CubicSDR/src/forms/DigitalConsole/DigitalConsoleFrame.h

58 lines
1.9 KiB
C++

///////////////////////////////////////////////////////////////////////////
// C++ code generated with wxFormBuilder (version Oct 27 2017)
// http://www.wxformbuilder.org/
//
// PLEASE DO *NOT* EDIT THIS FILE!
///////////////////////////////////////////////////////////////////////////
#ifndef __DIGITALCONSOLEFRAME_H__
#define __DIGITALCONSOLEFRAME_H__
#include <wx/artprov.h>
#include <wx/xrc/xmlres.h>
#include <wx/string.h>
#include <wx/textctrl.h>
#include <wx/gdicmn.h>
#include <wx/font.h>
#include <wx/colour.h>
#include <wx/settings.h>
#include <wx/sizer.h>
#include <wx/button.h>
#include <wx/timer.h>
#include <wx/frame.h>
///////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////
/// Class DigitalConsoleFrame
///////////////////////////////////////////////////////////////////////////////
class DigitalConsoleFrame : public wxFrame
{
private:
protected:
wxTextCtrl* m_dataView;
wxButton* m_clearButton;
wxButton* m_copyButton;
wxButton* m_pauseButton;
wxTimer m_refreshTimer;
// Virtual event handlers, overide them in your derived class
virtual void OnClose(wxCloseEvent& event) { event.Skip(); }
virtual void OnClear(wxCommandEvent& event) { event.Skip(); }
virtual void OnCopy(wxCommandEvent& event) { event.Skip(); }
virtual void OnPause(wxCommandEvent& event) { event.Skip(); }
virtual void DoRefresh(wxTimerEvent& event) { event.Skip(); }
public:
DigitalConsoleFrame(wxWindow* parent, wxWindowID id = wxID_ANY, const wxString& title = wxT("Digital Output"), const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxSize(441, 394), long style = wxCAPTION | wxFRAME_FLOAT_ON_PARENT | wxMAXIMIZE | wxMAXIMIZE_BOX | wxMINIMIZE | wxMINIMIZE_BOX | wxRESIZE_BORDER | wxFULL_REPAINT_ON_RESIZE | wxTAB_TRAVERSAL);
~DigitalConsoleFrame();
};
#endif //__DIGITALCONSOLEFRAME_H__