class TiXmlText : public TiXmlNode
|
|
{
|
|
friend class TiXmlElement;
|
|
public:
|
|
/** Constructor for text element. By default, it is treated as
|
|
normal, encoded text. If you want it be output as a CDATA text
|
|
element, set the parameter _cdata to 'true'
|
|
*/
|
|
TiXmlText (const char * initValue ) : TiXmlNode (TiXmlNode::TINYXML_TEXT)
|
|
{
|
|
SetValue( initValue );
|
|
cdata = false;
|
|
}
|
|
virtual ~TiXmlText() {}
|
|
|
|
#ifdef TIXML_USE_STL
|
|
/// Constructor.
|
|
TiXmlText( const std::string& initValue ) : TiXmlNode (TiXmlNode::TINYXML_TEXT)
|
|
{
|
|
SetValue( initValue );
|
|
cdata = false;
|
|
}
|
|
#endif
|
|
|
|
TiXmlText( const TiXmlText& copy ) : TiXmlNode( TiXmlNode::TINYXML_TEXT ) { copy.CopyTo( this ); }
|
|
TiXmlText& operator=( const TiXmlText& base ) { base.CopyTo( this ); return *this; }
|
|
|
|
// Write this text object to a FILE stream.
|
|
virtual void Print( FILE* cfile, int depth ) const;
|
|
|
|
/// Queries whether this represents text using a CDATA section.
|
|
bool CDATA() const { return cdata; }
|
|
/// Turns on or off a CDATA representation of text.
|
|
void SetCDATA( bool _cdata ) { cdata = _cdata; }
|
|
|
|
virtual const char* Parse( const char* p, TiXmlParsingData* data, TiXmlEncoding encoding );
|
|
|
|
virtual const TiXmlText* ToText() const { return this; } ///< Cast to a more defined type. Will return null not of the requested type.
|
|
virtual TiXmlText* ToText() { return this; } ///< Cast to a more defined type. Will return null not of the requested type.
|
|
|
|
/** Walk the XML tree visiting this node and all of its children.
|
|
*/
|
|
virtual bool Accept( TiXmlVisitor* content ) const;
|
|
|
|
protected :
|
|
/// [internal use] Creates a new Element and returns it.
|
|
virtual TiXmlNode* Clone() const;
|
|
void CopyTo( TiXmlText* target ) const;
|
|
|
|
bool Blank() const; // returns true if all white space and new lines
|
|
// [internal use]
|
|
#ifdef TIXML_USE_STL
|
|
virtual void StreamIn( std::istream * in, TIXML_STRING * tag );
|
|
#endif
|
|
|
|
private:
|
|
bool cdata; // true if this should be input and output as a CDATA style text element
|
|
};
|
|
|
|
|
|
/** In correct XML the declaration is the first entry in the file.
|
|
@verbatim
|
|
<?xml version="1.0" standalone="yes"?>
|
|
@endverbatim
|
|
|
|
TinyXml will happily read or write files without a declaration,
|
|
however. There are 3 possible attributes to the declaration:
|
|
version, encoding, and standalone.
|
|
|
|
Note: In this version of the code, the attributes are
|
|
handled as special cases, not generic attributes, simply
|
|
because there can only be at most 3 and they are always the same.
|
|
*/
|
|
class TiXmlDeclaration : public TiXmlNode
|
|
{
|
|
public:
|
|
/// Construct an empty declaration.
|
|
TiXmlDeclaration() : TiXmlNode( TiXmlNode::TINYXML_DECLARATION ) {}
|
|
|
|
#ifdef TIXML_USE_STL
|
|
/// Constructor.
|
|
TiXmlDeclaration( const std::string& _version,
|
|
const std::string& _encoding,
|
|
const std::string& _standalone );
|
|
#endif
|
|
|
|
/// Construct.
