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Updated instructions for wxWidgets v3.2.1
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@ -20,9 +20,9 @@ During installation with the 'Visual Studio Installer' make sure you select at l
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# Build wxWidgets
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Download https://github.com/wxWidgets/wxWidgets/releases/download/v3.1.5/wxWidgets-3.1.5.zip and unzip it to somewhere such as `C:\MSVCDev\wxWidgets`
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Download https://github.com/wxWidgets/wxWidgets/releases/download/v3.2.1/wxWidgets-3.2.1.zip and unzip it to somewhere such as `C:\MSVCDev\wxWidgets`
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Navigate to `C:\MSVCDev\wxWidgets\build\msw` (or wherever you extracted) and open `wx_vc16.sln`.
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Navigate to `C:\MSVCDev\wxWidgets\build\msw` (or wherever you extracted) and open `wx_vc17.sln`.
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Choose `Release` and `x64` for the build configuration and "Build Solution". All *should* compile successfully and you can close the project.
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This configuration effectively builds wxWidgets as a static library, later linked with CubicSDR.
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@ -35,7 +35,7 @@ Download CMake from:
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* http://www.cmake.org/download/
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For this guide I've used v3.22.1 found here:
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For this guide I've used v3.25.1 found here:
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* https://github.com/Kitware/CMake/releases/
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