/* * Copyright (C) 2018 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include #include #include #include #include namespace aidl { namespace google { namespace hardware { namespace power { namespace impl { namespace pixel { enum InteractionState { INTERACTION_STATE_UNINITIALIZED, INTERACTION_STATE_IDLE, INTERACTION_STATE_INTERACTION, INTERACTION_STATE_WAITING, }; class InteractionHandler { public: InteractionHandler(); ~InteractionHandler(); bool Init(); void Exit(); void Acquire(int32_t duration); private: void Release(); void WaitForIdle(int32_t wait_ms, int32_t timeout_ms); void AbortWaitLocked(); void Routine(); void PerfLock(); void PerfRel(); enum InteractionState mState; int mIdleFd; int mEventFd; int32_t mDurationMs; struct timespec mLastTimespec; std::unique_ptr mThread; std::mutex mLock; std::condition_variable mCond; }; } // namespace pixel } // namespace impl } // namespace power } // namespace hardware } // namespace google } // namespace aidl