CubicSDR/src/demod/DemodulatorThread.cpp

415 lines
14 KiB
C++

// Copyright (c) Charles J. Cliffe
// SPDX-License-Identifier: GPL-2.0+
#include "DemodulatorThread.h"
#include "DemodulatorInstance.h"
#include "CubicSDR.h"
#include <vector>
#include <cmath>
#ifndef M_PI
#define M_PI 3.14159265358979323846
#endif
//50 ms
#define HEARTBEAT_CHECK_PERIOD_MICROS (50 * 1000)
#ifdef __APPLE__
#include <pthread.h>
#endif
DemodulatorInstance* DemodulatorThread::squelchLock(nullptr);
std::mutex DemodulatorThread::squelchLockMutex;
DemodulatorThread::DemodulatorThread(DemodulatorInstance* parent)
: IOThread(), demodInstance(parent), outputBuffers("DemodulatorThreadBuffers"), muted(false), squelchLevel(-100),
signalLevel(-100), signalFloor(-30), signalCeil(30), squelchEnabled(false), squelchBreak(false) {
}
DemodulatorThread::~DemodulatorThread() {
releaseSquelchLock(demodInstance);
}
void DemodulatorThread::onBindOutput(std::string name, ThreadQueueBasePtr threadQueue) {
if (name == "AudioVisualOutput") {
//protects because it may be changed at runtime
std::lock_guard < SpinMutex > lock(m_mutexAudioVisOutputQueue);
audioVisOutputQueue = std::static_pointer_cast<DemodulatorThreadOutputQueue>(threadQueue);
}
if (name == "AudioSink") {
std::lock_guard < SpinMutex > lock(m_mutexAudioVisOutputQueue);
audioSinkOutputQueue = std::static_pointer_cast<AudioThreadInputQueue>(threadQueue);
}
}
double DemodulatorThread::abMagnitude(float inphase, float quadrature) {
// cast to double, so we keep precision despite the **2 op later.
double dinphase = (double)inphase;
double dquadrature = (double)quadrature;
//sqrt() has been an insanely fast intrinsic for years, use it !
return sqrt(dinphase * dinphase + dquadrature * dquadrature);
}
double DemodulatorThread::linearToDb(double linear) {
#define SMALL 1e-20
if (linear <= SMALL) {
linear = double(SMALL);
}
return 20.0 * log10(linear);
}
void DemodulatorThread::run() {
#ifdef __APPLE__
pthread_t tID = pthread_self(); // ID of this thread
int priority = sched_get_priority_max( SCHED_FIFO )-1;
sched_param prio = {priority}; // scheduling priority of thread
pthread_setschedparam(tID, SCHED_FIFO, &prio);
#endif
// std::cout << "Demodulator thread started.." << std::endl;
iqInputQueue = std::static_pointer_cast<DemodulatorThreadPostInputQueue>(getInputQueue("IQDataInput"));
audioOutputQueue = std::static_pointer_cast<AudioThreadInputQueue>(getOutputQueue("AudioDataOutput"));
ModemIQData modemData;
while (!stopping) {
DemodulatorThreadPostIQDataPtr inp;
if (!iqInputQueue->pop(inp, HEARTBEAT_CHECK_PERIOD_MICROS)) {
continue;
}
size_t bufSize = inp->data.size();
if (!bufSize) {
continue;
}
if (inp->modemKit && inp->modemKit != cModemKit) {
if (cModemKit != nullptr) {
cModem->disposeKit(cModemKit);
}
cModemKit = inp->modemKit;
}
if (inp->modem && inp->modem != cModem) {
delete cModem;
cModem = inp->modem;
}
if (!cModem || !cModemKit) {
continue;
}
std::vector<liquid_float_complex> *inputData;
