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wxWidgets 3.1.0 update
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526186512a
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@ -8,16 +8,11 @@ During installation make sure you select the 'C++' compiler under 'Programming L
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# Build wxWidgets
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# Build wxWidgets
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Download wxWidgets 3.0.2 from https://www.wxwidgets.org/downloads/ and unzip it to somewhere such as C:\MSVCDev\wxWidgets-3.0.2\
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Download https://github.com/wxWidgets/wxWidgets/releases/download/v3.1.0/wxWidgets-3.1.0.zip and unzip it to somewhere such as C:\MSVCDev\wxWidgets-3.1.0\
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Edit C:\MSVCDev\wxWidgets-3.0.2\src\tiff\libtiff\tif_config.h and comment out line 367:
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Navigate to C:\MSVCDev\wxWidgets-3.1.0\build\msw\ (or wherever you extracted) and open wx_vc14.sln.
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```
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367: // #define snprintf _snprintf
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```
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Navigate to C:\MSVCDev\wxWidgets-3.0.2\build\msw\ (or wherever you extracted) and open wx_vc12.sln, Click "OK" to update the project on load.
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Choose "Release" and "x64" for the build configuration and "Build Solution". All *should* compile successfully and you can close the project.
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Choose "Release" and "x64" for the build configuration and "Build Solution". All should compile successfully and you can close the project.
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# Install CMake:
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# Install CMake:
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@ -67,7 +62,7 @@ Update your system environment variables (Search "enviornment variables" in wind
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* Choose C:\MSVCDev\CubicSDR_win64 for build folder.
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* Choose C:\MSVCDev\CubicSDR_win64 for build folder.
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* Click Configure.
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* Click Configure.
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* Choose "Visual Studio 14 2015 Win64" and Finish.
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* Choose "Visual Studio 14 2015 Win64" and Finish.
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* Set wxWidgets_ROOT_DIR to "C:\MSVCDev\wxWidgets-3.0.2".
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* Set wxWidgets_ROOT_DIR to "C:\MSVCDev\wxWidgets-3.1.0".
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* Configure again, all should be good, then Generate.
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* Configure again, all should be good, then Generate.
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* Navigate to C:\MSVCDev\CubicSDR_win64\ in explorer and open CubicSDR.sln.
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* Navigate to C:\MSVCDev\CubicSDR_win64\ in explorer and open CubicSDR.sln.
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- Once open select "Release" and "x64" build configuration and then "Build Solution" (F6)
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- Once open select "Release" and "x64" build configuration and then "Build Solution" (F6)
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