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wxWidgets 3.14 was released
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@ -20,9 +20,9 @@ During installation with the 'Visual Studio Installer' make sure you select at l
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# Build wxWidgets
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Download https://github.com/wxWidgets/wxWidgets/releases/download/v3.1.3/wxWidgets-3.1.3.zip and unzip it to somewhere such as `C:\MSVCDev\wxWidgets-3.1.3`
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Download https://github.com/wxWidgets/wxWidgets/releases/download/v3.1.4/wxWidgets-3.1.4.zip and unzip it to somewhere such as `C:\MSVCDev\wxWidgets-3.1.4`
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Navigate to `C:\MSVCDev\wxWidgets-3.1.3\build\msw` (or wherever you extracted) and open `wx_vc16.sln`.
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Navigate to `C:\MSVCDev\wxWidgets-3.1.4\build\msw` (or wherever you extracted) and open `wx_vc16.sln`.
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Choose `Release` and `x64` for the build configuration and "Build Solution". All *should* compile successfully and you can close the project.
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This configuration effectively builds wxWidgets as a static library, later linked with CubicSDR.
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@ -35,7 +35,7 @@ Download CMake from:
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For this guide I've used:
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* https://github.com/Kitware/CMake/releases/download/v3.16.3/cmake-3.16.3-win64-x64.msi
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* https://github.com/Kitware/CMake/releases/download/v3.16.3/cmake-3.18.4-win64-x64.msi
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# Install SoapySDR
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@ -72,8 +72,8 @@ Copy the file `SoapySDR.dll` in the `C:\MSVCDev\CubicSDR_win64\x64` directory wh
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* Choose `C:\MSVCDev\CubicSDR_win64` for build folder.
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* Click Configure.
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* Choose "Visual Studio 16 2019" as `Specify the generator for this project` and "x64" as `Optional platform for generator` then click Finish.
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* Set wxWidgets_ROOT_DIR to `C:\MSVCDev\wxWidgets-3.1.3`
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* Set wxWidgets_LIB_DIR to `C:\MSVCDev\wxWidgets-3.1.3\lib\vc_x64_lib`
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* Set wxWidgets_ROOT_DIR to `C:\MSVCDev\wxWidgets-3.1.4`
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* Set wxWidgets_LIB_DIR to `C:\MSVCDev\wxWidgets-3.1.4\lib\vc_x64_lib`
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* Set CMAKE_INSTALL_PREFIX to `C:/MSVCDev/SoapySDR_win64_install`
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* Click "Configure" again
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