sm6150-common: fingerprint: Add surfaceflinger udfps extension lib

Squashed in this commit:
Author: TheScarastic <warabhishek@gmail.com>
Date:   Tue Oct 12 13:29:07 2021 +0200

    sm6150-common: fingerprint: Rename fod extension to udfps extension

Author: Vincent Vidal <vinvidal@gmail.com>
Date:   Tue Aug 18 14:42:49 2020 +0200

    sm6150-common: fod: Use FOD_PRESSED_LAYER_ZORDER instead of magic number

Author: Vincent Vidal <vinvidal@gmail.com>
Date:   Tue Aug 18 14:40:50 2020 +0200

    sm6150-common: fod: Include generated_kernel_headers to build libfod_extension

Change-Id: I51fb56c0a20e3cac83afb46ed6a6e2f967159d18
This commit is contained in:
TheScarastic 2020-05-25 10:55:56 +00:00 committed by Arian
parent f0e2002d43
commit 3152b1a1cf
2 changed files with 43 additions and 0 deletions

View File

@ -35,3 +35,14 @@ cc_binary {
init_rc: ["android.hardware.biometrics.fingerprint@2.3-service.xiaomi_sm6150-udfps.rc"],
cflags: ["-DENABLE_UDFPS"],
}
cc_library_static {
name: "libudfps_extension.xiaomi_sm6150",
srcs: ["UdfpsExtension.cpp"],
include_dirs: [
"frameworks/native/services/surfaceflinger/CompositionEngine/include",
],
header_libs: [
"generated_kernel_headers",
],
}

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@ -0,0 +1,32 @@
/*
* Copyright (C) 2020-2021 The LineageOS Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <stdint.h>
#include <drm/sde_drm.h>
#include <compositionengine/UdfpsExtension.h>
uint32_t getUdfpsZOrder(uint32_t z, bool touched) {
if (touched) {
z |= FOD_PRESSED_LAYER_ZORDER;
}
return z;
}
uint64_t getUdfpsUsageBits(uint64_t usageBits, bool touched) {
(void) touched;
return usageBits;
}