inputData = &inp->data;
modemData.sampleRate = inp->sampleRate;
modemData.data.assign(inputData->begin(), inputData->end());
AudioThreadInputPtr ati = nullptr;
ModemAnalog *modemAnalog = (cModem->getType() == "analog")?((ModemAnalog *)cModem):nullptr;
ModemDigital *modemDigital = (cModem->getType() == "digital")?((ModemDigital *)cModem):nullptr;
if (modemAnalog != nullptr) {
ati = outputBuffers.getBuffer();
ati->sampleRate = cModemKit->audioSampleRate;
ati->inputRate = inp->sampleRate;
} else if (modemDigital != nullptr) {
ati = outputBuffers.getBuffer();
ati->sampleRate = cModemKit->sampleRate;
ati->inputRate = inp->sampleRate;
ati->data.resize(0);
}
cModem->demodulate(cModemKit, &modemData, ati.get());
double currentSignalLevel = 0;
double sampleTime = double(inp->data.size()) / double(inp->sampleRate);
if (audioOutputQueue != nullptr && ati && !ati->data.empty()) {
double accum = 0;
if (cModem->useSignalOutput()) {
for (auto i : ati->data) {
accum += abMagnitude(i, 0.0);
}
currentSignalLevel = linearToDb(accum / double(ati->data.size()));
} else {
for (auto i : inp->data) {
accum += abMagnitude(i.real, i.imag);
}
currentSignalLevel = linearToDb(accum / double(inp->data.size()));
}
float sf = signalFloor, sc = signalCeil, sl = squelchLevel;
if (currentSignalLevel > sc) {
sc = currentSignalLevel;
}
if (currentSignalLevel < sf) {
sf = currentSignalLevel;
}
if (sl+1.0f > sc) {
sc = sl+1.0f;
}
if ((sf+2.0f) > sc) {
sc = sf+2.0f;
}
sc -= (sc - (currentSignalLevel + 2.0f)) * sampleTime * 0.05f;
sf += ((currentSignalLevel - 5.0f) - sf) * sampleTime * 0.15f;
signalFloor = sf;
signalCeil = sc;
}
if (currentSignalLevel > signalLevel) {
signalLevel = signalLevel + (currentSignalLevel - signalLevel) * 0.5;
} else {
signalLevel = signalLevel + (currentSignalLevel - signalLevel) * 0.05 * sampleTime * 30.0;
}
bool squelched = squelchEnabled && (signalLevel < squelchLevel);
if (squelchEnabled) {
if (!squelched && !squelchBreak) {
if (wxGetApp().getSoloMode() && !wxGetApp().getAppFrame()->isUserDemodBusy()) {
std::lock_guard < std::mutex > lock(squelchLockMutex);
if (squelchLock == nullptr) {
squelchLock = demodInstance;
wxGetApp().getDemodMgr().setActiveDemodulator(nullptr);
wxGetApp().getDemodMgr().setActiveDemodulatorByRawPointer(demodInstance, false);
squelchBreak = true;
demodInstance->getVisualCue()->triggerSquelchBreak(120);
}
} else {
squelchBreak = true;
demodInstance->getVisualCue()->triggerSquelchBreak(120);
}
} else if (squelched && squelchBreak) {
releaseSquelchLock(demodInstance);
squelchBreak = false;
}
}
//compute audio peak:
if (audioOutputQueue != nullptr && ati) {
ati->peak = 0;
for (auto data_i : ati->data) {
float p = fabs(data_i);
if (p > ati->peak) {
ati->peak = p;
}
}
}
//attach squelch flag to samples, to be used by audio sink.
if (ati) {
ati->is_squelch_active = squelched;
}
//At that point, capture the current state of audioVisOutputQueue in a local
//variable, and works with it with now on until the next while-turn.