|
|
TiXmlDeclaration( const char* _version,
|
|
const char* _encoding,
|
|
const char* _standalone );
|
|
|
|
TiXmlDeclaration( const TiXmlDeclaration& copy );
|
|
TiXmlDeclaration& operator=( const TiXmlDeclaration& copy );
|
|
|
|
virtual ~TiXmlDeclaration() {}
|
|
|
|
/// Version. Will return an empty string if none was found.
|
|
const char *Version() const { return version.c_str (); }
|
|
/// Encoding. Will return an empty string if none was found.
|
|
const char *Encoding() const { return encoding.c_str (); }
|
|
/// Is this a standalone document?
|
|
const char *Standalone() const { return standalone.c_str (); }
|
|
|
|
/// Creates a copy of this Declaration and returns it.
|
|
virtual TiXmlNode* Clone() const;
|
|
// Print this declaration to a FILE stream.
|
|
virtual void Print( FILE* cfile, int depth, TIXML_STRING* str ) const;
|
|
virtual void Print( FILE* cfile, int depth ) const {
|
|
Print( cfile, depth, 0 );
|
|
}
|
|
|
|
virtual const char* Parse( const char* p, TiXmlParsingData* data, TiXmlEncoding encoding );
|
|
|
|
virtual const TiXmlDeclaration* ToDeclaration() const { return this; } ///< Cast to a more defined type. Will return null not of the requested type.
|
|
virtual TiXmlDeclaration* ToDeclaration() { return this; } ///< Cast to a more defined type. Will return null not of the requested type.
|
|
|
|
/** Walk the XML tree visiting this node and all of its children.
|
|
*/
|
|
virtual bool Accept( TiXmlVisitor* visitor ) const;
|
|
|
|
protected:
|
|
void CopyTo( TiXmlDeclaration* target ) const;
|
|
// used to be public
|
|
#ifdef TIXML_USE_STL
|
|
virtual void StreamIn( std::istream * in, TIXML_STRING * tag );
|
|
#endif
|
|
|
|
private:
|
|
|
|
TIXML_STRING version;
|
|
TIXML_STRING encoding;
|
|
TIXML_STRING standalone;
|
|
};
|
|
|
|
|
|
/** Any tag that tinyXml doesn't recognize is saved as an
|
|
unknown. It is a tag of text, but should not be modified.
|
|
It will be written back to the XML, unchanged, when the file
|
|
is saved.
|
|
|
|
DTD tags get thrown into TiXmlUnknowns.
|
|
*/
|
|
class TiXmlUnknown : public TiXmlNode
|
|
{
|
|
public:
|
|
TiXmlUnknown() : TiXmlNode( TiXmlNode::TINYXML_UNKNOWN ) {}
|
|
virtual ~TiXmlUnknown() {}
|
|
|
|
TiXmlUnknown( const TiXmlUnknown& copy ) : TiXmlNode( TiXmlNode::TINYXML_UNKNOWN ) { copy.CopyTo( this ); }
|
|
TiXmlUnknown& operator=( const TiXmlUnknown& copy ) { copy.CopyTo( this ); return *this; }
|
|
|
|
/// Creates a copy of this Unknown and returns it.
|
|
virtual TiXmlNode* Clone() const;
|
|
// Print this Unknown to a FILE stream.
|
|
virtual void Print( FILE* cfile, int depth ) const;
|
|
|
|
virtual const char* Parse( const char* p, TiXmlParsingData* data, TiXmlEncoding encoding );
|
|
|
|
virtual const TiXmlUnknown* ToUnknown() const { return this; } ///< Cast to a more defined type. Will return null not of the requested type.
|
|
virtual TiXmlUnknown* ToUnknown() { return this; } ///< Cast to a more defined type. Will return null not of the requested type.
|
|
|
|
/** Walk the XML tree visiting this node and all of its children.
