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Updated Build Windows (markdown)
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@ -6,37 +6,70 @@ If you don't already have Visual Studio 2015 you can install the free Microsoft
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# Build wxWidgets
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- Download wxWidgets 3.0.2 from https://www.wxwidgets.org/downloads/ and unzip it to somewhere such as C:\MSVCDev\wxWidgets-3.0.2\
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- Navigate to C:\MSVCDev\wxWidgets-3.0.2\build\msw\ (or wherever you extracted) and open wx_vc12.sln
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- Choose "Release" and "x64" the build configuration and "Build Solution"
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- All should be compiled now, you can close project.
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Download wxWidgets 3.0.2 from https://www.wxwidgets.org/downloads/ and unzip it to somewhere such as C:\MSVCDev\wxWidgets-3.0.2\
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Edit C:\MSVCDev\wxWidgets-3.0.2\src\tiff\libtiff\tif_config.h and comment out line 367:
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```
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367: // #define snprintf _snprintf
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```
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Navigate to C:\MSVCDev\wxWidgets-3.0.2\build\msw\ (or wherever you extracted) and open wx_vc12.sln, Click "OK" to update the project on load.
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Choose "Release" and "x64" for the build configuration and "Build Solution". All should compile successfully and you can close the project.
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# Install CMake:
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Download CMake from:
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http://www.cmake.org/download/
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* http://www.cmake.org/download/
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For this guide I've used:
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https://cmake.org/files/v3.4/cmake-3.4.0-rc3-win32-x86.exe
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* https://cmake.org/files/v3.4/cmake-3.4.0-rc3-win32-x86.exe
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Just install CMake with default or preferred options.
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# Install SoapySDR
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# Build CubicSDR: (incomplete, WIP)
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Download ZIP or clone SoapySDR from https://github.com/pothosware/SoapySDR to C:\MSVCDev\SoapySDR
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- Clone or download zip from https://github.com/cjcliffe/CubicSDR/ to a folder of your choice. I'll use C:\MSVCDev\CubicSDR
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- Run CMake GUI
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- Choose C:\MSVCDev\CubicSDR for source.
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- Choose C:\MSVCDev\CubicSDR\cmake_build (or any output folder of your choice)
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- Click Configure.
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- Choose "Visual Studio 14 2015 Win64" and Finish.
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- Note that both DirectSound and WASAPI are supported but DirectSound is enabled by default.
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- Set wxWidgets_ROOT_DIR to "C:\MSVCDev\wxWidgets-3.0.2".
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- Configure again, all should be good, then Generate.
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- Navigate to your output folder (i.e. C:\MSVCDev\CubicSDR\cmake_build\) in explorer and open CubicSDR.sln.
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- Once open select "Release" and "x64" build configuration and then run "Build Solution" (F7)
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- CubicSDR.exe should now be in the output folder (i.e. C:\MSVCDev\CubicSDR\cmake_build\x64\) and ready to run.
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* Launch CMake, set source path to C:/MSVCDev/SoapySDR/
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* Set destination to C:/MSVCDev/SoapySDR_win64/
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* Click "Configure" and choose "Visual Studio 14 2015 Win64" and Finish
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* Click "Generate"
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Open "Developer Command Prompt for VS2015" by right-clicking and "Run as Administrator".
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From the prompt:
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```
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C:\> cd C:\MSVCDev\
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C:\MSVCDEV> cmake --build SoapySDR_win64 --config Release --target install
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... Bunch of building ...
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0 Error(s)
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```
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Update your system environment variables (Search "enviornment variables" in windows 8/10 search) and append the following to the Path variable:
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```
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;C:\Program Files\SoapySDR\bin
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```
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# Build CubicSDR:
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* Clone or download ZIP from https://github.com/cjcliffe/CubicSDR/ to C:\MSVCDev\CubicSDR
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* Run CMake GUI
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* Choose C:\MSVCDev\CubicSDR for source.
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* Choose C:\MSVCDev\CubicSDR_win64 for build folder.
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* Click Configure.
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* Choose "Visual Studio 14 2015 Win64" and Finish.
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* Set wxWidgets_ROOT_DIR to "C:\MSVCDev\wxWidgets-3.0.2".
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* Configure again, all should be good, then Generate.
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* Navigate to C:\MSVCDev\CubicSDR_win64\ in explorer and open CubicSDR.sln.
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- Once open select "Release" and "x64" build configuration and then "Build Solution" (F6)
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- CubicSDR.exe should now be in the output folder (i.e. C:\MSVCDev\CubicSDR_win64\x64\) and ready to run (minus support modules).
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# Build Support Modules
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