wxWidgets 3.1.0 update

Charles J. Cliffe 2016-03-29 19:15:55 -04:00
parent 526186512a
commit 421e9cf2a3

@ -8,16 +8,11 @@ During installation make sure you select the 'C++' compiler under 'Programming L
# Build wxWidgets
Download wxWidgets 3.0.2 from https://www.wxwidgets.org/downloads/ and unzip it to somewhere such as C:\MSVCDev\wxWidgets-3.0.2\
Download https://github.com/wxWidgets/wxWidgets/releases/download/v3.1.0/wxWidgets-3.1.0.zip and unzip it to somewhere such as C:\MSVCDev\wxWidgets-3.1.0\
Edit C:\MSVCDev\wxWidgets-3.0.2\src\tiff\libtiff\tif_config.h and comment out line 367:
```
367: // #define snprintf _snprintf
```
Navigate to C:\MSVCDev\wxWidgets-3.1.0\build\msw\ (or wherever you extracted) and open wx_vc14.sln.
Navigate to C:\MSVCDev\wxWidgets-3.0.2\build\msw\ (or wherever you extracted) and open wx_vc12.sln, Click "OK" to update the project on load.
Choose "Release" and "x64" for the build configuration and "Build Solution". All should compile successfully and you can close the project.
Choose "Release" and "x64" for the build configuration and "Build Solution". All *should* compile successfully and you can close the project.
# Install CMake:
@ -67,7 +62,7 @@ Update your system environment variables (Search "enviornment variables" in wind
* Choose C:\MSVCDev\CubicSDR_win64 for build folder.
* Click Configure.
* Choose "Visual Studio 14 2015 Win64" and Finish.
* Set wxWidgets_ROOT_DIR to "C:\MSVCDev\wxWidgets-3.0.2".
* Set wxWidgets_ROOT_DIR to "C:\MSVCDev\wxWidgets-3.1.0".
* Configure again, all should be good, then Generate.
* Navigate to C:\MSVCDev\CubicSDR_win64\ in explorer and open CubicSDR.sln.
- Once open select "Release" and "x64" build configuration and then "Build Solution" (F6)