|
|
*/
|
|
virtual bool Accept( TiXmlVisitor* content ) const;
|
|
|
|
protected:
|
|
void CopyTo( TiXmlUnknown* target ) const;
|
|
|
|
#ifdef TIXML_USE_STL
|
|
virtual void StreamIn( std::istream * in, TIXML_STRING * tag );
|
|
#endif
|
|
|
|
private:
|
|
|
|
};
|
|
|
|
|
|
/** Always the top level node. A document binds together all the
|
|
XML pieces. It can be saved, loaded, and printed to the screen.
|
|
The 'value' of a document node is the xml file name.
|
|
*/
|
|
class TiXmlDocument : public TiXmlNode
|
|
{
|
|
public:
|
|
/// Create an empty document, that has no name.
|
|
TiXmlDocument();
|
|
/// Create a document with a name. The name of the document is also the filename of the xml.
|
|
TiXmlDocument( const char * documentName );
|
|
|
|
#ifdef TIXML_USE_STL
|
|
/// Constructor.
|
|
TiXmlDocument( const std::string& documentName );
|
|
#endif
|
|
|
|
TiXmlDocument( const TiXmlDocument& copy );
|
|
TiXmlDocument& operator=( const TiXmlDocument& copy );
|
|
|
|
virtual ~TiXmlDocument() {}
|
|
|
|
/** Load a file using the current document value.
|
|
Returns true if successful. Will delete any existing
|
|
document data before loading.
|
|
*/
|
|
bool LoadFile( TiXmlEncoding encoding = TIXML_DEFAULT_ENCODING );
|
|
/// Save a file using the current document value. Returns true if successful.
|
|
bool SaveFile() const;
|
|
/// Load a file using the given filename. Returns true if successful.
|
|
bool LoadFile( const char * filename, TiXmlEncoding encoding = TIXML_DEFAULT_ENCODING );
|
|
/// Save a file using the given filename. Returns true if successful.
|
|
bool SaveFile( const char * filename ) const;
|
|
/** Load a file using the given FILE*. Returns true if successful. Note that this method
|
|
doesn't stream - the entire object pointed at by the FILE*
|
|
will be interpreted as an XML file. TinyXML doesn't stream in XML from the current
|
|
file location. Streaming may be added in the future.
|
|
*/
|
|
bool LoadFile( FILE*, TiXmlEncoding encoding = TIXML_DEFAULT_ENCODING );
|
|
/// Save a file using the given FILE*. Returns true if successful.
|
|
bool SaveFile( FILE* ) const;
|
|
|
|
#ifdef TIXML_USE_STL
|
|
bool LoadFile( const std::string& filename, TiXmlEncoding encoding = TIXML_DEFAULT_ENCODING ) ///< STL std::string version.
|
|
{
|
|
return LoadFile( filename.c_str(), encoding );
|
|
}
|
|
bool SaveFile( const std::string& filename ) const ///< STL std::string version.
|
|
{
|
|
return SaveFile( filename.c_str() );
|
|
}
|
|
#endif
|
|
|
|
/** Parse the given null terminated block of xml data. Passing in an encoding to this
|
|
method (either TIXML_ENCODING_LEGACY or TIXML_ENCODING_UTF8 will force TinyXml
|
|
to use that encoding, regardless of what TinyXml might otherwise try to detect.
|
|
*/
|
|
virtual const char* Parse( const char* p, TiXmlParsingData* data = 0, TiXmlEncoding encoding = TIXML_DEFAULT_ENCODING );
|
|
|
|
/** Get the root element -- the only top level element -- of the document.
|
|
In well formed XML, there should only be one. TinyXml is tolerant of
|
|
multiple elements at the document level.
|
|
*/
|
|
const TiXmlElement* RootElement() const { return FirstChildElement(); }
|
|
TiXmlElement* RootElement() { return FirstChildElement(); }
|
|
|
|
/** If an error occurs, Error will be set to true. Also,
|
|
- The ErrorId() will contain the integer identifier of the error (not generally useful)
|
|
- The ErrorDesc() method will return the name of the error. (very useful)
|
|
- The ErrorRow() and ErrorCol() will return the location of the error (if known)
|
|
*/
|
|
bool Error() const { return error; }
|
|
|
|
/// Contains a textual (english) description of the error if one occurs.
