Updated Build Windows (markdown)

Charles J. Cliffe 2015-11-09 22:37:47 -05:00
parent fc64d07642
commit ebd91b987a

@ -6,37 +6,70 @@ If you don't already have Visual Studio 2015 you can install the free Microsoft
# Build wxWidgets
- Download wxWidgets 3.0.2 from https://www.wxwidgets.org/downloads/ and unzip it to somewhere such as C:\MSVCDev\wxWidgets-3.0.2\
- Navigate to C:\MSVCDev\wxWidgets-3.0.2\build\msw\ (or wherever you extracted) and open wx_vc12.sln
- Choose "Release" and "x64" the build configuration and "Build Solution"
- All should be compiled now, you can close project.
Download wxWidgets 3.0.2 from https://www.wxwidgets.org/downloads/ and unzip it to somewhere such as C:\MSVCDev\wxWidgets-3.0.2\
Edit C:\MSVCDev\wxWidgets-3.0.2\src\tiff\libtiff\tif_config.h and comment out line 367:
```
367: // #define snprintf _snprintf
```
Navigate to C:\MSVCDev\wxWidgets-3.0.2\build\msw\ (or wherever you extracted) and open wx_vc12.sln, Click "OK" to update the project on load.
Choose "Release" and "x64" for the build configuration and "Build Solution". All should compile successfully and you can close the project.
# Install CMake:
Download CMake from:
http://www.cmake.org/download/
* http://www.cmake.org/download/
For this guide I've used:
https://cmake.org/files/v3.4/cmake-3.4.0-rc3-win32-x86.exe
* https://cmake.org/files/v3.4/cmake-3.4.0-rc3-win32-x86.exe
Just install CMake with default or preferred options.
# Install SoapySDR
# Build CubicSDR: (incomplete, WIP)
Download ZIP or clone SoapySDR from https://github.com/pothosware/SoapySDR to C:\MSVCDev\SoapySDR
- Clone or download zip from https://github.com/cjcliffe/CubicSDR/ to a folder of your choice. I'll use C:\MSVCDev\CubicSDR
- Run CMake GUI
- Choose C:\MSVCDev\CubicSDR for source.
- Choose C:\MSVCDev\CubicSDR\cmake_build (or any output folder of your choice)
- Click Configure.
- Choose "Visual Studio 14 2015 Win64" and Finish.
- Note that both DirectSound and WASAPI are supported but DirectSound is enabled by default.
- Set wxWidgets_ROOT_DIR to "C:\MSVCDev\wxWidgets-3.0.2".
- Configure again, all should be good, then Generate.
- Navigate to your output folder (i.e. C:\MSVCDev\CubicSDR\cmake_build\) in explorer and open CubicSDR.sln.
- Once open select "Release" and "x64" build configuration and then run "Build Solution" (F7)
- CubicSDR.exe should now be in the output folder (i.e. C:\MSVCDev\CubicSDR\cmake_build\x64\) and ready to run.
* Launch CMake, set source path to C:/MSVCDev/SoapySDR/
* Set destination to C:/MSVCDev/SoapySDR_win64/
* Click "Configure" and choose "Visual Studio 14 2015 Win64" and Finish
* Click "Generate"
Open "Developer Command Prompt for VS2015" by right-clicking and "Run as Administrator".
From the prompt:
```
C:\> cd C:\MSVCDev\
C:\MSVCDEV> cmake --build SoapySDR_win64 --config Release --target install
... Bunch of building ...
0 Error(s)
```
Update your system environment variables (Search "enviornment variables" in windows 8/10 search) and append the following to the Path variable:
```
;C:\Program Files\SoapySDR\bin
```
# Build CubicSDR:
* Clone or download ZIP from https://github.com/cjcliffe/CubicSDR/ to C:\MSVCDev\CubicSDR
* Run CMake GUI
* Choose C:\MSVCDev\CubicSDR for source.
* Choose C:\MSVCDev\CubicSDR_win64 for build folder.
* Click Configure.
* Choose "Visual Studio 14 2015 Win64" and Finish.
* Set wxWidgets_ROOT_DIR to "C:\MSVCDev\wxWidgets-3.0.2".
* Configure again, all should be good, then Generate.
* Navigate to C:\MSVCDev\CubicSDR_win64\ in explorer and open CubicSDR.sln.
- Once open select "Release" and "x64" build configuration and then "Build Solution" (F6)
- CubicSDR.exe should now be in the output folder (i.e. C:\MSVCDev\CubicSDR_win64\x64\) and ready to run (minus support modules).
# Build Support Modules