CubicSDR/src/util/GLFont.h

168 lines
4.4 KiB
C++

#pragma once
#include <map>
#include <string>
#include <sstream>
#include <mutex>
#include <atomic>
#include "lodepng.h"
#include "wx/glcanvas.h"
#include "wx/filename.h"
#include "wx/stdpaths.h"
class GLFontStringCache {
public:
GLFontStringCache();
int drawlen;
int vpx, vpy;
int pxHeight;
float msgWidth;
std::atomic_int gc;
std::vector<float> gl_vertices;
std::vector<float> gl_uv;
};
class GLFontChar {
public:
GLFontChar();
~GLFontChar();
void setId(int idval);
// Returns the code point of the 16bit character, supposely Unicode.
int getId();
void setXOffset(int xofs);
int getXOffset();
void setYOffset(int yofs);
int getYOffset();
void setX(int xpos);
int getX();
void setY(int ypos);
int getY();
void setWidth(int w);
int getWidth();
void setHeight(int h);
int getHeight();
void setXAdvance(int xadv);
int getXAdvance();
float getAspect();
void setIndex(unsigned int idx);
int getIndex();
private:
// this is the code point of the 16bit character, supposly Unicode.
int id;
int x, y, width, height;
int xoffset, yoffset;
int xadvance;
float aspect;
int index;
};
class GLFont {
public:
enum Align {
GLFONT_ALIGN_LEFT, GLFONT_ALIGN_RIGHT, GLFONT_ALIGN_CENTER, GLFONT_ALIGN_TOP, GLFONT_ALIGN_BOTTOM
};
enum GLFontSize {
GLFONT_SIZE12,
GLFONT_SIZE16,
GLFONT_SIZE18,
GLFONT_SIZE24,
GLFONT_SIZE27, //new
GLFONT_SIZE32,
GLFONT_SIZE36, //new
GLFONT_SIZE48,
GLFONT_SIZE64, //new
GLFONT_SIZE72, //new
GLFONT_SIZE96, //new
GLFONT_SIZE_MAX
};
enum GLFontScale {
GLFONT_SCALE_NORMAL,
GLFONT_SCALE_MEDIUM, // x1.5
GLFONT_SCALE_LARGE, // x2
GLFONT_SCALE_MAX
};
GLFont(GLFontSize size, std::wstring fontFileName);
~GLFont();
//The User request a font to display, but internally
//it will be translated to another font depending of the scale level
static GLFont& getFont(GLFontSize esize);
//Called to change the scale of the rendered fonts
static void setScale(GLFontScale scale);
//Return the current scale factor in use (1.0 for normal, 1.5 for medium, 2.0 for large for ex.)
static double getScaleFactor();
//Public drawing font, 16 bit char version.
void drawString(const std::wstring& str, float xpos, float ypos, int pxHeight, Align hAlign = GLFONT_ALIGN_LEFT, Align vAlign = GLFONT_ALIGN_TOP, int vpx=0, int vpy=0, bool cacheable = false);
//Public drawing font, 8 bit char version.
void drawString(const std::string& str, float xpos, float ypos, int pxHeight, Align hAlign = GLFONT_ALIGN_LEFT, Align vAlign = GLFONT_ALIGN_TOP, int vpx = 0, int vpy = 0, bool cacheable = false);
private:
std::wstring nextParam(std::wistringstream &str);
std::wstring getParamKey(const std::wstring& param_str);
std::wstring getParamValue(const std::wstring& param_str);
//Repository of all loaded fonts
static GLFont fonts[GLFontSize::GLFONT_SIZE_MAX];
//Map of user requested font to internal font, which changes
//changes with the requested scale.
// this is rebuilt by the user calling setScale(GLFontScale) and changed atomically,
//which map a user-requested font to a final one depending of the zoom level.
static GLFontSize userFontZoomMapping[GLFontSize::GLFONT_SIZE_MAX];
static GLFontScale currentScaleFactor;
//load a given font file, (lazy loading)
void loadFontOnce();
GLFontStringCache *cacheString(const std::wstring& str, int pxHeight, int vpx, int vpy);
void drawCacheString(GLFontStringCache *fc, float xpos, float ypos, Align hAlign, Align vAlign);
void doCacheGC();
void flushGC();
float getStringWidth(const std::wstring& str, float size, float viewAspect);
//the string cache is per-front (internal font)
std::map<std::wstring, GLFontStringCache * > stringCache;
int lineHeight;
int base;
int imageWidth, imageHeight;
bool loaded;
GLFontSize fontSizeClass;
std::map<int, GLFontChar *> characters;
std::vector<float> gl_vertices;
std::vector<float> gl_uv;
std::wstring fontName;
std::wstring imageFile;
std::wstring fontFileSource;
GLuint texId;
int gcCounter;
std::mutex cache_busy;
static std::mutex g_userFontZoomMappingMutex;
};