|
|
const char * ErrorDesc() const { return errorDesc.c_str (); }
|
|
|
|
/** Generally, you probably want the error string ( ErrorDesc() ). But if you
|
|
prefer the ErrorId, this function will fetch it.
|
|
*/
|
|
int ErrorId() const { return errorId; }
|
|
|
|
/** Returns the location (if known) of the error. The first column is column 1,
|
|
and the first row is row 1. A value of 0 means the row and column wasn't applicable
|
|
(memory errors, for example, have no row/column) or the parser lost the error. (An
|
|
error in the error reporting, in that case.)
|
|
|
|
@sa SetTabSize, Row, Column
|
|
*/
|
|
int ErrorRow() const { return errorLocation.row+1; }
|
|
int ErrorCol() const { return errorLocation.col+1; } ///< The column where the error occured. See ErrorRow()
|
|
|
|
/** SetTabSize() allows the error reporting functions (ErrorRow() and ErrorCol())
|
|
to report the correct values for row and column. It does not change the output
|
|
or input in any way.
|
|
|
|
By calling this method, with a tab size
|
|
greater than 0, the row and column of each node and attribute is stored
|
|
when the file is loaded. Very useful for tracking the DOM back in to
|
|
the source file.
|
|
|
|
The tab size is required for calculating the location of nodes. If not
|
|
set, the default of 4 is used. The tabsize is set per document. Setting
|
|
the tabsize to 0 disables row/column tracking.
|
|
|
|
Note that row and column tracking is not supported when using operator>>.
|
|
|
|
The tab size needs to be enabled before the parse or load. Correct usage:
|
|
@verbatim
|
|
TiXmlDocument doc;
|
|
doc.SetTabSize( 8 );
|
|
doc.Load( "myfile.xml" );
|
|
@endverbatim
|
|
|
|
@sa Row, Column
|
|
*/
|
|
void SetTabSize( int _tabsize ) { tabsize = _tabsize; }
|
|
|
|
int TabSize() const { return tabsize; }
|
|
|
|
/** If you have handled the error, it can be reset with this call. The error
|
|
state is automatically cleared if you Parse a new XML block.
|
|
*/
|
|
void ClearError() { error = false;
|
|
errorId = 0;
|
|
errorDesc = "";
|
|
errorLocation.row = errorLocation.col = 0;
|
|
//errorLocation.last = 0;
|
|
}
|
|
|
|
/** Write the document to standard out using formatted printing ("pretty print"). */
|
|
void Print() const { Print( stdout, 0 ); }
|
|
|
|
/* Write the document to a string using formatted printing ("pretty print"). This
|
|
will allocate a character array (new char[]) and return it as a pointer. The
|
|
calling code pust call delete[] on the return char* to avoid a memory leak.
|
|
*/
|
|
//char* PrintToMemory() const;
|
|
|
|
/// Print this Document to a FILE stream.
|
|
virtual void Print( FILE* cfile, int depth = 0 ) const;
|
|
// [internal use]
|
|
void SetError( int err, const char* errorLocation, TiXmlParsingData* prevData, TiXmlEncoding encoding );
|
|
|
|
virtual const TiXmlDocument* ToDocument() const { return this; } ///< Cast to a more defined type. Will return null not of the requested type.
|
|
virtual TiXmlDocument* ToDocument() { return this; } ///< Cast to a more defined type. Will return null not of the requested type.
|
|
|
|
/** Walk the XML tree visiting this node and all of its children.
