wxWidgets v3.1.2 is released, and seems to work for both 32 and 64bit builds.

Vincent Sonnier 2019-01-03 21:01:25 +01:00
parent 828e5899d9
commit b10537bc49

@ -20,9 +20,9 @@ During installation with the 'Visual Studio Installer' make sure you select at l
# Build wxWidgets
Download https://github.com/wxWidgets/wxWidgets/releases/download/v3.1.1/wxWidgets-3.1.1.zip and unzip it to somewhere such as `C:\MSVCDev\wxWidgets-3.1.1`
Download https://github.com/wxWidgets/wxWidgets/releases/download/v3.1.2/wxWidgets-3.1.2.zip and unzip it to somewhere such as `C:\MSVCDev\wxWidgets-3.1.2`
Navigate to `C:\MSVCDev\wxWidgets-3.1.1\build\msw` (or wherever you extracted) and open `wx_vc15.sln`.
Navigate to `C:\MSVCDev\wxWidgets-3.1.2\build\msw` (or wherever you extracted) and open `wx_vc15.sln`.
Choose `Release` and `x64` for the build configuration and "Build Solution". All *should* compile successfully and you can close the project.
This configuration effectively builds wxWidgets as a static library, later linked with CubicSDR.
@ -72,8 +72,8 @@ C:\MSVCDEV> cmake --build SoapySDR_win64 --config Release --target install
* Choose `C:\MSVCDev\CubicSDR_win64` for build folder.
* Click Configure.
* Choose "Visual Studio 15 2017 Win64" and Finish.
* Set wxWidgets_ROOT_DIR to `C:\MSVCDev\wxWidgets-3.1.1`
* Set wxWidgets_LIB_DIR to `C:\MSVCDev\wxWidgets-3.1.1\lib\vc_x64_lib`
* Set wxWidgets_ROOT_DIR to `C:\MSVCDev\wxWidgets-3.1.2`
* Set wxWidgets_LIB_DIR to `C:\MSVCDev\wxWidgets-3.1.2\lib\vc_x64_lib`
* Set CMAKE_INSTALL_PREFIX to `C:/MSVCDev/SoapySDR_win64_install`
* Click "Configure" again