15a7ec7e32
Change-Id: I0acef3da2c3567a28edd0a71dac89a5828f7725d
242 lines
9.8 KiB
C++
242 lines
9.8 KiB
C++
/* Copyright (c) 2017-2018, 2020 The Linux Foundation. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above
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* copyright notice, this list of conditions and the following
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* disclaimer in the documentation and/or other materials provided
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* with the distribution.
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* * Neither the name of The Linux Foundation, nor the names of its
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* contributors may be used to endorse or promote products derived
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* from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED "AS IS" AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT
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* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS
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* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR
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* BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE
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* OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN
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* IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*/
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#ifndef __LOC_IPC__
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#define __LOC_IPC__
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#include <string>
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#include <memory>
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#include <unistd.h>
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#include <sys/socket.h>
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#include <sys/un.h>
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#include <unordered_set>
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#include <mutex>
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#include <LocThread.h>
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using namespace std;
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namespace loc_util {
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class LocIpcRecver;
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class LocIpcSender;
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class ILocIpcListener {
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protected:
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inline virtual ~ILocIpcListener() {}
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public:
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// LocIpc client can overwrite this function to get notification
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// when the socket for LocIpc is ready to receive messages.
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inline virtual void onListenerReady() {}
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virtual void onReceive(const char* data, uint32_t len, const LocIpcRecver* recver) = 0;
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};
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class LocIpcQrtrWatcher {
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const unordered_set<int> mServicesToWatch;
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unordered_set<int> mClientsToWatch;
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mutex mMutex;
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inline bool isInWatch(const unordered_set<int>& idsToWatch, int id) {
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return idsToWatch.find(id) != idsToWatch.end();
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}
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protected:
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inline virtual ~LocIpcQrtrWatcher() {}
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inline LocIpcQrtrWatcher(unordered_set<int> servicesToWatch)
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: mServicesToWatch(servicesToWatch) {}
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public:
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enum class ServiceStatus { UP, DOWN };
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inline bool isServiceInWatch(int serviceId) {
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return isInWatch(mServicesToWatch, serviceId);
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}
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inline bool isClientInWatch(int nodeId) {
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lock_guard<mutex> lock(mMutex);
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return isInWatch(mClientsToWatch, nodeId);
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}
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inline void addClientToWatch(int nodeId) {
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lock_guard<mutex> lock(mMutex);
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mClientsToWatch.emplace(nodeId);
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}
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virtual void onServiceStatusChange(int sericeId, int instanceId, ServiceStatus status,
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const LocIpcSender& sender) = 0;
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inline virtual void onClientGone(int nodeId __unused, int portId __unused) {}
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inline const unordered_set<int>& getServicesToWatch() { return mServicesToWatch; }
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};
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class LocIpc {
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public:
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inline LocIpc() = default;
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inline virtual ~LocIpc() {
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stopNonBlockingListening();
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}
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static shared_ptr<LocIpcSender>
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getLocIpcLocalSender(const char* localSockName);
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static shared_ptr<LocIpcSender>
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getLocIpcInetUdpSender(const char* serverName, int32_t port);
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static shared_ptr<LocIpcSender>
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getLocIpcInetTcpSender(const char* serverName, int32_t port);
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static shared_ptr<LocIpcSender>
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getLocIpcQrtrSender(int service, int instance);
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static unique_ptr<LocIpcRecver>
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getLocIpcLocalRecver(const shared_ptr<ILocIpcListener>& listener,
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const char* localSockName);
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static unique_ptr<LocIpcRecver>
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getLocIpcInetUdpRecver(const shared_ptr<ILocIpcListener>& listener,
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const char* serverName, int32_t port);
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static unique_ptr<LocIpcRecver>
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getLocIpcInetTcpRecver(const shared_ptr<ILocIpcListener>& listener,
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const char* serverName, int32_t port);
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inline static unique_ptr<LocIpcRecver>
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getLocIpcQrtrRecver(const shared_ptr<ILocIpcListener>& listener,
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int service, int instance) {
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const shared_ptr<LocIpcQrtrWatcher> qrtrWatcher = nullptr;
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return getLocIpcQrtrRecver(listener, service, instance, qrtrWatcher);
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}
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static unique_ptr<LocIpcRecver>
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getLocIpcQrtrRecver(const shared_ptr<ILocIpcListener>& listener,
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int service, int instance,
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const shared_ptr<LocIpcQrtrWatcher>& qrtrWatcher);
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static pair<shared_ptr<LocIpcSender>, unique_ptr<LocIpcRecver>>
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getLocIpcQmiLocServiceSenderRecverPair(const shared_ptr<ILocIpcListener>& listener,
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int instance);
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// Listen for new messages in current thread. Calling this funciton will
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// block current thread.