DemodulatorThreadOutputQueuePtr localAudioVisOutputQueue = nullptr;
{
std::lock_guard < SpinMutex > lock(m_mutexAudioVisOutputQueue);
localAudioVisOutputQueue = audioVisOutputQueue;
}
if (!squelched && (ati || modemDigital) && localAudioVisOutputQueue != nullptr && localAudioVisOutputQueue->empty()) {
AudioThreadInputPtr ati_vis = std::make_shared<AudioThreadInput>();
ati_vis->sampleRate = inp->sampleRate;
ati_vis->inputRate = inp->sampleRate;
size_t num_vis = DEMOD_VIS_SIZE;
if (modemDigital) {
if (ati) { // TODO: handle digital modems with audio output
ati = nullptr;
}
ati_vis->data.resize(inputData->size());
ati_vis->channels = 2;
for (int i = 0, iMax = inputData->size() / 2; i < iMax; i++) {
ati_vis->data[i * 2] = (*inputData)[i].real;
ati_vis->data[i * 2 + 1] = (*inputData)[i].imag;
}
ati_vis->type = 2;
} else if (ati->channels==2) {
ati_vis->channels = 2;
int stereoSize = ati->data.size();
if (stereoSize > DEMOD_VIS_SIZE * 2) {
stereoSize = DEMOD_VIS_SIZE * 2;
}
ati_vis->data.resize(stereoSize);
if (inp->modemName == "I/Q") {
for (int i = 0; i < stereoSize / 2; i++) {
ati_vis->data[i] = (*inputData)[i].real * 0.75;
ati_vis->data[i + stereoSize / 2] = (*inputData)[i].imag * 0.75;
}
} else {
for (int i = 0; i < stereoSize / 2; i++) {
ati_vis->inputRate = cModemKit->audioSampleRate;
ati_vis->sampleRate = 36000;
ati_vis->data[i] = ati->data[i * 2];
ati_vis->data[i + stereoSize / 2] = ati->data[i * 2 + 1];
}
}
ati_vis->type = 1;
} else {
size_t numAudioWritten = ati->data.size();
ati_vis->channels = 1;
std::vector<float> *demodOutData = (modemAnalog != nullptr)?modemAnalog->getDemodOutputData():nullptr;
if ((numAudioWritten > bufSize) || (demodOutData == nullptr)) {
ati_vis->inputRate = cModemKit->audioSampleRate;
if (num_vis > numAudioWritten) {
num_vis = numAudioWritten;
}
ati_vis->data.assign(ati->data.begin(), ati->data.begin() + num_vis);
} else {
if (num_vis > demodOutData->size()) {
num_vis = demodOutData->size();
}
ati_vis->data.assign(demodOutData->begin(), demodOutData->begin() + num_vis);
}
ati_vis->type = 0;
}
if (!localAudioVisOutputQueue->try_push(ati_vis)) {
//non-blocking push needed for audio vis out
std::cout << "DemodulatorThread::run() cannot push ati_vis into localAudioVisOutputQueue, is full !" << std::endl;
std::this_thread::yield();
}
}
if (!squelched && ati != nullptr) {
if (!muted && (!wxGetApp().getSoloMode() || (demodInstance ==
wxGetApp().getDemodMgr().getCurrentModem().get()))) {
//non-blocking push needed for audio out
if (!audioOutputQueue->try_push(ati)) {
std::cout << "DemodulatorThread::run() cannot push ati into audioOutputQueue, is full !" << std::endl;
std::this_thread::yield();
}
}
}
// Capture audioSinkOutputQueue state in a local variable
DemodulatorThreadOutputQueuePtr localAudioSinkOutputQueue = nullptr;
{
std::lock_guard < SpinMutex > lock(m_mutexAudioVisOutputQueue);
localAudioSinkOutputQueue = audioSinkOutputQueue;
}
//Push to audio sink, if any:
if (ati && localAudioSinkOutputQueue != nullptr) {
if (!localAudioSinkOutputQueue->try_push(ati)) {
std::cout << "DemodulatorThread::run() cannot push ati into audioSinkOutputQueue, is full !" << std::endl;
std::this_thread::yield();
}
}
}
// end while !stopping
// Purge any unused inputs, with a non-blocking pop
iqInputQueue->flush();
audioOutputQueue->flush();
// std::cout << "Demodulator thread done." << std::endl;
}
void DemodulatorThread::terminate() {
IOThread::terminate();
//unblock the currently blocked push()
iqInputQueue->flush();
audioOutputQueue->flush();
}
bool DemodulatorThread::isMuted() {
return muted;
}
void DemodulatorThread::setMuted(bool muted_in) {
muted = muted_in;
}
float DemodulatorThread::getSignalLevel() {
return signalLevel;
}
float DemodulatorThread::getSignalFloor() {
return signalFloor;
}
float DemodulatorThread::getSignalCeil() {
return signalCeil;
}
void DemodulatorThread::setSquelchEnabled(bool squelchEnabled_in) {
squelchEnabled = squelchEnabled_in;
}
bool DemodulatorThread::isSquelchEnabled() {
return squelchEnabled;
}
void DemodulatorThread::setSquelchLevel(float signal_level_in) {
if (!squelchEnabled) {
squelchEnabled = true;
}
squelchLevel = signal_level_in;
}
float DemodulatorThread::getSquelchLevel() {
return squelchLevel;
}
bool DemodulatorThread::getSquelchBreak() {
return squelchBreak;
}
void DemodulatorThread::releaseSquelchLock(DemodulatorInstance* inst) {
std::lock_guard < std::mutex > lock(squelchLockMutex);
if (inst == nullptr || squelchLock == inst) {
squelchLock = nullptr;
}
}