|
|
*/
|
|
virtual bool Accept( TiXmlVisitor* content ) const;
|
|
|
|
protected :
|
|
// [internal use]
|
|
virtual TiXmlNode* Clone() const;
|
|
#ifdef TIXML_USE_STL
|
|
virtual void StreamIn( std::istream * in, TIXML_STRING * tag );
|
|
#endif
|
|
|
|
private:
|
|
void CopyTo( TiXmlDocument* target ) const;
|
|
|
|
bool error;
|
|
int errorId;
|
|
TIXML_STRING errorDesc;
|
|
int tabsize;
|
|
TiXmlCursor errorLocation;
|
|
bool useMicrosoftBOM; // the UTF-8 BOM were found when read. Note this, and try to write.
|
|
};
|
|
|
|
|
|
/**
|
|
A TiXmlHandle is a class that wraps a node pointer with null checks; this is
|
|
an incredibly useful thing. Note that TiXmlHandle is not part of the TinyXml
|
|
DOM structure. It is a separate utility class.
|
|
|
|
Take an example:
|
|
@verbatim
|
|
<Document>
|
|
<Element attributeA = "valueA">
|
|
<Child attributeB = "value1" />
|
|
<Child attributeB = "value2" />
|
|
</Element>
|
|
<Document>
|
|
@endverbatim
|
|
|
|
Assuming you want the value of "attributeB" in the 2nd "Child" element, it's very
|
|
easy to write a *lot* of code that looks like:
|
|
|
|
@verbatim
|
|
TiXmlElement* root = document.FirstChildElement( "Document" );
|
|
if ( root )
|
|
{
|
|
TiXmlElement* element = root->FirstChildElement( "Element" );
|
|
if ( element )
|
|
{
|
|
TiXmlElement* child = element->FirstChildElement( "Child" );
|
|
if ( child )
|
|
{
|
|
TiXmlElement* child2 = child->NextSiblingElement( "Child" );
|
|
if ( child2 )
|
|
{
|
|
// Finally do something useful.
|
|
@endverbatim
|
|
|
|
And that doesn't even cover "else" cases. TiXmlHandle addresses the verbosity
|
|
of such code. A TiXmlHandle checks for null pointers so it is perfectly safe
|
|
and correct to use:
|
|
|
|
@verbatim
|
|
TiXmlHandle docHandle( &document );
|
|
TiXmlElement* child2 = docHandle.FirstChild( "Document" ).FirstChild( "Element" ).Child( "Child", 1 ).ToElement();
|
|
if ( child2 )
|
|
{
|
|
// do something useful
|
|
@endverbatim
|
|
|
|
Which is MUCH more concise and useful.
|
|
|
|
It is also safe to copy handles - internally they are nothing more than node pointers.
|
|
@verbatim
|
|
TiXmlHandle handleCopy = handle;
|
|
@endverbatim
|
|
|
|
What they should not be used for is iteration:
|
|
|
|
@verbatim
|
|
int i=0;
|
|
while ( true )
|
|
{
|
|
TiXmlElement* child = docHandle.FirstChild( "Document" ).FirstChild( "Element" ).Child( "Child", i ).ToElement();
|
|
if ( !child )
|
|
break;
|
|
// do something
|
|
++i;
|
|
}
|
|
@endverbatim
|
|
|
|
It seems reasonable, but it is in fact two embedded while loops. The Child method is
|
|
a linear walk to find the element, so this code would iterate much more than it needs
|
|
to. Instead, prefer:
|
|
|
|
@verbatim
|
|
TiXmlElement* child = docHandle.FirstChild( "Document" ).FirstChild( "Element" ).FirstChild( "Child" ).ToElement();
|
|
|
|
for( child; child; child=child->NextSiblingElement() )
|
|
{
|
|
// do something
|
|
}
|
|
@endverbatim
|
|
*/
|
|
class TiXmlHandle
|
|
{
|
|
public:
|
|
/// Create a handle from any node (at any depth of the tree.) This can be a null pointer.