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// The listening can be stopped by calling stopBlockingListening() passing
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// in the same ipcRecver obj handle.
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static bool startBlockingListening(LocIpcRecver& ipcRecver);
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static void stopBlockingListening(LocIpcRecver& ipcRecver);
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// Create a new LocThread and listen for new messages in it.
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// Calling this function will return immediately and won't block current thread.
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// The listening can be stopped by calling stopNonBlockingListening().
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bool startNonBlockingListening(unique_ptr<LocIpcRecver>& ipcRecver);
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void stopNonBlockingListening();
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// Send out a message.
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// Call this function to send a message in argument data to socket in argument name.
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//
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// Argument name contains the name of the target unix socket. data contains the
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// message to be sent out. Convert your message to a string before calling this function.
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// The function will return true on success, and false on failure.
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static bool send(LocIpcSender& sender, const uint8_t data[],
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uint32_t length, int32_t msgId = -1);
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private:
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LocThread mThread;
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};
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/* this is only when client needs to implement Sender / Recver that are not already provided by
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the factor methods prvoided by LocIpc. */
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class LocIpcSender {
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protected:
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LocIpcSender() = default;
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virtual bool isOperable() const = 0;
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virtual ssize_t send(const uint8_t data[], uint32_t length, int32_t msgId) const = 0;
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public:
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virtual ~LocIpcSender() = default;
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inline bool isSendable() const { return isOperable(); }
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inline bool sendData(const uint8_t data[], uint32_t length, int32_t msgId) const {
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return isSendable() && (send(data, length, msgId) > 0);
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}
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virtual unique_ptr<LocIpcRecver> getRecver(const shared_ptr<ILocIpcListener>& listener __unused) {
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return nullptr;
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}
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inline virtual void copyDestAddrFrom(const LocIpcSender& otherSender __unused) {}
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};
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class LocIpcRecver {
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LocIpcSender& mIpcSender;
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protected:
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const shared_ptr<ILocIpcListener> mDataCb;
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inline LocIpcRecver(const shared_ptr<ILocIpcListener>& listener, LocIpcSender& sender) :
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mIpcSender(sender), mDataCb(listener) {}
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LocIpcRecver(LocIpcRecver const& recver) = delete;
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LocIpcRecver& operator=(LocIpcRecver const& recver) = delete;
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virtual ssize_t recv() const = 0;
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public:
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virtual ~LocIpcRecver() = default;
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inline bool recvData() const { return isRecvable() && (recv() > 0); }
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inline bool isRecvable() const { return mDataCb != nullptr && mIpcSender.isSendable(); }
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virtual void onListenerReady() { if (mDataCb != nullptr) mDataCb->onListenerReady(); }
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inline virtual unique_ptr<LocIpcSender> getLastSender() const {
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return nullptr;
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}
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virtual void abort() const = 0;
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virtual const char* getName() const = 0;
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};
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class Sock {
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static const char MSG_ABORT[];
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static const char LOC_IPC_HEAD[];
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const uint32_t mMaxTxSize;
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ssize_t sendto(const void *buf, size_t len, int flags, const struct sockaddr *destAddr,
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socklen_t addrlen) const;
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ssize_t recvfrom(const LocIpcRecver& recver, const shared_ptr<ILocIpcListener>& dataCb,
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int sid, int flags, struct sockaddr *srcAddr, socklen_t *addrlen) const;
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public:
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int mSid;
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inline Sock(int sid, const uint32_t maxTxSize = 8192) : mMaxTxSize(maxTxSize), mSid(sid) {}
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inline ~Sock() { close(); }
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inline bool isValid() const { return -1 != mSid; }
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ssize_t send(const void *buf, uint32_t len, int flags, const struct sockaddr *destAddr,
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socklen_t addrlen) const;
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ssize_t recv(const LocIpcRecver& recver, const shared_ptr<ILocIpcListener>& dataCb, int flags,
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struct sockaddr *srcAddr, socklen_t *addrlen, int sid = -1) const;
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ssize_t sendAbort(int flags, const struct sockaddr *destAddr, socklen_t addrlen);
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inline void close() {
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if (isValid()) {
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::close(mSid);
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mSid = -1;
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}
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}
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};
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class SockRecver : public LocIpcRecver {
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shared_ptr<Sock> mSock;
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protected:
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inline virtual ssize_t recv() const override {
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return mSock->recv(*this, mDataCb, 0, nullptr, nullptr);
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}
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public:
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inline SockRecver(const shared_ptr<ILocIpcListener>& listener,
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LocIpcSender& sender, shared_ptr<Sock> sock) :
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LocIpcRecver(listener, sender), mSock(sock) {
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}
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inline virtual const char* getName() const override {
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return "SockRecver";
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}
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inline virtual void abort() const override {}
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};
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}
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#endif //__LOC_IPC__
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