/* * Copyright (C) 2018-2020 The LineageOS Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #define LOG_TAG "LightService" #include #include "Light.h" #include #define NOTIFICATION_LED "/sys/class/leds/left/" #define BREATH "breath" #define BRIGHTNESS "brightness" #define MAX_BRIGHTNESS "max_brightness" namespace { /* * Write value to path and close file. */ static void set(std::string path, std::string value) { std::ofstream file(path); if (!file.is_open()) { ALOGW("failed to write %s to %s", value.c_str(), path.c_str()); return; } file << value; } static void set(std::string path, int value) { set(path, std::to_string(value)); } /* * Read max brightness from path and close file. */ static int getMaxBrightness(std::string path) { std::ifstream file(path); int value; if (!file.is_open()) { ALOGW("failed to read from %s", path.c_str()); return 0; } file >> value; return value; } static uint32_t getBrightness(const LightState& state) { uint32_t alpha, red, green, blue; /* * Extract brightness from AARRGGBB. */ alpha = (state.color >> 24) & 0xFF; red = (state.color >> 16) & 0xFF; green = (state.color >> 8) & 0xFF; blue = state.color & 0xFF; /* * Scale RGB brightness using Alpha brightness. */ red = red * alpha / 0xFF; green = green * alpha / 0xFF; blue = blue * alpha / 0xFF; return (77 * red + 150 * green + 29 * blue) >> 8; } static inline uint32_t scaleBrightness(uint32_t brightness, uint32_t maxBrightness) { if (brightness == 0) { return 0; } return (brightness - 1) * (maxBrightness - 1) / (0xFF - 1) + 1; } static inline uint32_t getScaledBrightness(const LightState& state, uint32_t maxBrightness) { return scaleBrightness(getBrightness(state), maxBrightness); } static void handleNotification(const LightState& state) { uint32_t notificationBrightness = getScaledBrightness(state, getMaxBrightness(NOTIFICATION_LED MAX_BRIGHTNESS)); /* Disable breathing or blinking */ set(NOTIFICATION_LED BREATH, 0); set(NOTIFICATION_LED BRIGHTNESS, 0); if (!notificationBrightness) { return; } switch (state.flashMode) { case Flash::HARDWARE: case Flash::TIMED: /* Breathing */ set(NOTIFICATION_LED BREATH, 1); break; case Flash::NONE: default: set(NOTIFICATION_LED BRIGHTNESS, notificationBrightness); } } static inline bool isStateLit(const LightState& state) { return state.color & 0x00ffffff; } static inline bool isStateEqual(const LightState& first, const LightState& second) { if (first.color == second.color && first.flashMode == second.flashMode && first.flashOnMs == second.flashOnMs && first.flashOffMs == second.flashOffMs && first.brightnessMode == second.brightnessMode) { return true; } return false; } /* Keep sorted in the order of importance. */ static std::vector backends = { { Type::ATTENTION, handleNotification }, { Type::NOTIFICATIONS, handleNotification }, { Type::BATTERY, handleNotification }, }; static LightStateHandler findHandler(Type type) { for (const LightBackend& backend : backends) { if (backend.type == type) { return backend.handler; } } return nullptr; } static LightState findLitState(LightStateHandler handler) { LightState emptyState; for (const LightBackend& backend : backends) { if (backend.handler == handler) { if (isStateLit(backend.state)) { return backend.state; } emptyState = backend.state; } } return emptyState; } static void updateState(Type type, const LightState& state) { for (LightBackend& backend : backends) { if (backend.type == type) { backend.state = state; } } } } // anonymous namespace namespace android { namespace hardware { namespace light { namespace V2_0 { namespace implementation { Return Light::setLight(Type type, const LightState& state) { /* Lock global mutex until light state is updated. */ std::lock_guard lock(globalLock); LightStateHandler handler = findHandler(type); if (!handler) { /* If no handler has been found, then the type is not supported. */ return Status::LIGHT_NOT_SUPPORTED; } /* Find the old state of the current handler. */ LightState oldState = findLitState(handler); /* Update the cached state value for the current type. */ updateState(type, state); /* Find the new state of the current handler. */ LightState newState = findLitState(handler); if (isStateEqual(oldState, newState)) { return Status::SUCCESS; } handler(newState); return Status::SUCCESS; } Return Light::getSupportedTypes(getSupportedTypes_cb _hidl_cb) { std::vector types; for (const LightBackend& backend : backends) { types.push_back(backend.type); } _hidl_cb(types); return Void(); } } // namespace implementation } // namespace V2_0 } // namespace light } // namespace hardware } // namespace android