android_device_xiaomi_sm835.../vibrator/include/Vibrator.h

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2021-09-05 07:44:13 -04:00
/*
* Copyright (c) 2018,2020, The Linux Foundation. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following
* disclaimer in the documentation and/or other materials provided
* with the distribution.
* * Neither the name of The Linux Foundation nor the names of its
* contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED "AS IS" AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR
* BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE
* OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN
* IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include <aidl/android/hardware/vibrator/BnVibrator.h>
namespace aidl {
namespace android {
namespace hardware {
namespace vibrator {
class InputFFDevice {
public:
InputFFDevice();
int playEffect(int effectId, EffectStrength es, long *playLengthMs);
int on(int32_t timeoutMs);
int off();
int setAmplitude(uint8_t amplitude);
bool mSupportGain;
bool mSupportEffects;
bool mSupportExternalControl;
bool mInExternalControl;
private:
int play(int effectId, uint32_t timeoutMs, long *playLengthMs);
int mVibraFd;
int16_t mCurrAppId;
int16_t mCurrMagnitude;
};
class Vibrator : public BnVibrator {
public:
class InputFFDevice ff;
ndk::ScopedAStatus getCapabilities(int32_t* _aidl_return) override;
ndk::ScopedAStatus off() override;
ndk::ScopedAStatus on(int32_t timeoutMs,
const std::shared_ptr<IVibratorCallback>& callback) override;
ndk::ScopedAStatus perform(Effect effect, EffectStrength strength,
const std::shared_ptr<IVibratorCallback>& callback,
int32_t* _aidl_return) override;
ndk::ScopedAStatus getSupportedEffects(std::vector<Effect>* _aidl_return) override;
ndk::ScopedAStatus setAmplitude(float amplitude) override;
ndk::ScopedAStatus setExternalControl(bool enabled) override;
ndk::ScopedAStatus getCompositionDelayMax(int32_t* maxDelayMs);
ndk::ScopedAStatus getCompositionSizeMax(int32_t* maxSize);
ndk::ScopedAStatus getSupportedPrimitives(std::vector<CompositePrimitive>* supported) override;
ndk::ScopedAStatus getPrimitiveDuration(CompositePrimitive primitive,
int32_t* durationMs) override;
ndk::ScopedAStatus compose(const std::vector<CompositeEffect>& composite,
const std::shared_ptr<IVibratorCallback>& callback) override;
ndk::ScopedAStatus getSupportedAlwaysOnEffects(std::vector<Effect>* _aidl_return) override;
ndk::ScopedAStatus alwaysOnEnable(int32_t id, Effect effect, EffectStrength strength) override;
ndk::ScopedAStatus alwaysOnDisable(int32_t id) override;
};
} // namespace vibrator
} // namespace hardware
} // namespace android
} // namespace aidl