|
|
TiXmlHandle( TiXmlNode* _node ) { this->node = _node; }
|
|
/// Copy constructor
|
|
TiXmlHandle( const TiXmlHandle& ref ) { this->node = ref.node; }
|
|
TiXmlHandle operator=( const TiXmlHandle& ref ) { if ( &ref != this ) this->node = ref.node; return *this; }
|
|
|
|
/// Return a handle to the first child node.
|
|
TiXmlHandle FirstChild() const;
|
|
/// Return a handle to the first child node with the given name.
|
|
TiXmlHandle FirstChild( const char * value ) const;
|
|
/// Return a handle to the first child element.
|
|
TiXmlHandle FirstChildElement() const;
|
|
/// Return a handle to the first child element with the given name.
|
|
TiXmlHandle FirstChildElement( const char * value ) const;
|
|
|
|
/** Return a handle to the "index" child with the given name.
|
|
The first child is 0, the second 1, etc.
|
|
*/
|
|
TiXmlHandle Child( const char* value, int index ) const;
|
|
/** Return a handle to the "index" child.
|
|
The first child is 0, the second 1, etc.
|
|
*/
|
|
TiXmlHandle Child( int index ) const;
|
|
/** Return a handle to the "index" child element with the given name.
|
|
The first child element is 0, the second 1, etc. Note that only TiXmlElements
|
|
are indexed: other types are not counted.
|
|
*/
|
|
TiXmlHandle ChildElement( const char* value, int index ) const;
|
|
/** Return a handle to the "index" child element.
|
|
The first child element is 0, the second 1, etc. Note that only TiXmlElements
|
|
are indexed: other types are not counted.
|
|
*/
|
|
TiXmlHandle ChildElement( int index ) const;
|
|
|
|
#ifdef TIXML_USE_STL
|
|
TiXmlHandle FirstChild( const std::string& _value ) const { return FirstChild( _value.c_str() ); }
|
|
TiXmlHandle FirstChildElement( const std::string& _value ) const { return FirstChildElement( _value.c_str() ); }
|
|
|
|
TiXmlHandle Child( const std::string& _value, int index ) const { return Child( _value.c_str(), index ); }
|
|
TiXmlHandle ChildElement( const std::string& _value, int index ) const { return ChildElement( _value.c_str(), index ); }
|
|
#endif
|
|
|
|
/** Return the handle as a TiXmlNode. This may return null.
|
|
*/
|
|
TiXmlNode* ToNode() const { return node; }
|
|
/** Return the handle as a TiXmlElement. This may return null.
|
|
*/
|
|
TiXmlElement* ToElement() const { return ( ( node && node->ToElement() ) ? node->ToElement() : 0 ); }
|
|
/** Return the handle as a TiXmlText. This may return null.
|
|
*/
|
|
TiXmlText* ToText() const { return ( ( node && node->ToText() ) ? node->ToText() : 0 ); }
|
|
/** Return the handle as a TiXmlUnknown. This may return null.
|
|
*/
|
|
TiXmlUnknown* ToUnknown() const { return ( ( node && node->ToUnknown() ) ? node->ToUnknown() : 0 ); }
|
|
|
|
/** @deprecated use ToNode.
|
|
Return the handle as a TiXmlNode. This may return null.
|
|
*/
|
|
TiXmlNode* Node() const { return ToNode(); }
|
|
/** @deprecated use ToElement.
|
|
Return the handle as a TiXmlElement. This may return null.
|
|
*/
|
|
TiXmlElement* Element() const { return ToElement(); }
|
|
/** @deprecated use ToText()
|
|
Return the handle as a TiXmlText. This may return null.
|
|
*/
|
|
TiXmlText* Text() const { return ToText(); }
|
|
/** @deprecated use ToUnknown()
|
|
Return the handle as a TiXmlUnknown. This may return null.
