8be3f0e324
If the device only have 60 and 120 Hz in the config group, 60 Hz won't be used when watching a 24 fps video and instead 120 Hz will be used because it is perfectly divisible by 24. This is a publicly documented AOSP behavior [1], but it simply does not make any practical sense and trades off significant amount of power for a very-hard-to-notice jitter-free experience. Set debug.sf.frame_rate_multiple_threshold to 60 by default to limit this behavior to 60 or lower fps. [1] https://source.android.com/devices/graphics/multiple-refresh-rate Change-Id: I66353abc46ad16e63b2c9188794469ad71f2192e Signed-off-by: Juhyung Park <qkrwngud825@gmail.com> Signed-off-by: donjohanliebert <donjohanliebert@gmail.com>
23 lines
704 B
Plaintext
23 lines
704 B
Plaintext
# Audio
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persist.vendor.audio.hifi=false
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persist.vendor.audio.ring.filter.mask=0
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ro.vendor.audio.soundfx.usb=true
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ro.vendor.audio.us.type=mius
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persist.vendor.audio.voicecall.speaker.stereo=true
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vendor.audio.feature.compr_voip.enable=false
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vendor.voice.path.for.pcm.voip=true
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# Display
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debug.sf.frame_rate_multiple_threshold=60
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ro.surface_flinger.set_idle_timer_ms=4000
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ro.surface_flinger.set_touch_timer_ms=4000
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ro.surface_flinger.set_display_power_timer_ms=1000
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ro.surface_flinger.use_content_detection_for_refresh_rate=true
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vendor.display.override_doze_mode=1
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# Fluence
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ro.vendor.audio.sdk.fluencetype=fluence
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# System properties
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ro.product.property_source_order=odm,vendor,product,system_ext,system
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