|
|
*/
|
|
TiXmlUnknown* Unknown() const { return ToUnknown(); }
|
|
|
|
private:
|
|
TiXmlNode* node;
|
|
};
|
|
|
|
|
|
/** Print to memory functionality. The TiXmlPrinter is useful when you need to:
|
|
|
|
-# Print to memory (especially in non-STL mode)
|
|
-# Control formatting (line endings, etc.)
|
|
|
|
When constructed, the TiXmlPrinter is in its default "pretty printing" mode.
|
|
Before calling Accept() you can call methods to control the printing
|
|
of the XML document. After TiXmlNode::Accept() is called, the printed document can
|
|
be accessed via the CStr(), Str(), and Size() methods.
|
|
|
|
TiXmlPrinter uses the Visitor API.
|
|
@verbatim
|
|
TiXmlPrinter printer;
|
|
printer.SetIndent( "\t" );
|
|
|
|
doc.Accept( &printer );
|
|
fprintf( stdout, "%s", printer.CStr() );
|
|
@endverbatim
|
|
*/
|
|
class TiXmlPrinter : public TiXmlVisitor
|
|
{
|
|
public:
|
|
TiXmlPrinter() : depth( 0 ), simpleTextPrint( false ),
|
|
buffer(), indent( " " ), lineBreak( "\n" ) {}
|
|
|
|
virtual bool VisitEnter( const TiXmlDocument& doc );
|
|
virtual bool VisitExit( const TiXmlDocument& doc );
|
|
|
|
virtual bool VisitEnter( const TiXmlElement& element, const TiXmlAttribute* firstAttribute );
|
|
virtual bool VisitExit( const TiXmlElement& element );
|
|
|
|
virtual bool Visit( const TiXmlDeclaration& declaration );
|
|
virtual bool Visit( const TiXmlText& text );
|
|
virtual bool Visit( const TiXmlComment& comment );
|
|
virtual bool Visit( const TiXmlUnknown& unknown );
|
|
|
|
/** Set the indent characters for printing. By default 4 spaces
|
|
but tab (\t) is also useful, or null/empty string for no indentation.
|
|
*/
|
|
void SetIndent( const char* _indent ) { indent = _indent ? _indent : "" ; }
|
|
/// Query the indention string.
|
|
const char* Indent() { return indent.c_str(); }
|
|
/** Set the line breaking string. By default set to newline (\n).
|
|
Some operating systems prefer other characters, or can be
|
|
set to the null/empty string for no indenation.
|
|
*/
|
|
void SetLineBreak( const char* _lineBreak ) { lineBreak = _lineBreak ? _lineBreak : ""; }
|
|
/// Query the current line breaking string.
|
|
const char* LineBreak() { return lineBreak.c_str(); }
|
|
|
|
/** Switch over to "stream printing" which is the most dense formatting without
|
|
linebreaks. Common when the XML is needed for network transmission.
|
|
*/
|
|
void SetStreamPrinting() { indent = "";
|
|
lineBreak = "";
|
|
}
|
|
/// Return the result.
|
|
const char* CStr() { return buffer.c_str(); }
|
|
/// Return the length of the result string.
|
|
size_t Size() { return buffer.size(); }
|
|
|
|
#ifdef TIXML_USE_STL
|
|
/// Return the result.
|
|
const std::string& Str() { return buffer; }
|
|
#endif
|
|
|
|
private:
|
|
void DoIndent() {
|
|
for( int i=0; i<depth; ++i )
|
|
buffer += indent;
|
|
}
|
|
void DoLineBreak() {
|
|
buffer += lineBreak;
|
|
}
|
|
|
|
int depth;
|
|
bool simpleTextPrint;
|
|
TIXML_STRING buffer;
|
|
TIXML_STRING indent;
|
|
TIXML_STRING lineBreak;
|
|
};
|
|
|
|
|
|
#ifdef _MSC_VER
|
|
#pragma warning( pop )
|
|
#endif
|
|
|
|
#endif
|